| Index: third_party/WebKit/Source/platform/animation/CompositorFloatAnimationCurve.h
|
| diff --git a/third_party/WebKit/Source/platform/animation/CompositorFloatAnimationCurve.h b/third_party/WebKit/Source/platform/animation/CompositorFloatAnimationCurve.h
|
| index 1598fe57f2de6b0e025b7e7879f7ec6f110dd387..f991b397090fe00967737ee84148a5ebea111ce3 100644
|
| --- a/third_party/WebKit/Source/platform/animation/CompositorFloatAnimationCurve.h
|
| +++ b/third_party/WebKit/Source/platform/animation/CompositorFloatAnimationCurve.h
|
| @@ -28,19 +28,19 @@ public:
|
| CompositorFloatAnimationCurve();
|
| ~CompositorFloatAnimationCurve() override;
|
|
|
| - virtual void addLinearKeyframe(const CompositorFloatKeyframe&);
|
| - virtual void addCubicBezierKeyframe(const CompositorFloatKeyframe&, CubicBezierTimingFunction::EaseType);
|
| + void addLinearKeyframe(const CompositorFloatKeyframe&);
|
| + void addCubicBezierKeyframe(const CompositorFloatKeyframe&, CubicBezierTimingFunction::EaseType);
|
| // Adds the keyframe with a custom, bezier timing function. Note, it is
|
| // assumed that x0 = y0 , and x3 = y3 = 1.
|
| - virtual void addCubicBezierKeyframe(const CompositorFloatKeyframe&, double x1, double y1, double x2, double y2);
|
| - virtual void addStepsKeyframe(const CompositorFloatKeyframe&, int steps, StepsTimingFunction::StepPosition);
|
| + void addCubicBezierKeyframe(const CompositorFloatKeyframe&, double x1, double y1, double x2, double y2);
|
| + void addStepsKeyframe(const CompositorFloatKeyframe&, int steps, StepsTimingFunction::StepPosition);
|
|
|
| - virtual void setLinearTimingFunction();
|
| - virtual void setCubicBezierTimingFunction(CubicBezierTimingFunction::EaseType);
|
| - virtual void setCubicBezierTimingFunction(double x1, double y1, double x2, double y2);
|
| - virtual void setStepsTimingFunction(int numberOfSteps, StepsTimingFunction::StepPosition);
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| + void setLinearTimingFunction();
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| + void setCubicBezierTimingFunction(CubicBezierTimingFunction::EaseType);
|
| + void setCubicBezierTimingFunction(double x1, double y1, double x2, double y2);
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| + void setStepsTimingFunction(int numberOfSteps, StepsTimingFunction::StepPosition);
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|
|
| - virtual float getValue(double time) const;
|
| + float getValue(double time) const;
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|
|
| // CompositorAnimationCurve implementation.
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| std::unique_ptr<cc::AnimationCurve> cloneToAnimationCurve() const override;
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|
|