Chromium Code Reviews
chromiumcodereview-hr@appspot.gserviceaccount.com (chromiumcodereview-hr) | Please choose your nickname with Settings | Help | Chromium Project | Gerrit Changes | Sign out
(326)

Unified Diff: gpu/command_buffer/service/framebuffer_manager_unittest.cc

Issue 2020473002: Check layer is valid for framebuffer 3D texture attachments. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: fix tex target bug Created 4 years, 7 months ago
Use n/p to move between diff chunks; N/P to move between comments. Draft comments are only viewable by you.
Jump to:
View side-by-side diff with in-line comments
Download patch
« no previous file with comments | « gpu/command_buffer/service/framebuffer_manager.cc ('k') | no next file » | no next file with comments »
Expand Comments ('e') | Collapse Comments ('c') | Show Comments Hide Comments ('s')
Index: gpu/command_buffer/service/framebuffer_manager_unittest.cc
diff --git a/gpu/command_buffer/service/framebuffer_manager_unittest.cc b/gpu/command_buffer/service/framebuffer_manager_unittest.cc
index c5304f1e6c0b0d55f1f42214744d5e45e6235a55..a7bed3a2bb7cffc765726931ee5d25d4e1aea6d6 100644
--- a/gpu/command_buffer/service/framebuffer_manager_unittest.cc
+++ b/gpu/command_buffer/service/framebuffer_manager_unittest.cc
@@ -413,7 +413,7 @@ TEST_F(FramebufferInfoTest, AttachRenderbuffer) {
framebuffer_->IsPossiblyComplete(feature_info_.get()));
}
-TEST_F(FramebufferInfoTest, AttachTexture) {
+TEST_F(FramebufferInfoTest, AttachTexture2D) {
const GLuint kTextureClient1Id = 33;
const GLuint kTextureService1Id = 333;
const GLuint kTextureClient2Id = 34;
@@ -556,6 +556,121 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
EXPECT_TRUE(framebuffer_->IsCleared());
}
+TEST_F(FramebufferInfoTest, AttachTextureCube) {
+ const GLuint kTextureClientId = 33;
+ const GLuint kTextureServiceId = 333;
+ const GLint kDepth = 1;
+ const GLint kBorder = 0;
+ const GLenum kType = GL_UNSIGNED_BYTE;
+ const GLsizei kWidth = 16;
+ const GLsizei kHeight = 16;
+ const GLint kLevel = 0;
+ const GLenum kFormat = GL_RGBA;
+ const GLenum kTarget = GL_TEXTURE_CUBE_MAP;
+ const GLsizei kSamples = 0;
+
+ const GLenum kTexTargets[] = {
+ GL_TEXTURE_CUBE_MAP_POSITIVE_X,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_X,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Y,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Y,
+ GL_TEXTURE_CUBE_MAP_POSITIVE_Z,
+ GL_TEXTURE_CUBE_MAP_NEGATIVE_Z};
+
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT),
+ framebuffer_->IsPossiblyComplete(feature_info_.get()));
+
+ texture_manager_->CreateTexture(kTextureClientId, kTextureServiceId);
+ scoped_refptr<TextureRef> texture(
+ texture_manager_->GetTexture(kTextureClientId));
+ ASSERT_TRUE(texture.get());
+
+ texture_manager_->SetTarget(texture.get(), kTarget);
+ framebuffer_->AttachTexture(
+ GL_COLOR_ATTACHMENT0, texture.get(), kTexTargets[0], kLevel, kSamples);
+ EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
+ framebuffer_->IsPossiblyComplete(feature_info_.get()));
+ EXPECT_TRUE(framebuffer_->IsCleared());
+ EXPECT_EQ(static_cast<GLenum>(0),
+ framebuffer_->GetReadBufferInternalFormat());
+
