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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include <GLES2/gl2.h> |
| 6 #include <GLES2/gl2ext.h> |
| 7 #include <GLES2/gl2extchromium.h> |
| 8 |
| 9 #include "gpu/command_buffer/tests/gl_manager.h" |
| 10 #include "gpu/command_buffer/tests/gl_test_utils.h" |
| 11 #include "testing/gtest/include/gtest/gtest.h" |
| 12 |
| 13 namespace gpu { |
| 14 |
| 15 class GLDescheduleTest : public testing::Test { |
| 16 protected: |
| 17 void SetUp() override { |
| 18 GLManager::Options options; |
| 19 gl1_.Initialize(options); |
| 20 } |
| 21 |
| 22 void TearDown() override { |
| 23 gl1_.Destroy(); |
| 24 } |
| 25 |
| 26 GLManager gl1_; |
| 27 }; |
| 28 |
| 29 TEST_F(GLDescheduleTest, Deschedule) { |
| 30 gl1_.MakeCurrent(); |
| 31 |
| 32 GLuint tex = 0; |
| 33 glGenTextures(1, &tex); |
| 34 glBindTexture(GL_TEXTURE_2D, tex); |
| 35 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, |
| 36 NULL); |
| 37 |
| 38 GLuint fbo = 0; |
| 39 glGenFramebuffers(1, &fbo); |
| 40 glBindFramebuffer(GL_FRAMEBUFFER, fbo); |
| 41 glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
| 42 tex, 0); |
| 43 |
| 44 glClearColor(1.0f, 0.0f, 0.0f, 1.0f); |
| 45 glClear(GL_COLOR_BUFFER_BIT); |
| 46 glDescheduleUntilFinishedCHROMIUM(); |
| 47 glClearColor(0.0f, 0.0f, 1.0f, 1.0f); |
| 48 glClear(GL_COLOR_BUFFER_BIT); |
| 49 glFlush(); |
| 50 glClearColor(0.0f, 1.0f, 0.0f, 1.0f); |
| 51 glClear(GL_COLOR_BUFFER_BIT); |
| 52 glFlush(); |
| 53 |
| 54 uint32_t result; |
| 55 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, |
| 56 &result); |
| 57 EXPECT_EQ(0xFF00FF00u, result); |
| 58 |
| 59 // GLManager doesn't implement the callbacks necessary to support |
| 60 // glDescheduleUntilFinishedCHROMIUM, so there should be an error generated. |
| 61 EXPECT_EQ(static_cast<GLenum>(GL_INVALID_OPERATION), glGetError()); |
| 62 } |
| 63 |
| 64 } // namespace gpu |
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