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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef GrVkResourceProvider_DEFINED | 8 #ifndef GrVkResourceProvider_DEFINED |
9 #define GrVkResourceProvider_DEFINED | 9 #define GrVkResourceProvider_DEFINED |
10 | 10 |
11 #include "GrGpu.h" | 11 #include "GrGpu.h" |
12 #include "GrResourceHandle.h" | 12 #include "GrResourceHandle.h" |
13 #include "GrVkDescriptorPool.h" | 13 #include "GrVkDescriptorPool.h" |
14 #include "GrVkPipelineState.h" | 14 #include "GrVkPipelineState.h" |
15 #include "GrVkRenderPass.h" | 15 #include "GrVkRenderPass.h" |
16 #include "GrVkResource.h" | 16 #include "GrVkResource.h" |
17 #include "GrVkUtil.h" | 17 #include "GrVkUtil.h" |
18 #include "SkTArray.h" | 18 #include "SkTArray.h" |
19 #include "SkTDynamicHash.h" | 19 #include "SkTDynamicHash.h" |
20 #include "SkTHash.h" | 20 #include "SkTHash.h" |
21 #include "SkTInternalLList.h" | 21 #include "SkTInternalLList.h" |
22 | 22 |
23 #include "vk/GrVkDefines.h" | 23 #include "vk/GrVkDefines.h" |
24 | 24 |
25 class GrPipeline; | 25 class GrPipeline; |
26 class GrPrimitiveProcessor; | 26 class GrPrimitiveProcessor; |
27 class GrTextureParams; | 27 class GrTextureParams; |
28 class GrVkCommandBuffer; | 28 class GrVkPrimaryCommandBuffer; |
29 class GrVkGpu; | 29 class GrVkGpu; |
30 class GrVkPipeline; | 30 class GrVkPipeline; |
31 class GrVkRenderTarget; | 31 class GrVkRenderTarget; |
32 class GrVkSampler; | 32 class GrVkSampler; |
33 | 33 |
34 class GrVkResourceProvider { | 34 class GrVkResourceProvider { |
35 public: | 35 public: |
36 GrVkResourceProvider(GrVkGpu* gpu); | 36 GrVkResourceProvider(GrVkGpu* gpu); |
37 ~GrVkResourceProvider(); | 37 ~GrVkResourceProvider(); |
38 | 38 |
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70 CompatibleRPHandle* compatibleHandle =
nullptr); | 70 CompatibleRPHandle* compatibleHandle =
nullptr); |
71 | 71 |
72 // The CompatibleRPHandle must be a valid handle previously set by a call to
findRenderPass or | 72 // The CompatibleRPHandle must be a valid handle previously set by a call to
findRenderPass or |
73 // findCompatibleRenderPass. | 73 // findCompatibleRenderPass. |
74 const GrVkRenderPass* findRenderPass(const CompatibleRPHandle& compatibleHan
dle, | 74 const GrVkRenderPass* findRenderPass(const CompatibleRPHandle& compatibleHan
dle, |
75 const GrVkRenderPass::LoadStoreOps& col
orOps, | 75 const GrVkRenderPass::LoadStoreOps& col
orOps, |
76 const GrVkRenderPass::LoadStoreOps& res
olveOps, | 76 const GrVkRenderPass::LoadStoreOps& res
olveOps, |
77 const GrVkRenderPass::LoadStoreOps& ste
ncilOps); | 77 const GrVkRenderPass::LoadStoreOps& ste
ncilOps); |
78 | 78 |
79 | 79 |
80 GrVkCommandBuffer* createCommandBuffer(); | 80 GrVkPrimaryCommandBuffer* createPrimaryCommandBuffer(); |
81 void checkCommandBuffers(); | 81 void checkCommandBuffers(); |
82 | 82 |
83 // Finds or creates a compatible GrVkDescriptorPool for the requested type a
nd count. | 83 // Finds or creates a compatible GrVkDescriptorPool for the requested type a
nd count. |
84 // The refcount is incremented and a pointer returned. | 84 // The refcount is incremented and a pointer returned. |
85 // TODO: Currently this will just create a descriptor pool without holding o
