Chromium Code Reviews| OLD | NEW |
|---|---|
| 1 /* | 1 /* |
| 2 * Copyright 2015 Google Inc. | 2 * Copyright 2015 Google Inc. |
| 3 * | 3 * |
| 4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
| 5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
| 6 */ | 6 */ |
| 7 | 7 |
| 8 #include "GrVkBuffer.h" | 8 #include "GrVkBuffer.h" |
| 9 #include "GrVkGpu.h" | 9 #include "GrVkGpu.h" |
| 10 #include "GrVkMemory.h" | 10 #include "GrVkMemory.h" |
| 11 #include "GrVkUtil.h" | 11 #include "GrVkUtil.h" |
| 12 | 12 |
| 13 #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X) | 13 #define VK_CALL(GPU, X) GR_VK_CALL(GPU->vkInterface(), X) |
| 14 | 14 |
| 15 #ifdef SK_DEBUG | 15 #ifdef SK_DEBUG |
| 16 #define VALIDATE() this->validate() | 16 #define VALIDATE() this->validate() |
| 17 #else | 17 #else |
| 18 #define VALIDATE() do {} while(false) | 18 #define VALIDATE() do {} while(false) |
| 19 #endif | 19 #endif |
| 20 | 20 |
| 21 const GrVkBuffer::Resource* GrVkBuffer::Create(const GrVkGpu* gpu, const Desc& d esc) { | 21 const GrVkBuffer::Resource* GrVkBuffer::Create(const GrVkGpu* gpu, const Desc& d esc) { |
| 22 VkBuffer buffer; | 22 VkBuffer buffer; |
| 23 VkDeviceMemory alloc; | 23 GrVkAlloc alloc; |
| 24 | 24 |
| 25 // create the buffer object | 25 // create the buffer object |
| 26 VkBufferCreateInfo bufInfo; | 26 VkBufferCreateInfo bufInfo; |
| 27 memset(&bufInfo, 0, sizeof(VkBufferCreateInfo)); | 27 memset(&bufInfo, 0, sizeof(VkBufferCreateInfo)); |
| 28 bufInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; | 28 bufInfo.sType = VK_STRUCTURE_TYPE_BUFFER_CREATE_INFO; |
| 29 bufInfo.flags = 0; | 29 bufInfo.flags = 0; |
| 30 bufInfo.size = desc.fSizeInBytes; | 30 bufInfo.size = desc.fSizeInBytes; |
| 31 switch (desc.fType) { | 31 switch (desc.fType) { |
| 32 case kVertex_Type: | 32 case kVertex_Type: |
| 33 bufInfo.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; | 33 bufInfo.usage = VK_BUFFER_USAGE_VERTEX_BUFFER_BIT; |
| (...skipping 38 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... | |
| 72 requiredMemProps, | 72 requiredMemProps, |
| 73 &alloc)) { | 73 &alloc)) { |
| 74 VK_CALL(gpu, DestroyBuffer(gpu->device(), buffer, nullptr)); | 74 VK_CALL(gpu, DestroyBuffer(gpu->device(), buffer, nullptr)); |
| 75 return nullptr; | 75 return nullptr; |
| 76 } | 76 } |
| 77 } | 77 } |
| 78 | 78 |
| 79 const GrVkBuffer::Resource* resource = new GrVkBuffer::Resource(buffer, allo c); | 79 const GrVkBuffer::Resource* resource = new GrVkBuffer::Resource(buffer, allo c); |
| 80 if (!resource) { | 80 if (!resource) { |
| 81 VK_CALL(gpu, DestroyBuffer(gpu->device(), buffer, nullptr)); | 81 VK_CALL(gpu, DestroyBuffer(gpu->device(), buffer, nullptr)); |
| 82 VK_CALL(gpu, FreeMemory(gpu->device(), alloc, nullptr)); | 82 GrVkMemory::FreeBufferMemory(gpu, alloc); |
| 83 return nullptr; | 83 return nullptr; |
| 84 } | 84 } |
| 85 | 85 |
| 86 return resource; | 86 return resource; |
| 87 } | 87 } |
| 88 | 88 |
| 89 | 89 |
