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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" | 5 #include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
6 | 6 |
7 #include <limits.h> | 7 #include <limits.h> |
8 #include <stddef.h> | 8 #include <stddef.h> |
9 #include <stdint.h> | 9 #include <stdint.h> |
10 #include <stdio.h> | 10 #include <stdio.h> |
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645 void EndDecoding() override; | 645 void EndDecoding() override; |
646 | 646 |
647 ErrorState* GetErrorState() override; | 647 ErrorState* GetErrorState() override; |
648 const ContextState* GetContextState() override { return &state_; } | 648 const ContextState* GetContextState() override { return &state_; } |
649 | 649 |
650 void SetShaderCacheCallback(const ShaderCacheCallback& callback) override; | 650 void SetShaderCacheCallback(const ShaderCacheCallback& callback) override; |
651 void SetFenceSyncReleaseCallback( | 651 void SetFenceSyncReleaseCallback( |
652 const FenceSyncReleaseCallback& callback) override; | 652 const FenceSyncReleaseCallback& callback) override; |
653 void SetWaitFenceSyncCallback(const WaitFenceSyncCallback& callback) override; | 653 void SetWaitFenceSyncCallback(const WaitFenceSyncCallback& callback) override; |
654 | 654 |
| 655 void SetDescheduleUntilFinishedCallback( |
| 656 const NoParamCallback& callback) override; |
| 657 void SetRescheduleAfterFinishedCallback( |
| 658 const NoParamCallback& callback) override; |
| 659 |
655 void SetIgnoreCachedStateForTest(bool ignore) override; | 660 void SetIgnoreCachedStateForTest(bool ignore) override; |
656 void SetForceShaderNameHashingForTest(bool force) override; | 661 void SetForceShaderNameHashingForTest(bool force) override; |
657 uint32_t GetAndClearBackbufferClearBitsForTest() override; | 662 uint32_t GetAndClearBackbufferClearBitsForTest() override; |
658 void ProcessFinishedAsyncTransfers(); | 663 void ProcessFinishedAsyncTransfers(); |
659 | 664 |
660 bool GetServiceTextureId(uint32_t client_texture_id, | 665 bool GetServiceTextureId(uint32_t client_texture_id, |
661 uint32_t* service_texture_id) override; | 666 uint32_t* service_texture_id) override; |
662 | 667 |
663 uint32_t GetTextureUploadCount() override; | 668 uint32_t GetTextureUploadCount() override; |
664 base::TimeDelta GetTotalTextureUploadTime() override; | 669 base::TimeDelta GetTotalTextureUploadTime() override; |
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972 GLsizei height); | 977 GLsizei height); |
973 | 978 |
974 // Wrapper for TexImageIOSurface2DCHROMIUM. | 979 // Wrapper for TexImageIOSurface2DCHROMIUM. |
975 void DoTexImageIOSurface2DCHROMIUM( | 980 void DoTexImageIOSurface2DCHROMIUM( |
976 GLenum target, | 981 GLenum target, |
977 GLsizei width, | 982 GLsizei width, |
978 GLsizei height, | 983 GLsizei height, |
979 GLuint io_surface_id, | 984 GLuint io_surface_id, |
980 GLuint plane); | 985 GLuint plane); |
981 | 986 |
| 987 void DoDescheduleUntilFinishedCHROMIUM(); |
| 988 |
982 void DoCopyTextureCHROMIUM(GLuint source_id, | 989 void DoCopyTextureCHROMIUM(GLuint source_id, |
983 GLuint dest_id, | 990 GLuint dest_id, |
984 GLenum internal_format, | 991 GLenum internal_format, |
985 GLenum dest_type, | 992 GLenum dest_type, |
986 GLboolean unpack_flip_y, | 993 GLboolean unpack_flip_y, |
