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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "components/mus/gpu/gpu_service_mus.h" | 5 #include "components/mus/gpu/gpu_service_mus.h" |
6 | 6 |
7 #include "base/memory/shared_memory.h" | 7 #include "base/memory/shared_memory.h" |
8 #include "base/memory/singleton.h" | 8 #include "base/memory/singleton.h" |
9 #include "base/synchronization/waitable_event.h" | 9 #include "base/synchronization/waitable_event.h" |
10 #include "base/threading/thread_task_runner_handle.h" | 10 #include "base/threading/thread_task_runner_handle.h" |
11 #include "components/mus/gpu/gpu_memory_buffer_manager_mus_local.h" | 11 #include "components/mus/common/mojo_gpu_memory_buffer_manager.h" |
12 #include "gpu/command_buffer/service/gpu_switches.h" | 12 #include "gpu/command_buffer/service/gpu_switches.h" |
13 #include "gpu/command_buffer/service/sync_point_manager.h" | 13 #include "gpu/command_buffer/service/sync_point_manager.h" |
14 #include "gpu/config/gpu_info_collector.h" | 14 #include "gpu/config/gpu_info_collector.h" |
15 #include "gpu/config/gpu_switches.h" | 15 #include "gpu/config/gpu_switches.h" |
16 #include "gpu/config/gpu_util.h" | 16 #include "gpu/config/gpu_util.h" |
17 #include "gpu/ipc/common/gpu_memory_buffer_support.h" | 17 #include "gpu/ipc/common/gpu_memory_buffer_support.h" |
18 #include "gpu/ipc/common/memory_stats.h" | 18 #include "gpu/ipc/common/memory_stats.h" |
19 #include "gpu/ipc/common/surface_handle.h" | 19 #include "gpu/ipc/common/surface_handle.h" |
20 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" | 20 #include "gpu/ipc/service/gpu_memory_buffer_factory.h" |
21 #include "ipc/ipc_channel_handle.h" | 21 #include "ipc/ipc_channel_handle.h" |
22 #include "ipc/ipc_sync_message_filter.h" | 22 #include "ipc/ipc_sync_message_filter.h" |
23 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h" | 23 #include "media/gpu/ipc/service/gpu_jpeg_decode_accelerator.h" |
24 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" | 24 #include "media/gpu/ipc/service/gpu_video_decode_accelerator.h" |
25 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" | 25 #include "media/gpu/ipc/service/gpu_video_encode_accelerator.h" |
26 #include "media/gpu/ipc/service/media_service.h" | 26 #include "media/gpu/ipc/service/media_service.h" |
27 #include "ui/gl/gl_implementation.h" | 27 #include "ui/gl/gl_implementation.h" |
28 #include "ui/gl/gl_switches.h" | 28 #include "ui/gl/gl_switches.h" |
29 #include "ui/gl/gpu_switching_manager.h" | 29 #include "ui/gl/gpu_switching_manager.h" |
30 #include "url/gurl.h" | 30 #include "url/gurl.h" |
31 | 31 |
32 namespace mus { | 32 namespace mus { |
33 namespace { | 33 namespace { |
34 | 34 |
35 const int kLocalGpuChannelClientId = 1; | 35 const int kLocalGpuChannelClientId = 1; |
36 const uint64_t kLocalGpuChannelClientTracingId = 1; | 36 const uint64_t kLocalGpuChannelClientTracingId = 1; |
37 | 37 |
38 void EstablishGpuChannelDone( | 38 void EstablishGpuChannelDone( |
| 39 int client_id, |
39 std::unique_ptr<IPC::ChannelHandle> channel_handle, | 40 std::unique_ptr<IPC::ChannelHandle> channel_handle, |
40 const GpuServiceMus::EstablishGpuChannelCallback& callback) { | 41 const GpuServiceMus::EstablishGpuChannelCallback& callback) { |
41 callback.Run(*channel_handle); | 42 callback.Run(channel_handle ? client_id : -1, *channel_handle); |
42 } | 43 } |
43 } | 44 } |
44 | 45 |
45 GpuServiceMus::GpuServiceMus() | 46 GpuServiceMus::GpuServiceMus() |
