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Unified Diff: gpu/command_buffer/service/framebuffer_manager_unittest.cc

Issue 2020473002: Check layer is valid for framebuffer 3D texture attachments. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 4 years, 7 months ago
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Index: gpu/command_buffer/service/framebuffer_manager_unittest.cc
diff --git a/gpu/command_buffer/service/framebuffer_manager_unittest.cc b/gpu/command_buffer/service/framebuffer_manager_unittest.cc
index c5304f1e6c0b0d55f1f42214744d5e45e6235a55..e496760405d1e0105c380db7ef49eda6e9a9af9f 100644
--- a/gpu/command_buffer/service/framebuffer_manager_unittest.cc
+++ b/gpu/command_buffer/service/framebuffer_manager_unittest.cc
@@ -556,6 +556,62 @@ TEST_F(FramebufferInfoTest, AttachTexture) {
EXPECT_TRUE(framebuffer_->IsCleared());
}
+TEST_F(FramebufferInfoTest, AttachTextureLayer) {
+ const GLuint kTextureClientId = 33;
+ const GLuint kTextureServiceId = 333;
+ const GLint kBorder = 0;
+ const GLenum kType = GL_UNSIGNED_BYTE;
+ const GLsizei kWidth = 16;
+ const GLsizei kHeight = 32;
+ const GLint kDepth = 2;
+ const GLint kLevel = 0;
+ const GLenum kFormat = GL_RGBA;
+ const GLenum kTarget = GL_TEXTURE_2D_ARRAY;
+ const GLsizei kLayer = 0;
+ const GLint kWrongLayer = kDepth;
+
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT),
+ framebuffer_->IsPossiblyComplete(feature_info_.get()));
+
+ texture_manager_->CreateTexture(kTextureClientId, kTextureServiceId);
+ scoped_refptr<TextureRef> texture(
+ texture_manager_->GetTexture(kTextureClientId));
+ ASSERT_TRUE(texture.get());
+
+ framebuffer_->AttachTextureLayer(
+ GL_COLOR_ATTACHMENT0, texture.get(), kTarget, kLevel, kWrongLayer);
+ EXPECT_FALSE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
+ framebuffer_->IsPossiblyComplete(feature_info_.get()));
+ EXPECT_TRUE(framebuffer_->IsCleared());
+ EXPECT_EQ(static_cast<GLenum>(0),
+ framebuffer_->GetReadBufferInternalFormat());
+
+ texture_manager_->SetTarget(texture.get(), kTarget);
+ texture_manager_->SetLevelInfo(texture.get(), kTarget, kLevel,
+ kFormat, kWidth, kHeight, kDepth, kBorder,
+ kFormat, kType, gfx::Rect());
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_INCOMPLETE_ATTACHMENT),
+ framebuffer_->IsPossiblyComplete(feature_info_.get()));
+
+ framebuffer_->AttachTextureLayer(
+ GL_COLOR_ATTACHMENT0, texture.get(), kTarget, kLevel, kLayer);
+ EXPECT_TRUE(framebuffer_->HasUnclearedAttachment(GL_COLOR_ATTACHMENT0));
+ EXPECT_EQ(static_cast<GLenum>(GL_FRAMEBUFFER_COMPLETE),
+ framebuffer_->IsPossiblyComplete(feature_info_.get()));
+ EXPECT_FALSE(framebuffer_->IsCleared());
+ EXPECT_EQ(static_cast<GLenum>(kFormat),
+ framebuffer_->GetReadBufferInternalFormat());
+
+ const Framebuffer::Attachment* attachment =
+ framebuffer_->GetAttachment(GL_COLOR_ATTACHMENT0);
+ ASSERT_TRUE(attachment);
+ EXPECT_EQ(kWidth, attachment->width());
+ EXPECT_EQ(kHeight, attachment->height());
+ EXPECT_EQ(kFormat, attachment->internal_format());
+ EXPECT_FALSE(attachment->cleared());
+}
+
TEST_F(FramebufferInfoTest, ClearPartiallyClearedAttachments) {
const GLuint kTextureClientId = 33;
const GLuint kTextureServiceId = 333;

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