Index: cc/layers/render_surface_impl.cc |
diff --git a/cc/layers/render_surface_impl.cc b/cc/layers/render_surface_impl.cc |
index 57c2d908dcde9d85991faa98b15e149845c5dea6..4f580cebcdee766e9e96e882e6820419c346d650 100644 |
--- a/cc/layers/render_surface_impl.cc |
+++ b/cc/layers/render_surface_impl.cc |
@@ -75,9 +75,12 @@ gfx::RectF RenderSurfaceImpl::DrawableContentRect() const { |
gfx::Rect surface_content_rect = content_rect(); |
if (!owning_layer_->filters().IsEmpty()) { |
- int left, top, right, bottom; |
- owning_layer_->filters().GetOutsets(&top, &right, &bottom, &left); |
- surface_content_rect.Inset(-left, -top, -right, -bottom); |
+ LOG(ERROR) << "content_rect " << content_rect().ToString(); |
Stephen White
2016/06/06 17:27:02
I'm assuming this is safe to leave in, perf-wise.
|
+ const gfx::Transform& owning_layer_draw_transform = |
+ owning_layer_->DrawTransform(); |
+ DCHECK(owning_layer_draw_transform.IsScale2d()); |
+ surface_content_rect = owning_layer_->filters().MapRect( |
+ surface_content_rect, owning_layer_draw_transform.matrix()); |
} |
gfx::RectF drawable_content_rect = MathUtil::MapClippedRect( |
draw_transform(), gfx::RectF(surface_content_rect)); |