| 90 void GrVkBuffer::addMemoryBarrier(const GrVkGpu* gpu, | 90 void GrVkBuffer::addMemoryBarrier(const GrVkGpu* gpu, |
| 91 VkAccessFlags srcAccessMask, | 91 VkAccessFlags srcAccessMask, |
| 92 VkAccessFlags dstAccesMask, | 92 VkAccessFlags dstAccesMask, |
| (...skipping 11 matching lines...) Expand all Loading... | |
| 104 0, // offset | 104 0, // offset |
| 105 fDesc.fSizeInBytes, // size | 105 fDesc.fSizeInBytes, // size |
| 106 }; | 106 }; |
| 107 | 107 |
| 108 // TODO: restrict to area of buffer we're interested in | 108 // TODO: restrict to area of buffer we're interested in |
| 109 gpu->addBufferMemoryBarrier(srcStageMask, dstStageMask, byRegion, &bufferMem oryBarrier); | 109 gpu->addBufferMemoryBarrier(srcStageMask, dstStageMask, byRegion, &bufferMem oryBarrier); |
| 110 } | 110 } |
| 111 | 111 |
| 112 void GrVkBuffer::Resource::freeGPUData(const GrVkGpu* gpu) const { | 112 void GrVkBuffer::Resource::freeGPUData(const GrVkGpu* gpu) const { |
| 113 SkASSERT(fBuffer); | 113 SkASSERT(fBuffer); |
| 114 SkASSERT(fAlloc); | 114 SkASSERT(fAlloc.fMemory); |
| 115 VK_CALL(gpu, DestroyBuffer(gpu->device(), fBuffer, nullptr)); | 115 VK_CALL(gpu, DestroyBuffer(gpu->device(), fBuffer, nullptr)); |
| 116 VK_CALL(gpu, FreeMemory(gpu->device(), fAlloc, nullptr)); | 116 GrVkMemory::FreeBufferMemory(gpu, fAlloc); |
| 117 } | 117 } |
| 118 | 118 |
| 119 void GrVkBuffer::vkRelease(const GrVkGpu* gpu) { | 119 void GrVkBuffer::vkRelease(const GrVkGpu* gpu) { |
| 120 VALIDATE(); | 120 VALIDATE(); |
| 121 fResource->unref(gpu); | 121 fResource->unref(gpu); |
| 122 fResource = nullptr; | 122 fResource = nullptr; |
| 123 fMapPtr = nullptr; | 123 fMapPtr = nullptr; |
| 124 VALIDATE(); | 124 VALIDATE(); |
| 125 } | 125 } |
| 126 | 126 |
| 127 void GrVkBuffer::vkAbandon() { | 127 void GrVkBuffer::vkAbandon() { |
| 128 fResource->unrefAndAbandon(); | 128 fResource->unrefAndAbandon(); |
| 129 fResource = nullptr; | 129 fResource = nullptr; |
| 130 fMapPtr = nullptr; | 130 fMapPtr = nullptr; |
| 131 VALIDATE(); | 131 VALIDATE(); |
| 132 } | 132 } |
| 133 | 133 |
| 134 void* GrVkBuffer::vkMap(const GrVkGpu* gpu) { | 134 void* GrVkBuffer::vkMap(const GrVkGpu* gpu) { |
| 135 VALIDATE(); | 135 VALIDATE(); |
| 136 SkASSERT(!this->vkIsMapped()); | 136 SkASSERT(!this->vkIsMapped()); |
| 137 | 137 |
| 138 if (!fResource->unique()) { | 138 if (!fResource->unique()) { |
| 139 // in use by the command buffer, so we need to create a new one | 139 // in use by the command buffer, so we need to create a new one |
| 140 fResource->unref(gpu); | 140 fResource->unref(gpu); |
| 141 fResource = Create(gpu, fDesc); | 141 fResource = Create(gpu, fDesc); |
| 142 } | 142 } |
| 143 | 143 |
| 144 VkResult err = VK_CALL(gpu, MapMemory(gpu->device(), alloc(), 0, VK_WHOLE_SI ZE, 0, &fMapPtr)); | 144 const GrVkAlloc& alloc = this->alloc(); |
| 145 VkResult err = VK_CALL(gpu, MapMemory(gpu->device(), alloc.fMemory, alloc.fO ffset, | |
| 146 VK_WHOLE_SIZE, 0, &fMapPtr)); | |
|
egdaniel
2016/06/01 16:02:46
Does whole size here just mean from offset to end?