nto a ref itself | 85 // TODO: Currently this will just create a descriptor pool without holding o
nto a ref itself |
86 // so we currently do not reuse them. Rquires knowing if another draw
is currently using | 86 // so we currently do not reuse them. Rquires knowing if another draw
is currently using |
87 // the GrVkDescriptorPool, the ability to reset pools, and the ability
to purge pools out | 87 // the GrVkDescriptorPool, the ability to reset pools, and the ability
to purge pools out |
88 // of our cache of GrVkDescriptorPools. | 88 // of our cache of GrVkDescriptorPools. |
89 GrVkDescriptorPool* findOrCreateCompatibleDescriptorPool(VkDescriptorType ty
pe, uint32_t count); | 89 GrVkDescriptorPool* findOrCreateCompatibleDescriptorPool(VkDescriptorType ty
pe, uint32_t count); |
90 | 90 |
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194 void initUniformDescObjects(); | 194 void initUniformDescObjects(); |
195 | 195 |
196 GrVkGpu* fGpu; | 196 GrVkGpu* fGpu; |
197 | 197 |
198 // Central cache for creating pipelines | 198 // Central cache for creating pipelines |
199 VkPipelineCache fPipelineCache; | 199 VkPipelineCache fPipelineCache; |
200 | 200 |
201 SkSTArray<4, CompatibleRenderPassSet> fRenderPassArray; | 201 SkSTArray<4, CompatibleRenderPassSet> fRenderPassArray; |
202 | 202 |
203 // Array of CommandBuffers that are currently in flight | 203 // Array of CommandBuffers that are currently in flight |
204 SkSTArray<4, GrVkCommandBuffer*> fActiveCommandBuffers; | 204 SkSTArray<4, GrVkPrimaryCommandBuffer*> fActiveCommandBuffers; |
205 | 205 |
206 // Stores GrVkSampler objects that we've already created so we can reuse the
m across multiple | 206 // Stores GrVkSampler objects that we've already created so we can reuse the
m across multiple |
207 // GrVkPipelineStates | 207 // GrVkPipelineStates |
208 SkTDynamicHash<GrVkSampler, uint16_t> fSamplers; | 208 SkTDynamicHash<GrVkSampler, uint16_t> fSamplers; |
209 | 209 |
210 // Cache of GrVkPipelineStates | 210 // Cache of GrVkPipelineStates |
211 PipelineStateCache* fPipelineStateCache; | 211 PipelineStateCache* fPipelineStateCache; |
212 | 212 |
213 // Current pool to allocate uniform descriptor sets from | 213 // Current pool to allocate uniform descriptor sets from |
214 const GrVkDescriptorPool* fUniformDescPool; | 214 const GrVkDescriptorPool* fUniformDescPool; |
215 VkDescriptorSetLayout fUniformDescLayout; | 215 VkDescriptorSetLayout fUniformDescLayout; |
216 //Curent number of uniform descriptors allocated from the pool | 216 //Curent number of uniform descriptors allocated from the pool |
217 int fCurrentUniformDescCount; | 217 int fCurrentUniformDescCount; |
218 int fCurrMaxUniDescriptors; | 218 int fCurrMaxUniDescriptors; |
219 | 219 |
220 enum { | 220 enum { |
221 kMaxUniformDescriptors = 1024, | 221 kMaxUniformDescriptors = 1024, |
222 kNumUniformDescPerSet = 2, | 222 kNumUniformDescPerSet = 2, |
223 kStartNumUniformDescriptors = 16, // must be less than kMaxUniformDescri
ptors | 223 kStartNumUniformDescriptors = 16, // must be less than kMaxUniformDescri
ptors |
224 }; | 224 }; |
225 }; | 225 }; |
226 | 226 |
227 #endif | 227 #endif |
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