46 : main_message_loop_(base::MessageLoop::current()), | 47 : next_client_id_(kLocalGpuChannelClientId), |
| 48 main_message_loop_(base::MessageLoop::current()), |
47 shutdown_event_(true, false), | 49 shutdown_event_(true, false), |
48 gpu_thread_("GpuThread"), | 50 gpu_thread_("GpuThread"), |
49 io_thread_("GpuIOThread") { | 51 io_thread_("GpuIOThread") { |
50 Initialize(); | 52 Initialize(); |
51 } | 53 } |
52 | 54 |
53 GpuServiceMus::~GpuServiceMus() { | 55 GpuServiceMus::~GpuServiceMus() { |
54 // Signal this event before destroying the child process. That way all | 56 // Signal this event before destroying the child process. That way all |
55 // background threads can cleanup. | 57 // background threads can cleanup. |
56 // For example, in the renderer the RenderThread instances will be able to | 58 // For example, in the renderer the RenderThread instances will be able to |
57 // notice shutdown before the render process begins waiting for them to exit. | 59 // notice shutdown before the render process begins waiting for them to exit. |
58 shutdown_event_.Signal(); | 60 shutdown_event_.Signal(); |
59 io_thread_.Stop(); | 61 io_thread_.Stop(); |
60 } | 62 } |
61 | 63 |
62 void GpuServiceMus::EstablishGpuChannel( | 64 void GpuServiceMus::EstablishGpuChannel( |
63 int client_id, | |
64 uint64_t client_tracing_id, | 65 uint64_t client_tracing_id, |
65 bool preempts, | 66 bool preempts, |
66 bool allow_view_command_buffers, | 67 bool allow_view_command_buffers, |
67 bool allow_real_time_streams, | 68 bool allow_real_time_streams, |
68 const EstablishGpuChannelCallback& callback) { | 69 const EstablishGpuChannelCallback& callback) { |
69 DCHECK_GT(client_id, kLocalGpuChannelClientId); | 70 DCHECK(CalledOnValidThread()); |
70 | 71 |
71 if (!gpu_channel_manager_) { | 72 if (!gpu_channel_manager_) { |
72 callback.Run(IPC::ChannelHandle()); | 73 callback.Run(-1, IPC::ChannelHandle()); |
73 return; | 74 return; |
74 } | 75 } |
75 | 76 |
| 77 const int client_id = ++next_client_id_; |
76 std::unique_ptr<IPC::ChannelHandle> channel_handle(new IPC::ChannelHandle); | 78 std::unique_ptr<IPC::ChannelHandle> channel_handle(new IPC::ChannelHandle); |
77 gpu_thread_.task_runner()->PostTaskAndReply( | 79 gpu_thread_.task_runner()->PostTaskAndReply( |
78 FROM_HERE, | 80 FROM_HERE, |
79 base::Bind(&GpuServiceMus::EstablishGpuChannelOnGpuThread, | 81 base::Bind(&GpuServiceMus::EstablishGpuChannelOnGpuThread, |
80 base::Unretained(this), client_id, client_tracing_id, preempts, | 82 base::Unretained(this), client_id, client_tracing_id, preempts, |
81 allow_view_command_buffers, allow_real_time_streams, | 83 allow_view_command_buffers, allow_real_time_streams, |
82 base::Unretained(channel_handle.get())), | 84 base::Unretained(channel_handle.get())), |
83 base::Bind(&EstablishGpuChannelDone, base::Passed(&channel_handle), | 85 base::Bind(&EstablishGpuChannelDone, client_id, |
84 callback)); | 86 base::Passed(&channel_handle), callback)); |
85 } | 87 } |
86 | 88 |
87 gfx::GpuMemoryBufferHandle GpuServiceMus::CreateGpuMemoryBuffer( | 89 gfx::GpuMemoryBufferHandle GpuServiceMus::CreateGpuMemoryBuffer( |
88 gfx::GpuMemoryBufferId id, | 90 gfx::GpuMemoryBufferId id, |
89 const gfx::Size& size, | 91 const gfx::Size& size, |
90 gfx::BufferFormat format, | 92 gfx::BufferFormat format, |
91 gfx::BufferUsage usage, | 93 gfx::BufferUsage usage, |
92 int client_id, | 94 int client_id, |
