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1 | 1 |
2 /* | 2 /* |
3 * Copyright 2016 Google Inc. | 3 * Copyright 2016 Google Inc. |
4 * | 4 * |
5 * Use of this source code is governed by a BSD-style license that can be | 5 * Use of this source code is governed by a BSD-style license that can be |
6 * found in the LICENSE file. | 6 * found in the LICENSE file. |
7 */ | 7 */ |
8 | 8 |
9 #ifndef GrVkTypes_DEFINED | 9 #ifndef GrVkTypes_DEFINED |
10 #define GrVkTypes_DEFINED | 10 #define GrVkTypes_DEFINED |
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29 * Types for interacting with Vulkan resources created externally to Skia. GrBac
kendObjects for | 29 * Types for interacting with Vulkan resources created externally to Skia. GrBac
kendObjects for |
30 * Vulkan textures are really const GrVkImageInfo* | 30 * Vulkan textures are really const GrVkImageInfo* |
31 */ | 31 */ |
32 struct GrVkImageInfo { | 32 struct GrVkImageInfo { |
33 /** | 33 /** |
34 * If the image's format is sRGB (GrVkFormatIsSRGB returns true), then the i
mage must have | 34 * If the image's format is sRGB (GrVkFormatIsSRGB returns true), then the i
mage must have |
35 * been created with VkImageCreateFlags containing VK_IMAGE_CREATE_MUTABLE_F
ORMAT_BIT. | 35 * been created with VkImageCreateFlags containing VK_IMAGE_CREATE_MUTABLE_F
ORMAT_BIT. |
36 */ | 36 */ |
37 VkImage fImage; | 37 VkImage fImage; |
38 VkDeviceMemory fAlloc; // can be VK_NULL_HANDLE iff Tex is an RT and uses
borrow semantics | 38 VkDeviceMemory fAlloc; // can be VK_NULL_HANDLE iff Tex is an RT and uses
borrow semantics |
| 39 VkDeviceSize fOffset; |
39 VkImageTiling fImageTiling; | 40 VkImageTiling fImageTiling; |
40 VkImageLayout fImageLayout; | 41 VkImageLayout fImageLayout; |
41 VkFormat fFormat; | 42 VkFormat fFormat; |
42 uint32_t fLevelCount; | 43 uint32_t fLevelCount; |
43 | 44 |
44 // This gives a way for a client to update the layout of the Image if they c
hange the layout | 45 // This gives a way for a client to update the layout of the Image if they c
hange the layout |
45 // while we're still holding onto the wrapped texture. They will first need
to get a handle | 46 // while we're still holding onto the wrapped texture. They will first need
to get a handle |
46 // to our internal GrVkImageInfo by calling getTextureHandle on a GrVkTextur
e. | 47 // to our internal GrVkImageInfo by calling getTextureHandle on a GrVkTextur
e. |
47 void updateImageLayout(VkImageLayout layout) { fImageLayout = layout; } | 48 void updateImageLayout(VkImageLayout layout) { fImageLayout = layout; } |
48 }; | 49 }; |
49 | 50 |
50 GR_STATIC_ASSERT(sizeof(GrBackendObject) >= sizeof(const GrVkImageInfo*)); | 51 GR_STATIC_ASSERT(sizeof(GrBackendObject) >= sizeof(const GrVkImageInfo*)); |
51 | 52 |
52 #endif | 53 #endif |
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