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Side by Side Diff: gpu/command_buffer/service/in_process_command_buffer.h

Issue 2021603002: gpu: Add a new extension CHROMIUM_deschedule. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 6 months ago
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1 // Copyright 2013 The Chromium Authors. All rights reserved. 1 // Copyright 2013 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_
7 7
8 #include <stddef.h> 8 #include <stddef.h>
9 #include <stdint.h> 9 #include <stdint.h>
10 10
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206 void ScheduleDelayedWorkOnGpuThread(); 206 void ScheduleDelayedWorkOnGpuThread();
207 bool MakeCurrent(); 207 bool MakeCurrent();
208 base::Closure WrapCallback(const base::Closure& callback); 208 base::Closure WrapCallback(const base::Closure& callback);
209 State GetStateFast(); 209 State GetStateFast();
210 void QueueTask(const base::Closure& task) { service_->ScheduleTask(task); } 210 void QueueTask(const base::Closure& task) { service_->ScheduleTask(task); }
211 void CheckSequencedThread(); 211 void CheckSequencedThread();
212 void FenceSyncReleaseOnGpuThread(uint64_t release); 212 void FenceSyncReleaseOnGpuThread(uint64_t release);
213 bool WaitFenceSyncOnGpuThread(gpu::CommandBufferNamespace namespace_id, 213 bool WaitFenceSyncOnGpuThread(gpu::CommandBufferNamespace namespace_id,
214 gpu::CommandBufferId command_buffer_id, 214 gpu::CommandBufferId command_buffer_id,
215 uint64_t release); 215 uint64_t release);
216 void DescheduleUntilFinishedOnGpuThread();
217 void RescheduleAfterFinishedOnGpuThread();
216 void SignalSyncTokenOnGpuThread(const SyncToken& sync_token, 218 void SignalSyncTokenOnGpuThread(const SyncToken& sync_token,
217 const base::Closure& callback); 219 const base::Closure& callback);
218 void SignalQueryOnGpuThread(unsigned query_id, const base::Closure& callback); 220 void SignalQueryOnGpuThread(unsigned query_id, const base::Closure& callback);
219 void DestroyTransferBufferOnGpuThread(int32_t id); 221 void DestroyTransferBufferOnGpuThread(int32_t id);
220 void CreateImageOnGpuThread(int32_t id, 222 void CreateImageOnGpuThread(int32_t id,
221 const gfx::GpuMemoryBufferHandle& handle, 223 const gfx::GpuMemoryBufferHandle& handle,
222 const gfx::Size& size, 224 const gfx::Size& size,
223 gfx::BufferFormat format, 225 gfx::BufferFormat format,
224 uint32_t internalformat, 226 uint32_t internalformat,
225 uint32_t order_num, 227 uint32_t order_num,
(...skipping 90 matching lines...) Expand 10 before | Expand all | Expand 10 after
316 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_; 318 scoped_refptr<gpu::gles2::ShaderTranslatorCache> shader_translator_cache_;
317 scoped_refptr<gpu::gles2::FramebufferCompletenessCache> 319 scoped_refptr<gpu::gles2::FramebufferCompletenessCache>
318 framebuffer_completeness_cache_; 320 framebuffer_completeness_cache_;
319 321
320 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread); 322 DISALLOW_COPY_AND_ASSIGN(GpuInProcessThread);
321 }; 323 };
322 324
323 } // namespace gpu 325 } // namespace gpu
324 326
325 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_ 327 #endif // GPU_COMMAND_BUFFER_SERVICE_IN_PROCESS_COMMAND_BUFFER_H_
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