93 int32_t surface_handle) { | 95 int32_t surface_handle) { |
| 96 DCHECK(CalledOnValidThread()); |
94 return gpu_memory_buffer_factory_->CreateGpuMemoryBuffer( | 97 return gpu_memory_buffer_factory_->CreateGpuMemoryBuffer( |
95 id, size, format, usage, client_id, | 98 id, size, format, usage, client_id, |
96 static_cast<gpu::SurfaceHandle>(surface_handle)); | 99 static_cast<gpu::SurfaceHandle>(surface_handle)); |
97 } | 100 } |
98 | 101 |
99 gfx::GpuMemoryBufferHandle GpuServiceMus::CreateGpuMemoryBufferFromeHandle( | 102 gfx::GpuMemoryBufferHandle GpuServiceMus::CreateGpuMemoryBufferFromeHandle( |
100 gfx::GpuMemoryBufferHandle buffer_handle, | 103 gfx::GpuMemoryBufferHandle buffer_handle, |
101 gfx::GpuMemoryBufferId id, | 104 gfx::GpuMemoryBufferId id, |
102 const gfx::Size& size, | 105 const gfx::Size& size, |
103 gfx::BufferFormat format, | 106 gfx::BufferFormat format, |
104 int client_id) { | 107 int client_id) { |
| 108 DCHECK(CalledOnValidThread()); |
| 109 |
105 return gpu_memory_buffer_factory_->CreateGpuMemoryBufferFromHandle( | 110 return gpu_memory_buffer_factory_->CreateGpuMemoryBufferFromHandle( |
106 buffer_handle, id, size, format, client_id); | 111 buffer_handle, id, size, format, client_id); |
107 } | 112 } |
108 | 113 |
109 void GpuServiceMus::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, | 114 void GpuServiceMus::DestroyGpuMemoryBuffer(gfx::GpuMemoryBufferId id, |
110 int client_id, | 115 int client_id, |
111 const gpu::SyncToken& sync_token) { | 116 const gpu::SyncToken& sync_token) { |
| 117 DCHECK(CalledOnValidThread()); |
| 118 |
112 if (gpu_channel_manager_) | 119 if (gpu_channel_manager_) |
113 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); | 120 gpu_channel_manager_->DestroyGpuMemoryBuffer(id, client_id, sync_token); |
114 } | 121 } |
115 | 122 |
116 void GpuServiceMus::DidCreateOffscreenContext(const GURL& active_url) { | 123 void GpuServiceMus::DidCreateOffscreenContext(const GURL& active_url) { |
117 NOTIMPLEMENTED(); | 124 NOTIMPLEMENTED(); |
118 } | 125 } |
119 | 126 |
120 void GpuServiceMus::DidDestroyChannel(int client_id) { | 127 void GpuServiceMus::DidDestroyChannel(int client_id) { |
121 media_service_->RemoveChannel(client_id); | 128 media_service_->RemoveChannel(client_id); |
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148 gpu::SurfaceHandle child_window) { | 155 gpu::SurfaceHandle child_window) { |
149 NOTIMPLEMENTED(); | 156 NOTIMPLEMENTED(); |
150 } | 157 } |
151 #endif | 158 #endif |
152 | 159 |
153 void GpuServiceMus::SetActiveURL(const GURL& url) { | 160 void GpuServiceMus::SetActiveURL(const GURL& url) { |
154 NOTIMPLEMENTED(); | 161 NOTIMPLEMENTED(); |
155 } | 162 } |
156 | 163 |
157 void GpuServiceMus::Initialize() { | 164 void GpuServiceMus::Initialize() { |
| 165 DCHECK(CalledOnValidThread()); |
158 base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0); | 166 base::Thread::Options thread_options(base::MessageLoop::TYPE_DEFAULT, 0); |
159 thread_options.priority = base::ThreadPriority::NORMAL; | 167 thread_options.priority = base::ThreadPriority::NORMAL; |
160 CHECK(gpu_thread_.StartWithOptions(thread_options)); | 168 CHECK(gpu_thread_.StartWithOptions(thread_options)); |
161 | 169 |
162 thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0); | 170 thread_options = base::Thread::Options(base::MessageLoop::TYPE_IO, 0); |
163 thread_options.priority = base::ThreadPriority::NORMAL; | 171 thread_options.priority = base::ThreadPriority::NORMAL; |
