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Side by Side Diff: content/browser/web_contents/aura/overscroll_navigation_overlay.cc

Issue 202183003: Fixing race conditions in ui::content::WindowSlider which could cause the overscroll overlay to nev… (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Renaming Delegate's methods Created 6 years, 8 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h" 5 #include "content/browser/web_contents/aura/overscroll_navigation_overlay.h"
6 6
7 #include "content/browser/frame_host/navigation_entry_impl.h" 7 #include "content/browser/frame_host/navigation_entry_impl.h"
8 #include "content/browser/renderer_host/render_view_host_impl.h" 8 #include "content/browser/renderer_host/render_view_host_impl.h"
9 #include "content/browser/web_contents/aura/image_window_delegate.h" 9 #include "content/browser/web_contents/aura/image_window_delegate.h"
10 #include "content/browser/web_contents/web_contents_impl.h" 10 #include "content/browser/web_contents/web_contents_impl.h"
11 #include "content/common/view_messages.h" 11 #include "content/common/view_messages.h"
12 #include "content/public/browser/render_widget_host_view.h"
12 #include "ui/aura/window.h" 13 #include "ui/aura/window.h"
13 #include "ui/compositor/layer.h" 14 #include "ui/compositor/layer.h"
14 #include "ui/compositor/layer_animation_observer.h" 15 #include "ui/compositor/layer_animation_observer.h"
15 #include "ui/compositor/scoped_layer_animation_settings.h" 16 #include "ui/compositor/scoped_layer_animation_settings.h"
16 #include "ui/gfx/canvas.h" 17 #include "ui/gfx/canvas.h"
17 #include "ui/gfx/image/image_png_rep.h" 18 #include "ui/gfx/image/image_png_rep.h"
18 #include "ui/gfx/image/image_skia.h" 19 #include "ui/gfx/image/image_skia.h"
19 20
20 namespace content { 21 namespace content {
21 22
(...skipping 207 matching lines...) Expand 10 before | Expand all | Expand 10 after
229 return CreateSlideLayer(-1); 230 return CreateSlideLayer(-1);
230 } 231 }
231 232
232 ui::Layer* OverscrollNavigationOverlay::CreateFrontLayer() { 233 ui::Layer* OverscrollNavigationOverlay::CreateFrontLayer() {
233 if (!web_contents_->GetController().CanGoForward()) 234 if (!web_contents_->GetController().CanGoForward())
234 return NULL; 235 return NULL;
235 slide_direction_ = SLIDE_FRONT; 236 slide_direction_ = SLIDE_FRONT;
236 return CreateSlideLayer(1); 237 return CreateSlideLayer(1);
237 } 238 }
238 239
239 void OverscrollNavigationOverlay::OnWindowSlideComplete() { 240 void OverscrollNavigationOverlay::OnWindowSlideCompleting() {
240 if (slide_direction_ == SLIDE_UNKNOWN) { 241 if (slide_direction_ == SLIDE_UNKNOWN)
241 window_slider_.reset();
242 StopObservingIfDone();
243 return; 242 return;
244 }
245
246 // Change the image used for the overlay window.
247 image_delegate_->SetImage(layer_delegate_->image());
248 window_->layer()->SetTransform(gfx::Transform());
249 window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size()));
250
251 SlideDirection direction = slide_direction_;
252 slide_direction_ = SLIDE_UNKNOWN;
253 243
254 // Reset state and wait for the new navigation page to complete 244 // Reset state and wait for the new navigation page to complete
255 // loading/painting. 245 // loading/painting.
256 StartObserving(); 246 StartObserving();
257 247
258 // Perform the navigation. 248 // Perform the navigation.
259 if (direction == SLIDE_BACK) 249 if (slide_direction_ == SLIDE_BACK)
260 web_contents_->GetController().GoBack(); 250 web_contents_->GetController().GoBack();
261 else if (direction == SLIDE_FRONT) 251 else if (slide_direction_ == SLIDE_FRONT)
262 web_contents_->GetController().GoForward(); 252 web_contents_->GetController().GoForward();
263 else 253 else
264 NOTREACHED(); 254 NOTREACHED();
265 255
266 NavigationEntry* pending_entry = 256 NavigationEntry* pending_entry =
267 web_contents_->GetController().GetPendingEntry(); 257 web_contents_->GetController().GetPendingEntry();
268 // Save id of the pending entry to identify when it loads and paints later. 258 // Save id of the pending entry to identify when it loads and paints later.
