OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
(...skipping 3057 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3068 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array | 3068 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glBindVertexArrayOES(" << array |
3069 << ")"); | 3069 << ")"); |
3070 if (IsVertexArrayReservedId(array)) { | 3070 if (IsVertexArrayReservedId(array)) { |
3071 SetGLError(GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id"); | 3071 SetGLError(GL_INVALID_OPERATION, "BindVertexArrayOES", "array reserved id"); |
3072 return; | 3072 return; |
3073 } | 3073 } |
3074 BindVertexArrayOESHelper(array); | 3074 BindVertexArrayOESHelper(array); |
3075 CheckGLError(); | 3075 CheckGLError(); |
3076 } | 3076 } |
3077 | 3077 |
| 3078 void GLES2Implementation::DescheduleUntilFinishedCHROMIUM() { |
| 3079 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
| 3080 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glDescheduleUntilFinishedCHROMIUM(" |
| 3081 << ")"); |
| 3082 helper_->DescheduleUntilFinishedCHROMIUM(); |
| 3083 CheckGLError(); |
| 3084 } |
| 3085 |
3078 void GLES2Implementation::GetTranslatedShaderSourceANGLE(GLuint shader, | 3086 void GLES2Implementation::GetTranslatedShaderSourceANGLE(GLuint shader, |
3079 GLsizei bufsize, | 3087 GLsizei bufsize, |
3080 GLsizei* length, | 3088 GLsizei* length, |
3081 char* source) { | 3089 char* source) { |
3082 GPU_CLIENT_SINGLE_THREAD_CHECK(); | 3090 GPU_CLIENT_SINGLE_THREAD_CHECK(); |
3083 GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); | 3091 GPU_CLIENT_VALIDATE_DESTINATION_OPTIONAL_INITALIZATION(GLsizei, length); |
3084 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTranslatedShaderSourceANGLE" | 3092 GPU_CLIENT_LOG("[" << GetLogPrefix() << "] glGetTranslatedShaderSourceANGLE" |
3085 << "(" << shader << ", " << bufsize << ", " | 3093 << "(" << shader << ", " << bufsize << ", " |
3086 << static_cast<void*>(length) << ", " | 3094 << static_cast<void*>(length) << ", " |
3087 << static_cast<void*>(source) << ")"); | 3095 << static_cast<void*>(source) << ")"); |
(...skipping 387 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
3475 << ", " << static_cast<const void*>(default_value) << ")"); | 3483 << ", " << static_cast<const void*>(default_value) << ")"); |
3476 size_t count = 16; | 3484 size_t count = 16; |
3477 for (size_t ii = 0; ii < count; ++ii) | 3485 for (size_t ii = 0; ii < count; ++ii) |
3478 GPU_CLIENT_LOG("value[" << ii << "]: " << default_value[ii]); | 3486 GPU_CLIENT_LOG("value[" << ii << "]: " << default_value[ii]); |
3479 helper_->UniformMatrix4fvStreamTextureMatrixCHROMIUMImmediate( | 3487 helper_->UniformMatrix4fvStreamTextureMatrixCHROMIUMImmediate( |
3480 location, transpose, default_value); | 3488 location, transpose, default_value); |
3481 CheckGLError(); | 3489 CheckGLError(); |
3482 } | 3490 } |
3483 | 3491 |
3484 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ | 3492 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_IMPLEMENTATION_IMPL_AUTOGEN_H_ |
OLD | NEW |