987 GLboolean unpack_premultiply_alpha, | 994 GLboolean unpack_premultiply_alpha, |
988 GLboolean unpack_unmultiply_alpha); | 995 GLboolean unpack_unmultiply_alpha); |
989 | 996 |
990 void DoCopySubTextureCHROMIUM(GLuint source_id, | 997 void DoCopySubTextureCHROMIUM(GLuint source_id, |
991 GLuint dest_id, | 998 GLuint dest_id, |
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1955 back_buffer_color_format_ == GL_RGBA8); | 1962 back_buffer_color_format_ == GL_RGBA8); |
1956 } | 1963 } |
1957 | 1964 |
1958 // Set remaining commands to process to 0 to force DoCommands to return | 1965 // Set remaining commands to process to 0 to force DoCommands to return |
1959 // and allow context preemption and GPU watchdog checks in CommandExecutor(). | 1966 // and allow context preemption and GPU watchdog checks in CommandExecutor(). |
1960 void ExitCommandProcessingEarly() { commands_to_process_ = 0; } | 1967 void ExitCommandProcessingEarly() { commands_to_process_ = 0; } |
1961 | 1968 |
1962 void ProcessPendingReadPixels(bool did_finish); | 1969 void ProcessPendingReadPixels(bool did_finish); |
1963 void FinishReadPixels(const cmds::ReadPixels& c, GLuint buffer); | 1970 void FinishReadPixels(const cmds::ReadPixels& c, GLuint buffer); |
1964 | 1971 |
| 1972 // Checks to see if the inserted fence has completed. |
| 1973 void ProcessDescheduleUntilFinished(); |
| 1974 |
1965 void DoBindFragmentInputLocationCHROMIUM(GLuint program_id, | 1975 void DoBindFragmentInputLocationCHROMIUM(GLuint program_id, |
1966 GLint location, | 1976 GLint location, |
1967 const std::string& name); | 1977 const std::string& name); |
1968 | 1978 |
1969 // If |texture_manager_version_| doesn't match the current version, then this | 1979 // If |texture_manager_version_| doesn't match the current version, then this |
1970 // will rebind all external textures to match their current service_id. | 1980 // will rebind all external textures to match their current service_id. |
1971 void RestoreAllExternalTextureBindingsIfNeeded() override; | 1981 void RestoreAllExternalTextureBindingsIfNeeded() override; |
1972 | 1982 |
1973 const SamplerState& GetSamplerStateForTextureUnit(GLenum target, GLuint unit); | 1983 const SamplerState& GetSamplerStateForTextureUnit(GLenum target, GLuint unit); |
1974 | 1984 |
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2094 GLenum offscreen_saved_color_format_; | 2104 GLenum offscreen_saved_color_format_; |
2095 | 2105 |
2096 std::unique_ptr<QueryManager> query_manager_; | 2106 std::unique_ptr<QueryManager> query_manager_; |
2097 | 2107 |
2098 std::unique_ptr<VertexArrayManager> vertex_array_manager_; | 2108 std::unique_ptr<VertexArrayManager> vertex_array_manager_; |
2099 | 2109 |
2100 std::unique_ptr<ImageManager> image_manager_; | 2110 std::unique_ptr<ImageManager> image_manager_; |
2101 | 2111 |
2102 FenceSyncReleaseCallback fence_sync_release_callback_; | 2112 FenceSyncReleaseCallback fence_sync_release_callback_; |
2103 WaitFenceSyncCallback wait_fence_sync_callback_; | 2113 WaitFenceSyncCallback wait_fence_sync_callback_; |
| 2114 NoParamCallback deschedule_until_finished_callback_; |
| 2115 NoParamCallback reschedule_after_finished_callback_; |
2104 | 2116 |
2105 ShaderCacheCallback shader_cache_callback_; | 2117 ShaderCacheCallback shader_cache_callback_; |
