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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/trees/layer_tree_settings.h" | 5 #include "cc/trees/layer_tree_settings.h" |
| 6 | 6 |
| 7 #include <GLES2/gl2.h> | |
| 8 #include <stddef.h> | |
| 9 #include <limits> | |
| 10 | |
| 11 #include "base/command_line.h" | |
| 12 #include "base/logging.h" | |
| 13 #include "base/strings/string_number_conversions.h" | |
| 14 #include "cc/proto/gfx_conversions.h" | 7 #include "cc/proto/gfx_conversions.h" |
| 15 #include "cc/proto/gpu_conversions.h" | |
| 16 #include "cc/proto/layer_tree_settings.pb.h" | 8 #include "cc/proto/layer_tree_settings.pb.h" |
| 17 #include "ui/gfx/buffer_types.h" | 9 #include "third_party/khronos/GLES2/gl2.h" |
| 18 | 10 |
| 19 namespace cc { | 11 namespace cc { |
| 20 | 12 |
| 21 namespace { | 13 namespace { |
| 22 | 14 |
| 23 proto::LayerTreeSettings_ScrollbarAnimator | 15 proto::LayerTreeSettings_ScrollbarAnimator |
| 24 LayerTreeSettingsScrollbarAnimatorToProto( | 16 LayerTreeSettingsScrollbarAnimatorToProto( |
| 25 const LayerTreeSettings::ScrollbarAnimator& animator) { | 17 const LayerTreeSettings::ScrollbarAnimator& animator) { |
| 26 switch (animator) { | 18 switch (animator) { |
| 27 case LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR: | 19 case LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR: |
| (...skipping 20 matching lines...) Expand all Loading... |
| 48 case proto::LayerTreeSettings_ScrollbarAnimator_UNKNOWN: | 40 case proto::LayerTreeSettings_ScrollbarAnimator_UNKNOWN: |
| 49 NOTREACHED() << "proto::LayerTreeSettings_ScrollbarAnimator_UNKNOWN"; | 41 NOTREACHED() << "proto::LayerTreeSettings_ScrollbarAnimator_UNKNOWN"; |
| 50 return LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR; | 42 return LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR; |
| 51 } | 43 } |
| 52 return LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR; | 44 return LayerTreeSettings::ScrollbarAnimator::NO_ANIMATOR; |
| 53 } | 45 } |
| 54 | 46 |
| 55 } // namespace | 47 } // namespace |
| 56 | 48 |
| 57 LayerTreeSettings::LayerTreeSettings() | 49 LayerTreeSettings::LayerTreeSettings() |
| 58 : single_thread_proxy_scheduler(true), | 50 : default_tile_size(gfx::Size(256, 256)), |
| 59 use_external_begin_frame_source(false), | |
| 60 use_output_surface_begin_frame_source(false), | |
| 61 main_frame_before_activation_enabled(false), | |
| 62 using_synchronous_renderer_compositor(false), | |
| 63 can_use_lcd_text(true), | |
| 64 use_distance_field_text(false), | |
| 65 gpu_rasterization_enabled(false), | |
| 66 gpu_rasterization_forced(false), | |
| 67 async_worker_context_enabled(false), | |
| 68 gpu_rasterization_msaa_sample_count(0), | |
| 69 gpu_rasterization_skewport_target_time_in_seconds(0.2f), | |
| 70 create_low_res_tiling(false), | |
| 71 scrollbar_animator(NO_ANIMATOR), | |
| 72 scrollbar_fade_delay_ms(0), | |
| 73 scrollbar_fade_resize_delay_ms(0), | |
| 74 scrollbar_fade_duration_ms(0), | |
| 75 solid_color_scrollbar_color(SK_ColorWHITE), | |
| 76 timeout_and_draw_when_animation_checkerboards(true), | |
| 77 layer_transforms_should_scale_layer_contents(false), | |
| 78 layers_always_allowed_lcd_text(false), | |
| 79 minimum_contents_scale(0.0625f), | |
| 80 low_res_contents_scale_factor(0.25f), | |
| 81 top_controls_show_threshold(0.5f), | |
| 82 top_controls_hide_threshold(0.5f), | |
| 83 background_animation_rate(1.0), | |
| 84 default_tile_size(gfx::Size(256, 256)), | |
| 85 max_untiled_layer_size(gfx::Size(512, 512)), | 51 max_untiled_layer_size(gfx::Size(512, 512)), |
| 86 minimum_occlusion_tracking_size(gfx::Size(160, 160)), | 52 minimum_occlusion_tracking_size(gfx::Size(160, 160)), |
| 87 // 3000 pixels should give sufficient area for prepainting. | |
| 88 // Note this value is specified with an ideal contents scale in mind. That | |
| 89 // is, the ideal tiling would use this value as the padding. | |
