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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the GLES2Decoder class. | 5 // This file contains the GLES2Decoder class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 7 #ifndef GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 8 #define GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
9 | 9 |
10 #include <stdint.h> | 10 #include <stdint.h> |
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86 // commands and calling GL. | 86 // commands and calling GL. |
87 class GPU_EXPORT GLES2Decoder : public base::SupportsWeakPtr<GLES2Decoder>, | 87 class GPU_EXPORT GLES2Decoder : public base::SupportsWeakPtr<GLES2Decoder>, |
88 public CommonDecoder { | 88 public CommonDecoder { |
89 public: | 89 public: |
90 typedef error::Error Error; | 90 typedef error::Error Error; |
91 typedef base::Callback<void(uint64_t release)> FenceSyncReleaseCallback; | 91 typedef base::Callback<void(uint64_t release)> FenceSyncReleaseCallback; |
92 typedef base::Callback<bool(gpu::CommandBufferNamespace namespace_id, | 92 typedef base::Callback<bool(gpu::CommandBufferNamespace namespace_id, |
93 gpu::CommandBufferId command_buffer_id, | 93 gpu::CommandBufferId command_buffer_id, |
94 uint64_t release)> | 94 uint64_t release)> |
95 WaitFenceSyncCallback; | 95 WaitFenceSyncCallback; |
| 96 typedef base::Callback<void(void)> NoParamCallback; |
96 | 97 |
97 // The default stencil mask, which has all bits set. This really should be a | 98 // The default stencil mask, which has all bits set. This really should be a |
98 // GLuint, but we can't #include gl_bindings.h in this file without causing | 99 // GLuint, but we can't #include gl_bindings.h in this file without causing |
99 // macro redefinitions. | 100 // macro redefinitions. |
100 static const unsigned int kDefaultStencilMask; | 101 static const unsigned int kDefaultStencilMask; |
101 | 102 |
102 // Creates a decoder. | 103 // Creates a decoder. |
103 static GLES2Decoder* Create(ContextGroup* group); | 104 static GLES2Decoder* Create(ContextGroup* group); |
104 | 105 |
105 ~GLES2Decoder() override; | 106 ~GLES2Decoder() override; |
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285 // A callback for messages from the decoder. | 286 // A callback for messages from the decoder. |
286 virtual void SetShaderCacheCallback(const ShaderCacheCallback& callback) = 0; | 287 virtual void SetShaderCacheCallback(const ShaderCacheCallback& callback) = 0; |
287 | 288 |
288 // Sets the callback for fence sync release and wait calls. The wait call | 289 // Sets the callback for fence sync release and wait calls. The wait call |
289 // returns true if the channel is still scheduled. | 290 // returns true if the channel is still scheduled. |
290 virtual void SetFenceSyncReleaseCallback( | 291 virtual void SetFenceSyncReleaseCallback( |
291 const FenceSyncReleaseCallback& callback) = 0; | 292 const FenceSyncReleaseCallback& callback) = 0; |
292 virtual void SetWaitFenceSyncCallback( | 293 virtual void SetWaitFenceSyncCallback( |
293 const WaitFenceSyncCallback& callback) = 0; | 294 const WaitFenceSyncCallback& callback) = 0; |
294 | 295 |
| 296 // Sets the callback for the DescheduleUntilFinished and |
| 297 // RescheduleAfterFinished calls. |
| 298 virtual void SetDescheduleUntilFinishedCallback( |
| 299 const NoParamCallback& callback) = 0; |
| 300 virtual void SetRescheduleAfterFinishedCallback( |
| 301 const NoParamCallback& callback) = 0; |
| 302 |
295 virtual void WaitForReadPixels(base::Closure callback) = 0; | 303 virtual void WaitForReadPixels(base::Closure callback) = 0; |
296 virtual uint32_t GetTextureUploadCount() = 0; | 304 virtual uint32_t GetTextureUploadCount() = 0; |
297 virtual base::TimeDelta GetTotalTextureUploadTime() = 0; | 305 virtual base::TimeDelta GetTotalTextureUploadTime() = 0; |
298 virtual base::TimeDelta GetTotalProcessingCommandsTime() = 0; | 306 virtual base::TimeDelta GetTotalProcessingCommandsTime() = 0; |
299 virtual void AddProcessingCommandsTime(base::TimeDelta) = 0; | 307 virtual void AddProcessingCommandsTime(base::TimeDelta) = 0; |
300 | 308 |
301 // Returns true if the context was lost either by GL_ARB_robustness, forced | 309 // Returns true if the context was lost either by GL_ARB_robustness, forced |
302 // context loss or command buffer parse error. | 310 // context loss or command buffer parse error. |
303 virtual bool WasContextLost() const = 0; | 311 virtual bool WasContextLost() const = 0; |
304 | 312 |
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331 bool debug_; | 339 bool debug_; |
332 bool log_commands_; | 340 bool log_commands_; |
333 bool unsafe_es3_apis_enabled_; | 341 bool unsafe_es3_apis_enabled_; |
334 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); | 342 DISALLOW_COPY_AND_ASSIGN(GLES2Decoder); |
335 }; | 343 }; |
336 | 344 |
337 } // namespace gles2 | 345 } // namespace gles2 |
338 } // namespace gpu | 346 } // namespace gpu |
339 | 347 |
340 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ | 348 #endif // GPU_COMMAND_BUFFER_SERVICE_GLES2_CMD_DECODER_H_ |
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