2106 | 2118 |
2107 // The format of the back buffer_ | 2119 // The format of the back buffer_ |
2108 GLenum back_buffer_color_format_; | 2120 GLenum back_buffer_color_format_; |
2109 bool back_buffer_has_depth_; | 2121 bool back_buffer_has_depth_; |
2110 bool back_buffer_has_stencil_; | 2122 bool back_buffer_has_stencil_; |
2111 | 2123 |
2112 // Tracks read buffer and draw buffer for backbuffer, whether it's onscreen | 2124 // Tracks read buffer and draw buffer for backbuffer, whether it's onscreen |
2113 // or offscreen. | 2125 // or offscreen. |
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2189 | 2201 |
2190 std::unique_ptr<GPUTracer> gpu_tracer_; | 2202 std::unique_ptr<GPUTracer> gpu_tracer_; |
2191 std::unique_ptr<GPUStateTracer> gpu_state_tracer_; | 2203 std::unique_ptr<GPUStateTracer> gpu_state_tracer_; |
2192 const unsigned char* gpu_decoder_category_; | 2204 const unsigned char* gpu_decoder_category_; |
2193 int gpu_trace_level_; | 2205 int gpu_trace_level_; |
2194 bool gpu_trace_commands_; | 2206 bool gpu_trace_commands_; |
2195 bool gpu_debug_commands_; | 2207 bool gpu_debug_commands_; |
2196 | 2208 |
2197 std::queue<linked_ptr<FenceCallback> > pending_readpixel_fences_; | 2209 std::queue<linked_ptr<FenceCallback> > pending_readpixel_fences_; |
2198 | 2210 |
| 2211 // After this fence is inserted, both the GpuChannelMessageQueue and |
| 2212 // CommandExecutor are descheduled. Once the fence has completed, both get |
| 2213 // rescheduled. |
| 2214 std::unique_ptr<gl::GLFence> deschedule_until_finished_fence_; |
| 2215 |
2199 // Used to validate multisample renderbuffers if needed | 2216 // Used to validate multisample renderbuffers if needed |
2200 GLuint validation_texture_; | 2217 GLuint validation_texture_; |
2201 GLuint validation_fbo_multisample_; | 2218 GLuint validation_fbo_multisample_; |
2202 GLuint validation_fbo_; | 2219 GLuint validation_fbo_; |
2203 | 2220 |
2204 typedef gpu::gles2::GLES2Decoder::Error (GLES2DecoderImpl::*CmdHandler)( | 2221 typedef gpu::gles2::GLES2Decoder::Error (GLES2DecoderImpl::*CmdHandler)( |
2205 uint32_t immediate_data_size, | 2222 uint32_t immediate_data_size, |
2206 const void* data); | 2223 const void* data); |
2207 | 2224 |
2208 // A struct to hold info about each command. | 2225 // A struct to hold info about each command. |
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4170 void GLES2DecoderImpl::SetFenceSyncReleaseCallback( | 4187 void GLES2DecoderImpl::SetFenceSyncReleaseCallback( |
4171 const FenceSyncReleaseCallback& callback) { | 4188 const FenceSyncReleaseCallback& callback) { |
4172 fence_sync_release_callback_ = callback; | 4189 fence_sync_release_callback_ = callback; |
4173 } | 4190 } |
4174 | 4191 |
4175 void GLES2DecoderImpl::SetWaitFenceSyncCallback( | 4192 void GLES2DecoderImpl::SetWaitFenceSyncCallback( |
4176 const WaitFenceSyncCallback& callback) { | 4193 const WaitFenceSyncCallback& callback) { |
4177 wait_fence_sync_callback_ = callback; | 4194 wait_fence_sync_callback_ = callback; |
4178 } | 4195 } |
4179 | 4196 |
| 4197 void GLES2DecoderImpl::SetDescheduleUntilFinishedCallback( |
| 4198 const NoParamCallback& callback) { |
| 4199 deschedule_until_finished_callback_ = callback; |
| 4200 } |
| 4201 |
| 4202 void GLES2DecoderImpl::SetRescheduleAfterFinishedCallback( |
