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Side by Side Diff: include/core/SkDevice.h

Issue 201973003: remove SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG -- dead code (Closed) Base URL: https://skia.googlecode.com/svn/trunk
Patch Set: Created 6 years, 9 months ago
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1 1
2 /* 2 /*
3 * Copyright 2010 The Android Open Source Project 3 * Copyright 2010 The Android Open Source Project
4 * 4 *
5 * Use of this source code is governed by a BSD-style license that can be 5 * Use of this source code is governed by a BSD-style license that can be
6 * found in the LICENSE file. 6 * found in the LICENSE file.
7 */ 7 */
8 8
9 9
10 #ifndef SkDevice_DEFINED 10 #ifndef SkDevice_DEFINED
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117 virtual SkBitmap::Config config() const = 0; 117 virtual SkBitmap::Config config() const = 0;
118 118
119 /** Return the bitmap associated with this device. Call this each time you n eed 119 /** Return the bitmap associated with this device. Call this each time you n eed
120 to access the bitmap, as it notifies the subclass to perform any flushin g 120 to access the bitmap, as it notifies the subclass to perform any flushin g
121 etc. before you examine the pixels. 121 etc. before you examine the pixels.
122 @param changePixels set to true if the caller plans to change the pixels 122 @param changePixels set to true if the caller plans to change the pixels
123 @return the device's bitmap 123 @return the device's bitmap
124 */ 124 */
125 const SkBitmap& accessBitmap(bool changePixels); 125 const SkBitmap& accessBitmap(bool changePixels);
126 126
127 #ifdef SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG 127 bool writePixels(const SkImageInfo&, const void*, size_t rowBytes, int x, in t y);
128 /**
129 * DEPRECATED: This will be made protected once WebKit stops using it.
130 * Instead use Canvas' writePixels method.
131 *
132 * Similar to draw sprite, this method will copy the pixels in bitmap onto
133 * the device, with the top/left corner specified by (x, y). The pixel
134 * values in the device are completely replaced: there is no blending.
135 *
136 * Currently if bitmap is backed by a texture this is a no-op. This may be
137 * relaxed in the future.
138 *
139 * If the bitmap has config kARGB_8888_Config then the config8888 param
140 * will determines how the pixel valuess are intepreted. If the bitmap is
141 * not kARGB_8888_Config then this parameter is ignored.
142 */
143 virtual void writePixels(const SkBitmap& bitmap, int x, int y,
144 SkCanvas::Config8888 config8888 = SkCanvas::kNative _Premul_Config8888);
145 #endif
146
147 bool writePixelsDirect(const SkImageInfo&, const void*, size_t rowBytes, int x, int y);
148 128
149 void* accessPixels(SkImageInfo* info, size_t* rowBytes); 129 void* accessPixels(SkImageInfo* info, size_t* rowBytes);
150 130
151 /** 131 /**
152 * Return the device's associated gpu render target, or NULL. 132 * Return the device's associated gpu render target, or NULL.
153 */ 133 */
154 virtual GrRenderTarget* accessRenderTarget() = 0; 134 virtual GrRenderTarget* accessRenderTarget() = 0;
155 135
156 136
157 /** 137 /**
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487 SkMetaData* fMetaData; 467 SkMetaData* fMetaData;
488 468
489 #ifdef SK_DEBUG 469 #ifdef SK_DEBUG
490 bool fAttachedToCanvas; 470 bool fAttachedToCanvas;
491 #endif 471 #endif
492 472
493 typedef SkRefCnt INHERITED; 473 typedef SkRefCnt INHERITED;
494 }; 474 };
495 475
496 #endif 476 #endif
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