| |
| 145 if (err) { | 147 if (err) { |
| 146 fMapPtr = nullptr; | 148 fMapPtr = nullptr; |
| 147 } | 149 } |
| 148 | 150 |
| 149 VALIDATE(); | 151 VALIDATE(); |
| 150 return fMapPtr; | 152 return fMapPtr; |
| 151 } | 153 } |
| 152 | 154 |
| 153 void GrVkBuffer::vkUnmap(const GrVkGpu* gpu) { | 155 void GrVkBuffer::vkUnmap(const GrVkGpu* gpu) { |
| 154 VALIDATE(); | 156 VALIDATE(); |
| 155 SkASSERT(this->vkIsMapped()); | 157 SkASSERT(this->vkIsMapped()); |
| 156 | 158 |
| 157 VK_CALL(gpu, UnmapMemory(gpu->device(), alloc())); | 159 VK_CALL(gpu, UnmapMemory(gpu->device(), this->alloc().fMemory)); |
| 158 | 160 |
| 159 fMapPtr = nullptr; | 161 fMapPtr = nullptr; |
| 160 } | 162 } |
| 161 | 163 |
| 162 bool GrVkBuffer::vkIsMapped() const { | 164 bool GrVkBuffer::vkIsMapped() const { |
| 163 VALIDATE(); | 165 VALIDATE(); |
| 164 return SkToBool(fMapPtr); | 166 return SkToBool(fMapPtr); |
| 165 } | 167 } |
| 166 | 168 |
| 167 bool GrVkBuffer::vkUpdateData(const GrVkGpu* gpu, const void* src, size_t srcSiz eInBytes, | 169 bool GrVkBuffer::vkUpdateData(const GrVkGpu* gpu, const void* src, size_t srcSiz eInBytes, |
| 168 bool* createdNewBuffer) { | 170 bool* createdNewBuffer) { |
| 169 SkASSERT(!this->vkIsMapped()); | 171 SkASSERT(!this->vkIsMapped()); |
| 170 VALIDATE(); | 172 VALIDATE(); |
| 171 if (srcSizeInBytes > fDesc.fSizeInBytes) { | 173 if (srcSizeInBytes > fDesc.fSizeInBytes) { |
| 172 return false; | 174 return false; |
| 173 } | 175 } |
| 174 | 176 |
| 175 if (!fResource->unique()) { | 177 if (!fResource->unique()) { |
| 176 // in use by the command buffer, so we need to create a new one | 178 // in use by the command buffer, so we need to create a new one |
| 177 fResource->unref(gpu); | 179 fResource->unref(gpu); |
| 178 fResource = Create(gpu, fDesc); | 180 fResource = Create(gpu, fDesc); |
| 179 if (createdNewBuffer) { | 181 if (createdNewBuffer) { |
| 180 *createdNewBuffer = true; | 182 *createdNewBuffer = true; |
| 181 } | 183 } |
| 182 } | 184 } |
| 183 | 185 |
| 184 void* mapPtr; | 186 void* mapPtr; |
| 185 VkResult err = VK_CALL(gpu, MapMemory(gpu->device(), alloc(), 0, srcSizeInBy tes, 0, &mapPtr)); | 187 const GrVkAlloc& alloc = this->alloc(); |
| 188 VkResult err = VK_CALL(gpu, MapMemory(gpu->device(), alloc.fMemory, alloc.fO ffset, | |
| 189 srcSizeInBytes, 0, &mapPtr)); | |
| 186 | 190 |
| 187 if (VK_SUCCESS != err) { | 191 if (VK_SUCCESS != err) { |
| 188 return false; | 192 return false; |
| 189 } | 193 } |
| 190 | 194 |
| 191 memcpy(mapPtr, src, srcSizeInBytes); | 195 memcpy(mapPtr, src, srcSizeInBytes); |
| 192 | 196 |
| 193 VK_CALL(gpu, UnmapMemory(gpu->device(), alloc())); | 197 VK_CALL(gpu, UnmapMemory(gpu->device(), alloc.fMemory)); |
| 194 | 198 |
| 195 return true; | 199 return true; |
| 196 } | 200 } |
| 197 | 201 |
| 198 void GrVkBuffer::validate() const { | 202 void GrVkBuffer::validate() const { |
| 199 SkASSERT(!fResource || kVertex_Type == fDesc.fType || kIndex_Type == fDesc.f Type | 203 SkASSERT(!fResource || kVertex_Type == fDesc.fType || kIndex_Type == fDesc.f Type |
| 200 || kCopyRead_Type == fDesc.fType || kCopyWrite_Type == fDesc.fType | 204 || kCopyRead_Type == fDesc.fType || kCopyWrite_Type == fDesc.fType |
| 201 || kUniform_Type == fDesc.fType); | 205 || kUniform_Type == fDesc.fType); |
| 202 } | 206 } |
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