| Index: ui/views/mus/window_manager_connection.h
|
| diff --git a/ui/views/mus/window_manager_connection.h b/ui/views/mus/window_manager_connection.h
|
| index 049e09509afb35c23ca2f7a6217e4d5e65610778..928243b5755701b04adb258b7196fcc73912e9a1 100644
|
| --- a/ui/views/mus/window_manager_connection.h
|
| +++ b/ui/views/mus/window_manager_connection.h
|
| @@ -11,7 +11,7 @@
|
|
|
| #include "base/macros.h"
|
| #include "base/observer_list.h"
|
| -#include "components/mus/public/cpp/window_tree_delegate.h"
|
| +#include "components/mus/public/cpp/window_tree_client_delegate.h"
|
| #include "services/shell/public/cpp/identity.h"
|
| #include "ui/views/mus/mus_export.h"
|
| #include "ui/views/mus/screen_mus_delegate.h"
|
| @@ -31,14 +31,14 @@ class NativeWidgetDelegate;
|
|
|
| // Provides configuration to mus in views. This consists of the following:
|
| // . Provides a Screen implementation backed by mus.
|
| -// . Creates and owns a WindowTreeConnection.
|
| +// . Creates and owns a WindowTreeClient.
|
| // . Registers itself as the factory for creating NativeWidgets so that a
|
| // NativeWidgetMus is created.
|
| // WindowManagerConnection is a singleton and should be created early on.
|
| //
|
| // TODO(sky): this name is now totally confusing. Come up with a better one.
|
| class VIEWS_MUS_EXPORT WindowManagerConnection
|
| - : public NON_EXPORTED_BASE(mus::WindowTreeDelegate),
|
| + : public NON_EXPORTED_BASE(mus::WindowTreeClientDelegate),
|
| public ScreenMusDelegate {
|
| public:
|
| static void Create(shell::Connector* connector,
|
| @@ -72,9 +72,9 @@ class VIEWS_MUS_EXPORT WindowManagerConnection
|
| // Returns true if there is one or more pointer watchers for this client.
|
| bool HasPointerWatcher();
|
|
|
| - // mus::WindowTreeDelegate:
|
| + // mus::WindowTreeClientDelegate:
|
| void OnEmbed(mus::Window* root) override;
|
| - void OnConnectionLost(mus::WindowTreeConnection* connection) override;
|
| + void OnWindowTreeClientDestroyed(mus::WindowTreeClient* client) override;
|
| void OnEventObserved(const ui::Event& event, mus::Window* target) override;
|
|
|
| // ScreenMusDelegate:
|
| @@ -84,7 +84,7 @@ class VIEWS_MUS_EXPORT WindowManagerConnection
|
| shell::Connector* connector_;
|
| shell::Identity identity_;
|
| std::unique_ptr<ScreenMus> screen_;
|
| - std::unique_ptr<mus::WindowTreeConnection> window_tree_connection_;
|
| + std::unique_ptr<mus::WindowTreeClient> client_;
|
| // Must be empty on destruction.
|
| base::ObserverList<PointerWatcher, true> pointer_watchers_;
|
|
|
|
|