| 90 // TODO(vmpstr): Figure out a better number that doesn't depend on scale. | |
| 91 tiling_interest_area_padding(3000), | |
| 92 skewport_target_time_in_seconds(1.0f), | |
| 93 skewport_extrapolation_limit_in_screen_pixels(2000), | |
| 94 max_memory_for_prepaint_percentage(100), | |
| 95 use_zero_copy(false), | |
| 96 use_partial_raster(false), | |
| 97 enable_elastic_overscroll(false), | |
| 98 use_image_texture_targets( | 53 use_image_texture_targets( |
| 99 static_cast<size_t>(gfx::BufferFormat::LAST) + 1, | 54 static_cast<size_t>(gfx::BufferFormat::LAST) + 1, |
| 100 GL_TEXTURE_2D), | 55 GL_TEXTURE_2D), |
| 101 ignore_root_layer_flings(false), | |
| 102 scheduled_raster_task_limit(32), | |
| 103 use_occlusion_for_tile_prioritization(false), | |
| 104 verify_clip_tree_calculations(false), | |
| 105 image_decode_tasks_enabled(false), | |
| 106 wait_for_beginframe_interval(true), | |
| 107 abort_commit_before_output_surface_creation(true), | |
| 108 use_mouse_wheel_gestures(false), | |
| 109 use_layer_lists(false), | |
| 110 max_staging_buffer_usage_in_bytes(32 * 1024 * 1024), | |
| 111 memory_policy_(64 * 1024 * 1024, | 56 memory_policy_(64 * 1024 * 1024, |
| 112 gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING, | 57 gpu::MemoryAllocation::CUTOFF_ALLOW_EVERYTHING, |
| 113 ManagedMemoryPolicy::kDefaultNumResourcesLimit), | 58 ManagedMemoryPolicy::kDefaultNumResourcesLimit) {} |
| 114 gpu_decoded_image_budget_bytes(96 * 1024 * 1024), | |
| 115 software_decoded_image_budget_bytes(128 * 1024 * 1024), | |
| 116 use_cached_picture_raster(true) {} | |
| 117 | 59 |
| 118 LayerTreeSettings::LayerTreeSettings(const LayerTreeSettings& other) = default; | 60 LayerTreeSettings::LayerTreeSettings(const LayerTreeSettings& other) = default; |
| 119 | 61 LayerTreeSettings::~LayerTreeSettings() = default; |
| 120 LayerTreeSettings::~LayerTreeSettings() {} | |
| 121 | 62 |
| 122 bool LayerTreeSettings::operator==(const LayerTreeSettings& other) const { | 63 bool LayerTreeSettings::operator==(const LayerTreeSettings& other) const { |
| 123 return renderer_settings == other.renderer_settings && | 64 return renderer_settings == other.renderer_settings && |
| 124 single_thread_proxy_scheduler == other.single_thread_proxy_scheduler && | 65 single_thread_proxy_scheduler == other.single_thread_proxy_scheduler && |
| 125 use_external_begin_frame_source == | 66 use_external_begin_frame_source == |
| 126 other.use_external_begin_frame_source && | 67 other.use_external_begin_frame_source && |
| 127 main_frame_before_activation_enabled == | 68 main_frame_before_activation_enabled == |
| 128 other.main_frame_before_activation_enabled && | 69 other.main_frame_before_activation_enabled && |
| 129 using_synchronous_renderer_compositor == | 70 using_synchronous_renderer_compositor == |
| 130 other.using_synchronous_renderer_compositor && | 71 other.using_synchronous_renderer_compositor && |
| (...skipping 190 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 321 using_synchronous_renderer_compositor; | 262 using_synchronous_renderer_compositor; |
| 322 scheduler_settings.throttle_frame_production = wait_for_beginframe_interval; | 263 scheduler_settings.throttle_frame_production = wait_for_beginframe_interval; |
| 323 scheduler_settings.background_frame_interval = | 264 scheduler_settings.background_frame_interval = |
| 324 base::TimeDelta::FromSecondsD(1.0 / background_animation_rate); | 265 base::TimeDelta::FromSecondsD(1.0 / background_animation_rate); |
| 325 scheduler_settings.abort_commit_before_output_surface_creation = | 266 scheduler_settings.abort_commit_before_output_surface_creation = |
| 326 abort_commit_before_output_surface_creation; | 267 abort_commit_before_output_surface_creation; |
| 327 return scheduler_settings; | 268 return scheduler_settings; |
| 328 } | 269 } |
| 329 | 270 |
| 330 } // namespace cc | 271 } // namespace cc |
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