| Index: components/mus/gpu/gpu_service_mus.h
|
| diff --git a/components/mus/gpu/gpu_service_mus.h b/components/mus/gpu/gpu_service_mus.h
|
| index 7d6ffdc1c73742349d970b89daeec29506a4ca89..48eab8c2536d88da0e12ca3016a3eb9345bb9102 100644
|
| --- a/components/mus/gpu/gpu_service_mus.h
|
| +++ b/components/mus/gpu/gpu_service_mus.h
|
| @@ -7,6 +7,7 @@
|
|
|
| #include "base/callback.h"
|
| #include "base/synchronization/waitable_event.h"
|
| +#include "base/threading/non_thread_safe.h"
|
| #include "base/threading/thread.h"
|
| #include "build/build_config.h"
|
| #include "gpu/command_buffer/service/gpu_preferences.h"
|
| @@ -41,18 +42,18 @@ class MediaService;
|
|
|
| namespace mus {
|
|
|
| -class GpuMemoryBufferManagerMusLocal;
|
| +class MojoGpuMemoryBufferManager;
|
|
|
| // TODO(fsamuel): GpuServiceMus is intended to be the Gpu thread within Mus.
|
| // Similar to GpuChildThread, it is a GpuChannelManagerDelegate and will have a
|
| // GpuChannelManager.
|
| class GpuServiceMus : public gpu::GpuChannelManagerDelegate,
|
| - public gpu::GpuChannelHostFactory {
|
| + public gpu::GpuChannelHostFactory,
|
| + public base::NonThreadSafe {
|
| public:
|
| - typedef base::Callback<void(const IPC::ChannelHandle&)>
|
| + typedef base::Callback<void(int client_id, const IPC::ChannelHandle&)>
|
| EstablishGpuChannelCallback;
|
| - void EstablishGpuChannel(int client_id,
|
| - uint64_t client_tracing_id,
|
| + void EstablishGpuChannel(uint64_t client_tracing_id,
|
| bool preempts,
|
| bool allow_view_command_buffers,
|
| bool allow_real_time_streams,
|
| @@ -122,6 +123,9 @@ class GpuServiceMus : public gpu::GpuChannelManagerDelegate,
|
| bool allow_real_time_streams,
|
| IPC::ChannelHandle* channel_handle);
|
|
|
| + // The next client id.
|
| + int next_client_id_;
|
| +
|
| // The main thread message loop.
|
| base::MessageLoop* main_message_loop_;
|
|
|
| @@ -143,8 +147,7 @@ class GpuServiceMus : public gpu::GpuChannelManagerDelegate,
|
| std::unique_ptr<gpu::GpuMemoryBufferFactory> gpu_memory_buffer_factory_;
|
|
|
| // A GPU memory buffer manager used locally.
|
| - std::unique_ptr<GpuMemoryBufferManagerMusLocal>
|
| - gpu_memory_buffer_manager_mus_local_;
|
| + std::unique_ptr<MojoGpuMemoryBufferManager> gpu_memory_buffer_manager_local_;
|
|
|
| // A GPU channel used locally.
|
| scoped_refptr<gpu::GpuChannelHost> gpu_channel_local_;
|
|
|