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| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #ifndef GrVkGpu_DEFINED | 8 #ifndef GrVkGpu_DEFINED |
| 9 #define GrVkGpu_DEFINED | 9 #define GrVkGpu_DEFINED |
| 10 | 10 |
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| 207 SkAutoTUnref<GrVkCaps> fVkCaps; | 207 SkAutoTUnref<GrVkCaps> fVkCaps; |
| 208 | 208 |
| 209 // These Vulkan objects are provided by the client, and also stored in fBack
endContext. | 209 // These Vulkan objects are provided by the client, and also stored in fBack
endContext. |
| 210 // They're copied here for convenient access. | 210 // They're copied here for convenient access. |
| 211 VkDevice fDevice; | 211 VkDevice fDevice; |
| 212 VkQueue fQueue; // Must be Graphics queue | 212 VkQueue fQueue; // Must be Graphics queue |
| 213 | 213 |
| 214 // Created by GrVkGpu | 214 // Created by GrVkGpu |
| 215 GrVkResourceProvider fResourceProvider; | 215 GrVkResourceProvider fResourceProvider; |
| 216 VkCommandPool fCmdPool; | 216 VkCommandPool fCmdPool; |
| 217 GrVkCommandBuffer* fCurrentCmdBuffer; | 217 GrVkPrimaryCommandBuffer* fCurrentCmdBuffer; |
| 218 VkPhysicalDeviceMemoryProperties fPhysDevMemProps; | 218 VkPhysicalDeviceMemoryProperties fPhysDevMemProps; |
| 219 | 219 |
| 220 #ifdef ENABLE_VK_LAYERS | 220 #ifdef ENABLE_VK_LAYERS |
| 221 // For reporting validation layer errors | 221 // For reporting validation layer errors |
| 222 VkDebugReportCallbackEXT fCallback; | 222 VkDebugReportCallbackEXT fCallback; |
| 223 #endif | 223 #endif |
| 224 | 224 |
| 225 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once | 225 // Shaderc compiler used for compiling glsl in spirv. We only want to create
the compiler once |
| 226 // since there is significant overhead to the first compile of any compiler. | 226 // since there is significant overhead to the first compile of any compiler. |
| 227 shaderc_compiler_t fCompiler; | 227 shaderc_compiler_t fCompiler; |
| 228 | 228 |
| 229 | 229 |
| 230 typedef GrGpu INHERITED; | 230 typedef GrGpu INHERITED; |
| 231 }; | 231 }; |
| 232 | 232 |
| 233 #endif | 233 #endif |
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