164 #if defined(OS_ANDROID) | 172 #if defined(OS_ANDROID) |
165 // TODO(reveman): Remove this in favor of setting it explicitly for each type | 173 // TODO(reveman): Remove this in favor of setting it explicitly for each type |
166 // of process. | 174 // of process. |
167 thread_options.priority = base::ThreadPriority::DISPLAY; | 175 thread_options.priority = base::ThreadPriority::DISPLAY; |
168 #endif | 176 #endif |
169 CHECK(io_thread_.StartWithOptions(thread_options)); | 177 CHECK(io_thread_.StartWithOptions(thread_options)); |
170 | 178 |
171 IPC::ChannelHandle channel_handle; | 179 IPC::ChannelHandle channel_handle; |
172 bool manual_reset = true; | 180 bool manual_reset = true; |
173 bool initially_signaled = false; | 181 bool initially_signaled = false; |
174 base::WaitableEvent event(manual_reset, initially_signaled); | 182 base::WaitableEvent event(manual_reset, initially_signaled); |
175 gpu_thread_.task_runner()->PostTask( | 183 gpu_thread_.task_runner()->PostTask( |
176 FROM_HERE, base::Bind(&GpuServiceMus::InitializeOnGpuThread, | 184 FROM_HERE, base::Bind(&GpuServiceMus::InitializeOnGpuThread, |
177 base::Unretained(this), &channel_handle, &event)); | 185 base::Unretained(this), &channel_handle, &event)); |
178 event.Wait(); | 186 event.Wait(); |
179 | 187 |
180 gpu_memory_buffer_manager_mus_local_.reset(new GpuMemoryBufferManagerMusLocal( | 188 gpu_memory_buffer_manager_local_.reset(new MojoGpuMemoryBufferManager); |
181 kLocalGpuChannelClientId, kLocalGpuChannelClientTracingId)); | |
182 gpu_channel_local_ = gpu::GpuChannelHost::Create( | 189 gpu_channel_local_ = gpu::GpuChannelHost::Create( |
183 this, kLocalGpuChannelClientId, gpu_info_, channel_handle, | 190 this, kLocalGpuChannelClientId, gpu_info_, channel_handle, |
184 &shutdown_event_, gpu_memory_buffer_manager_mus_local_.get()); | 191 &shutdown_event_, gpu_memory_buffer_manager_local_.get()); |
185 } | 192 } |
186 | 193 |
187 void GpuServiceMus::InitializeOnGpuThread(IPC::ChannelHandle* channel_handle, | 194 void GpuServiceMus::InitializeOnGpuThread(IPC::ChannelHandle* channel_handle, |
188 base::WaitableEvent* event) { | 195 base::WaitableEvent* event) { |
189 gpu_info_.video_decode_accelerator_capabilities = | 196 gpu_info_.video_decode_accelerator_capabilities = |
190 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); | 197 media::GpuVideoDecodeAccelerator::GetCapabilities(gpu_preferences_); |
191 gpu_info_.video_encode_accelerator_supported_profiles = | 198 gpu_info_.video_encode_accelerator_supported_profiles = |
192 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); | 199 media::GpuVideoEncodeAccelerator::GetSupportedProfiles(gpu_preferences_); |
193 gpu_info_.jpeg_decode_accelerator_supported = | 200 gpu_info_.jpeg_decode_accelerator_supported = |
194 media::GpuJpegDecodeAccelerator::IsSupported(); | 201 media::GpuJpegDecodeAccelerator::IsSupported(); |
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265 return shm; | 272 return shm; |
266 } | 273 } |
267 | 274 |
268 // static | 275 // static |
269 GpuServiceMus* GpuServiceMus::GetInstance() { | 276 GpuServiceMus* GpuServiceMus::GetInstance() { |
270 return base::Singleton<GpuServiceMus, | 277 return base::Singleton<GpuServiceMus, |
271 base::LeakySingletonTraits<GpuServiceMus>>::get(); | 278 base::LeakySingletonTraits<GpuServiceMus>>::get(); |
272 } | 279 } |
273 | 280 |
274 } // namespace mus | 281 } // namespace mus |
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