| 4203 const NoParamCallback& callback) { |
| 4204 reschedule_after_finished_callback_ = callback; |
| 4205 } |
| 4206 |
4180 bool GLES2DecoderImpl::GetServiceTextureId(uint32_t client_texture_id, | 4207 bool GLES2DecoderImpl::GetServiceTextureId(uint32_t client_texture_id, |
4181 uint32_t* service_texture_id) { | 4208 uint32_t* service_texture_id) { |
4182 TextureRef* texture_ref = texture_manager()->GetTexture(client_texture_id); | 4209 TextureRef* texture_ref = texture_manager()->GetTexture(client_texture_id); |
4183 if (texture_ref) { | 4210 if (texture_ref) { |
4184 *service_texture_id = texture_ref->service_id(); | 4211 *service_texture_id = texture_ref->service_id(); |
4185 return true; | 4212 return true; |
4186 } | 4213 } |
4187 return false; | 4214 return false; |
4188 } | 4215 } |
4189 | 4216 |
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13772 pending_readpixel_fences_.front()->fence->HasCompleted())) { | 13799 pending_readpixel_fences_.front()->fence->HasCompleted())) { |
13773 std::vector<base::Closure> callbacks = | 13800 std::vector<base::Closure> callbacks = |
13774 pending_readpixel_fences_.front()->callbacks; | 13801 pending_readpixel_fences_.front()->callbacks; |
13775 pending_readpixel_fences_.pop(); | 13802 pending_readpixel_fences_.pop(); |
13776 for (size_t i = 0; i < callbacks.size(); i++) { | 13803 for (size_t i = 0; i < callbacks.size(); i++) { |
13777 callbacks[i].Run(); | 13804 callbacks[i].Run(); |
13778 } | 13805 } |
13779 } | 13806 } |
13780 } | 13807 } |
13781 | 13808 |
| 13809 void GLES2DecoderImpl::ProcessDescheduleUntilFinished() { |
| 13810 if (!deschedule_until_finished_fence_) |
| 13811 return; |
| 13812 |
| 13813 if (!deschedule_until_finished_fence_->HasCompleted()) |
| 13814 return; |
| 13815 |
| 13816 deschedule_until_finished_fence_.reset(); |
| 13817 reschedule_after_finished_callback_.Run(); |
| 13818 } |
| 13819 |
13782 bool GLES2DecoderImpl::HasMoreIdleWork() const { | 13820 bool GLES2DecoderImpl::HasMoreIdleWork() const { |
13783 return !pending_readpixel_fences_.empty() || | 13821 return deschedule_until_finished_fence_ || |
| 13822 !pending_readpixel_fences_.empty() || |
13784 gpu_tracer_->HasTracesToProcess(); | 13823 gpu_tracer_->HasTracesToProcess(); |
13785 } | 13824 } |
13786 | 13825 |
13787 void GLES2DecoderImpl::PerformIdleWork() { | 13826 void GLES2DecoderImpl::PerformIdleWork() { |
13788 gpu_tracer_->ProcessTraces(); | 13827 gpu_tracer_->ProcessTraces(); |
13789 ProcessPendingReadPixels(false); | 13828 ProcessPendingReadPixels(false); |
| 13829 ProcessDescheduleUntilFinished(); |
13790 } | 13830 } |
13791 | 13831 |
13792 error::Error GLES2DecoderImpl::HandleBeginQueryEXT(uint32_t immediate_data_size, | 13832 error::Error GLES2DecoderImpl::HandleBeginQueryEXT(uint32_t immediate_data_size, |
13793 const void* cmd_data) { | 13833 const void* cmd_data) { |
13794 const gles2::cmds::BeginQueryEXT& c = | 13834 const gles2::cmds::BeginQueryEXT& c = |
13795 *static_cast<const gles2::cmds::BeginQueryEXT*>(cmd_data); | 13835 *static_cast<const gles2::cmds::BeginQueryEXT*>(cmd_data); |
13796 GLenum target = static_cast<GLenum>(c.target); | 13836 GLenum target = static_cast<GLenum>(c.target); |
13797 GLuint client_id = static_cast<GLuint>(c.id); | 13837 GLuint client_id = static_cast<GLuint>(c.id); |