+ texture_manager_->SetLevelInfo(texture.get(), kTexTargets[0], kLevel,
+ kFormat, kWidth, kHeight, kDepth, kBorder,
+ kFormat, kType, gfx::Rect(kWidth, kHeight));
+ EXPECT_TRUE(framebuffer_->IsCleared());
+ EXPECT_EQ(static_cast<GLenum>(kFormat),
+ framebuffer_->GetReadBufferInternalFormat());
+ // Cube incomplete.
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
+ framebuffer_->IsPossiblyComplete(feature_info_.get()));
+
+ for (size_t ii = 1; ii < 6; ++ii) {
+ texture_manager_->SetLevelInfo(texture.get(), kTexTargets[ii], kLevel,
+ kFormat, kWidth, kHeight, kDepth, kBorder,
+ kFormat, kType, gfx::Rect(kWidth, kHeight));
+ }
+ // Cube complete.
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
+ framebuffer_->IsPossiblyComplete(feature_info_.get()));
+}
+
+TEST_F(FramebufferInfoTest, AttachTextureLayer) {
+ const GLuint kTextureClientId = 33;
+ const GLuint kTextureServiceId = 333;
+ const GLint kBorder = 0;
+ const GLenum kType = GL_UNSIGNED_BYTE;
+ const GLsizei kWidth = 16;
+ const GLsizei kHeight = 32;
+ const GLint kDepth = 2;
+ const GLint kLevel = 0;
+ const GLenum kFormat = GL_RGBA;
+ const GLenum kTarget = GL_TEXTURE_2D_ARRAY;
+ const GLsizei kLayer = 0;
+ const GLint kWrongLayer = kDepth;
+
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT),
+ framebuffer_->IsPossiblyComplete(feature_info_.get()));
+
+ texture_manager_->CreateTexture(kTextureClientId, kTextureServiceId);
+ scoped_refptr<TextureRef> texture(
+ texture_manager_->GetTexture(kTextureClientId));
+ ASSERT_TRUE(texture.get());
+
+ framebuffer_->AttachTextureLayer(
+ GL_COLOR_ATTACHMENT0, texture.get(), kTarget, kLevel, kWrongLayer);
+ EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
+ framebuffer_->IsPossiblyComplete(feature_info_.get()));
+ EXPECT_TRUE(framebuffer_->IsCleared());
+ EXPECT_EQ(static_cast<GLenum>(0),
+ framebuffer_->GetReadBufferInternalFormat());
+
+ texture_manager_->SetTarget(texture.get(), kTarget);
+ texture_manager_->SetLevelInfo(texture.get(), kTarget, kLevel,
+ kFormat, kWidth, kHeight, kDepth, kBorder,
+ kFormat, kType, gfx::Rect());
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
+ framebuffer_->IsPossiblyComplete(feature_info_.get()));
+
+ framebuffer_->AttachTextureLayer(
+ GL_COLOR_ATTACHMENT0, texture.get(), kTarget, kLevel, kLayer);
+ EXPECT_TRUE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
+ framebuffer_->IsPossiblyComplete(feature_info_.get()));
+ EXPECT_FALSE(framebuffer_->IsCleared());
+ EXPECT_EQ(static_cast<GLenum>(kFormat),
+ framebuffer_->GetReadBufferInternalFormat());
+
+ const Framebuffer::Attachment* attachment =
+ framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0);
+ ASSERT_TRUE(attachment);
+ EXPECT_EQ(kWidth, attachment->width());
+ EXPECT_EQ(kHeight, attachment->height());
+ EXPECT_EQ(kFormat, attachment->internal_format());
+ EXPECT_FALSE(attachment->cleared());
+}
+
TEST_F(FramebufferInfoTest, ClearPartiallyClearedAttachments) {
const GLuint kTextureClientId = 33;
const GLuint kTextureServiceId = 333;
« no previous file with comments | « gpu/command_buffer/service/framebuffer_manager.cc ('k') | no next file » | no next file with comments »

Powered by Google App Engine
This is Rietveld 408576698