| Index: include/core/SkRRect.h
|
| diff --git a/include/core/SkRRect.h b/include/core/SkRRect.h
|
| index 5223ae7072d4fbbe788d028e8202d564fb9a89f0..c09d2d46fe85aed3ca925d2419fcb98838138225 100644
|
| --- a/include/core/SkRRect.h
|
| +++ b/include/core/SkRRect.h
|
| @@ -71,14 +71,6 @@
|
| //!< the curves) nor a rect (i.e., both radii are non-zero)
|
| kSimple_Type,
|
|
|
| - //!< The RR is non-empty and the two left x radii are equal, the two top
|
| - //!< y radii are equal, and the same for the right and bottom but it is
|
| - //!< neither an rect, oval, nor a simple RR. It is called "nine patch"
|
| - //!< because the centers of the corner ellipses form an axis aligned
|
| - //!< rect with edges that divide the RR into an 9 rectangular patches:
|
| - //!< an interior patch, four edge patches, and four corner patches.
|
| - kNinePatch_Type,
|
| -
|
| //!< A fully general (non-empty) RR. Some of the x and/or y radii are
|
| //!< different from the others and there must be one corner where
|
| //!< both radii are non-zero.
|
| @@ -107,10 +99,20 @@
|
| inline bool isSimpleCircular() const {
|
| return this->isSimple() && fRadii[0].fX == fRadii[0].fY;
|
| }
|
| - inline bool isNinePatch() const { return kNinePatch_Type == this->getType(); }
|
| inline bool isComplex() const { return kComplex_Type == this->getType(); }
|
|
|
| bool allCornersCircular() const;
|
| +
|
| + /**
|
| + * Are both x-radii the same on the two left corners, and similar for the top, right, and
|
| + * bottom. When this is the case the four ellipse centers form a rectangle.
|
| + */
|
| + bool isNinePatch() const {
|
| + return fRadii[kUpperLeft_Corner].fX == fRadii[kLowerLeft_Corner].fX &&
|
| + fRadii[kUpperRight_Corner].fX == fRadii[kLowerRight_Corner].fX &&
|
| + fRadii[kUpperLeft_Corner].fY == fRadii[kUpperRight_Corner].fY &&
|
| + fRadii[kLowerLeft_Corner].fY == fRadii[kLowerRight_Corner].fY;
|
| + }
|
|
|
| SkScalar width() const { return fRect.width(); }
|
| SkScalar height() const { return fRect.height(); }
|
| @@ -168,12 +170,6 @@
|
| * Initialize the RR with the same radii for all four corners.
|
| */
|
| void setRectXY(const SkRect& rect, SkScalar xRad, SkScalar yRad);
|
| -
|
| - /**
|
| - * Initialize the rr with one radius per-side.
|
| - */
|
| - void setNinePatch(const SkRect& rect, SkScalar leftRad, SkScalar topRad,
|
| - SkScalar rightRad, SkScalar bottomRad);
|
|
|
| /**
|
| * Initialize the RR with potentially different radii for all four corners.
|
|
|