13798 int32_t sync_shm_id = static_cast<int32_t>(c.sync_data_shm_id); | 13838 int32_t sync_shm_id = static_cast<int32_t>(c.sync_data_shm_id); |
13799 uint32_t sync_shm_offset = static_cast<uint32_t>(c.sync_data_shm_offset); | 13839 uint32_t sync_shm_offset = static_cast<uint32_t>(c.sync_data_shm_offset); |
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14271 | 14311 |
14272 if (!valid_format) { | 14312 if (!valid_format) { |
14273 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, | 14313 LOCAL_SET_GL_ERROR(GL_INVALID_OPERATION, function_name, |
14274 "invalid internal format"); | 14314 "invalid internal format"); |
14275 return false; | 14315 return false; |
14276 } | 14316 } |
14277 | 14317 |
14278 return true; | 14318 return true; |
14279 } | 14319 } |
14280 | 14320 |
| 14321 void GLES2DecoderImpl::DoDescheduleUntilFinishedCHROMIUM() { |
| 14322 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoDescheduleUntilFinishedCHROMIUM"); |
| 14323 if (deschedule_until_finished_callback_.is_null() || |
| 14324 reschedule_after_finished_callback_.is_null()) { |
| 14325 return; |
| 14326 } |
| 14327 |
| 14328 deschedule_until_finished_fence_.reset(gl::GLFence::Create()); |
| 14329 DCHECK(deschedule_until_finished_fence_); |
| 14330 if (deschedule_until_finished_fence_->HasCompleted()) { |
| 14331 deschedule_until_finished_fence_.reset(); |
| 14332 return; |
| 14333 } |
| 14334 |
| 14335 deschedule_until_finished_callback_.Run(); |
| 14336 } |
| 14337 |
14281 void GLES2DecoderImpl::DoCopyTextureCHROMIUM( | 14338 void GLES2DecoderImpl::DoCopyTextureCHROMIUM( |
14282 GLuint source_id, | 14339 GLuint source_id, |
14283 GLuint dest_id, | 14340 GLuint dest_id, |
14284 GLenum internal_format, | 14341 GLenum internal_format, |
14285 GLenum dest_type, | 14342 GLenum dest_type, |
14286 GLboolean unpack_flip_y, | 14343 GLboolean unpack_flip_y, |
14287 GLboolean unpack_premultiply_alpha, | 14344 GLboolean unpack_premultiply_alpha, |
14288 GLboolean unpack_unmultiply_alpha) { | 14345 GLboolean unpack_unmultiply_alpha) { |
14289 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM"); | 14346 TRACE_EVENT0("gpu", "GLES2DecoderImpl::DoCopyTextureCHROMIUM"); |
14290 static const char kFunctionName[] = "glCopyTextureCHROMIUM"; | 14347 static const char kFunctionName[] = "glCopyTextureCHROMIUM"; |
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16825 } | 16882 } |
16826 | 16883 |
16827 // Include the auto-generated part of this file. We split this because it means | 16884 // Include the auto-generated part of this file. We split this because it means |
16828 // we can easily edit the non-auto generated parts right here in this file | 16885 // we can easily edit the non-auto generated parts right here in this file |
16829 // instead of having to edit some template or the code generator. | 16886 // instead of having to edit some template or the code generator. |
16830 #include "base/macros.h" | 16887 #include "base/macros.h" |
16831 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" | 16888 #include "gpu/command_buffer/service/gles2_cmd_decoder_autogen.h" |
16832 | 16889 |
16833 } // namespace gles2 | 16890 } // namespace gles2 |
16834 } // namespace gpu | 16891 } // namespace gpu |
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