269 // Under some circumstances navigation can leave a null pending entry - 259 // Under some circumstances navigation can leave a null pending entry -
270 // see comments in NavigationControllerImpl::NavigateToPendingEntry(). 260 // see comments in NavigationControllerImpl::NavigateToPendingEntry().
271 pending_entry_id_ = pending_entry ? pending_entry->GetUniqueID() : 0; 261 pending_entry_id_ = pending_entry ? pending_entry->GetUniqueID() : 0;
272 } 262 }
273 263
264 void OverscrollNavigationOverlay::OnWindowSlideCompleted() {
265 if (slide_direction_ == SLIDE_UNKNOWN) {
266 window_slider_.reset();
267 StopObservingIfDone();
268 return;
269 }
270
271 // Change the image used for the overlay window.
272 image_delegate_->SetImage(layer_delegate_->image());
273 window_->layer()->SetTransform(gfx::Transform());
274 window_->SchedulePaintInRect(gfx::Rect(window_->bounds().size()));
275 slide_direction_ = SLIDE_UNKNOWN;
276
277 // Make sure the overlay layer is repainted before we dismiss it, otherwise
278 // OverlayDismissAnimator may end up showing the wrong screenshot during the
279 // fadeout animation.
280 if (received_paint_update_ && need_paint_update_) {
281 received_paint_update_ = false;
282 RenderWidgetHost* host =
283 web_contents_->GetRenderWidgetHostView()->GetRenderWidgetHost();
284 RenderViewHostImpl* view_host =
285 static_cast<RenderViewHostImpl*> (RenderViewHost::From(host));
286 view_host->ScheduleComposite();
287 } else if (!need_paint_update_) {
288 StopObservingIfDone();
289 }
290 }
291
274 void OverscrollNavigationOverlay::OnWindowSlideAborted() { 292 void OverscrollNavigationOverlay::OnWindowSlideAborted() {
275 StopObservingIfDone(); 293 StopObservingIfDone();
276 } 294 }
277 295
278 void OverscrollNavigationOverlay::OnWindowSliderDestroyed() { 296 void OverscrollNavigationOverlay::OnWindowSliderDestroyed() {
279 // We only want to take an action here if WindowSlider is being destroyed 297 // We only want to take an action here if WindowSlider is being destroyed
280 // outside of OverscrollNavigationOverlay. If window_slider_.get() is NULL, 298 // outside of OverscrollNavigationOverlay. If window_slider_.get() is NULL,
281 // then OverscrollNavigationOverlay is the one destroying WindowSlider, and 299 // then OverscrollNavigationOverlay is the one destroying WindowSlider, and
282 // we don't need to do anything. 300 // we don't need to do anything.
283 // This check prevents StopObservingIfDone() being called multiple times 301 // This check prevents StopObservingIfDone() being called multiple times
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331 bool OverscrollNavigationOverlay::OnMessageReceived( 349 bool OverscrollNavigationOverlay::OnMessageReceived(
332 const IPC::Message& message) { 350 const IPC::Message& message) {
333 CHECK(BrowserThread::CurrentlyOn(BrowserThread::UI)); 351 CHECK(BrowserThread::CurrentlyOn(BrowserThread::UI));
334 IPC_BEGIN_MESSAGE_MAP(OverscrollNavigationOverlay, message) 352 IPC_BEGIN_MESSAGE_MAP(OverscrollNavigationOverlay, message)
335 IPC_MESSAGE_HANDLER(ViewHostMsg_UpdateRect, OnUpdateRect) 353 IPC_MESSAGE_HANDLER(ViewHostMsg_UpdateRect, OnUpdateRect)
336 IPC_END_MESSAGE_MAP() 354 IPC_END_MESSAGE_MAP()
337 return false; 355 return false;
338 } 356 }
339 357
340 } // namespace content 358 } // namespace content
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