Index: third_party/WebKit/Source/platform/animation/CompositorFloatAnimationCurve.h |
diff --git a/third_party/WebKit/Source/platform/animation/CompositorFloatAnimationCurve.h b/third_party/WebKit/Source/platform/animation/CompositorFloatAnimationCurve.h |
index 1598fe57f2de6b0e025b7e7879f7ec6f110dd387..f991b397090fe00967737ee84148a5ebea111ce3 100644 |
--- a/third_party/WebKit/Source/platform/animation/CompositorFloatAnimationCurve.h |
+++ b/third_party/WebKit/Source/platform/animation/CompositorFloatAnimationCurve.h |
@@ -28,19 +28,19 @@ public: |
CompositorFloatAnimationCurve(); |
~CompositorFloatAnimationCurve() override; |
- virtual void addLinearKeyframe(const CompositorFloatKeyframe&); |
- virtual void addCubicBezierKeyframe(const CompositorFloatKeyframe&, CubicBezierTimingFunction::EaseType); |
+ void addLinearKeyframe(const CompositorFloatKeyframe&); |
+ void addCubicBezierKeyframe(const CompositorFloatKeyframe&, CubicBezierTimingFunction::EaseType); |
// Adds the keyframe with a custom, bezier timing function. Note, it is |
// assumed that x0 = y0 , and x3 = y3 = 1. |
- virtual void addCubicBezierKeyframe(const CompositorFloatKeyframe&, double x1, double y1, double x2, double y2); |
- virtual void addStepsKeyframe(const CompositorFloatKeyframe&, int steps, StepsTimingFunction::StepPosition); |
+ void addCubicBezierKeyframe(const CompositorFloatKeyframe&, double x1, double y1, double x2, double y2); |
+ void addStepsKeyframe(const CompositorFloatKeyframe&, int steps, StepsTimingFunction::StepPosition); |
- virtual void setLinearTimingFunction(); |
- virtual void setCubicBezierTimingFunction(CubicBezierTimingFunction::EaseType); |
- virtual void setCubicBezierTimingFunction(double x1, double y1, double x2, double y2); |
- virtual void setStepsTimingFunction(int numberOfSteps, StepsTimingFunction::StepPosition); |
+ void setLinearTimingFunction(); |
+ void setCubicBezierTimingFunction(CubicBezierTimingFunction::EaseType); |
+ void setCubicBezierTimingFunction(double x1, double y1, double x2, double y2); |
+ void setStepsTimingFunction(int numberOfSteps, StepsTimingFunction::StepPosition); |
- virtual float getValue(double time) const; |
+ float getValue(double time) const; |
// CompositorAnimationCurve implementation. |
std::unique_ptr<cc::AnimationCurve> cloneToAnimationCurve() const override; |