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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
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284 #define glGetProgramInfoCHROMIUM GLES2_GET_FUN(GetProgramInfoCHROMIUM) | 284 #define glGetProgramInfoCHROMIUM GLES2_GET_FUN(GetProgramInfoCHROMIUM) |
285 #define glGetUniformBlocksCHROMIUM GLES2_GET_FUN(GetUniformBlocksCHROMIUM) | 285 #define glGetUniformBlocksCHROMIUM GLES2_GET_FUN(GetUniformBlocksCHROMIUM) |
286 #define glGetTransformFeedbackVaryingsCHROMIUM \ | 286 #define glGetTransformFeedbackVaryingsCHROMIUM \ |
287 GLES2_GET_FUN(GetTransformFeedbackVaryingsCHROMIUM) | 287 GLES2_GET_FUN(GetTransformFeedbackVaryingsCHROMIUM) |
288 #define glGetUniformsES3CHROMIUM GLES2_GET_FUN(GetUniformsES3CHROMIUM) | 288 #define glGetUniformsES3CHROMIUM GLES2_GET_FUN(GetUniformsES3CHROMIUM) |
289 #define glCreateImageCHROMIUM GLES2_GET_FUN(CreateImageCHROMIUM) | 289 #define glCreateImageCHROMIUM GLES2_GET_FUN(CreateImageCHROMIUM) |
290 #define glDestroyImageCHROMIUM GLES2_GET_FUN(DestroyImageCHROMIUM) | 290 #define glDestroyImageCHROMIUM GLES2_GET_FUN(DestroyImageCHROMIUM) |
291 #define glCreateGpuMemoryBufferImageCHROMIUM \ | 291 #define glCreateGpuMemoryBufferImageCHROMIUM \ |
292 GLES2_GET_FUN(CreateGpuMemoryBufferImageCHROMIUM) | 292 GLES2_GET_FUN(CreateGpuMemoryBufferImageCHROMIUM) |
293 #define glGetImageivCHROMIUM GLES2_GET_FUN(GetImageivCHROMIUM) | 293 #define glGetImageivCHROMIUM GLES2_GET_FUN(GetImageivCHROMIUM) |
| 294 #define glDescheduleUntilFinishedCHROMIUM \ |
| 295 GLES2_GET_FUN(DescheduleUntilFinishedCHROMIUM) |
294 #define glGetTranslatedShaderSourceANGLE \ | 296 #define glGetTranslatedShaderSourceANGLE \ |
295 GLES2_GET_FUN(GetTranslatedShaderSourceANGLE) | 297 GLES2_GET_FUN(GetTranslatedShaderSourceANGLE) |
296 #define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM) | 298 #define glPostSubBufferCHROMIUM GLES2_GET_FUN(PostSubBufferCHROMIUM) |
297 #define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM) | 299 #define glTexImageIOSurface2DCHROMIUM GLES2_GET_FUN(TexImageIOSurface2DCHROMIUM) |
298 #define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM) | 300 #define glCopyTextureCHROMIUM GLES2_GET_FUN(CopyTextureCHROMIUM) |
299 #define glCopySubTextureCHROMIUM GLES2_GET_FUN(CopySubTextureCHROMIUM) | 301 #define glCopySubTextureCHROMIUM GLES2_GET_FUN(CopySubTextureCHROMIUM) |
300 #define glCompressedCopyTextureCHROMIUM \ | 302 #define glCompressedCopyTextureCHROMIUM \ |
301 GLES2_GET_FUN(CompressedCopyTextureCHROMIUM) | 303 GLES2_GET_FUN(CompressedCopyTextureCHROMIUM) |
302 #define glDrawArraysInstancedANGLE GLES2_GET_FUN(DrawArraysInstancedANGLE) | 304 #define glDrawArraysInstancedANGLE GLES2_GET_FUN(DrawArraysInstancedANGLE) |
303 #define glDrawElementsInstancedANGLE GLES2_GET_FUN(DrawElementsInstancedANGLE) | 305 #define glDrawElementsInstancedANGLE GLES2_GET_FUN(DrawElementsInstancedANGLE) |
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370 #define glApplyScreenSpaceAntialiasingCHROMIUM \ | 372 #define glApplyScreenSpaceAntialiasingCHROMIUM \ |
371 GLES2_GET_FUN(ApplyScreenSpaceAntialiasingCHROMIUM) | 373 GLES2_GET_FUN(ApplyScreenSpaceAntialiasingCHROMIUM) |
372 #define glBindFragDataLocationIndexedEXT \ | 374 #define glBindFragDataLocationIndexedEXT \ |
373 GLES2_GET_FUN(BindFragDataLocationIndexedEXT) | 375 GLES2_GET_FUN(BindFragDataLocationIndexedEXT) |
374 #define glBindFragDataLocationEXT GLES2_GET_FUN(BindFragDataLocationEXT) | 376 #define glBindFragDataLocationEXT GLES2_GET_FUN(BindFragDataLocationEXT) |
375 #define glGetFragDataIndexEXT GLES2_GET_FUN(GetFragDataIndexEXT) | 377 #define glGetFragDataIndexEXT GLES2_GET_FUN(GetFragDataIndexEXT) |
376 #define glUniformMatrix4fvStreamTextureMatrixCHROMIUM \ | 378 #define glUniformMatrix4fvStreamTextureMatrixCHROMIUM \ |
377 GLES2_GET_FUN(UniformMatrix4fvStreamTextureMatrixCHROMIUM) | 379 GLES2_GET_FUN(UniformMatrix4fvStreamTextureMatrixCHROMIUM) |
378 | 380 |
379 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ | 381 #endif // GPU_GLES2_GL2CHROMIUM_AUTOGEN_H_ |
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