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Unified Diff: components/mus/public/cpp/window_tree_connection.h

Issue 2018823002: Eliminate WindowTreeConnection (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@connection
Patch Set: . Created 4 years, 7 months ago
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Index: components/mus/public/cpp/window_tree_connection.h
diff --git a/components/mus/public/cpp/window_tree_connection.h b/components/mus/public/cpp/window_tree_connection.h
deleted file mode 100644
index dd599ea6a124c62eb1154bb2433cd320be1634d4..0000000000000000000000000000000000000000
--- a/components/mus/public/cpp/window_tree_connection.h
+++ /dev/null
@@ -1,108 +0,0 @@
-// Copyright 2014 The Chromium Authors. All rights reserved.
-// Use of this source code is governed by a BSD-style license that can be
-// found in the LICENSE file.
-
-#ifndef COMPONENTS_MUS_PUBLIC_CPP_WINDOW_TREE_CONNECTION_H_
-#define COMPONENTS_MUS_PUBLIC_CPP_WINDOW_TREE_CONNECTION_H_
-
-#include <stdint.h>
-
-#include <map>
-#include <string>
-#include <vector>
-
-#include "components/mus/common/types.h"
-#include "components/mus/public/interfaces/input_event_constants.mojom.h"
-#include "components/mus/public/interfaces/window_tree.mojom.h"
-#include "mojo/public/cpp/bindings/interface_request.h"
-
-namespace gfx {
-class Point;
-}
-
-namespace shell {
-class Connector;
-}
-
-namespace mus {
-
-class Window;
-class WindowManagerDelegate;
-class WindowTreeConnectionObserver;
-class WindowTreeDelegate;
-
-// Encapsulates a connection to a window tree. A unique connection is made
-// every time an app is embedded.
-class WindowTreeConnection {
- public:
- enum class CreateType {
- // Indicates Create() should wait for OnEmbed(). If true, the
- // WindowTreeConnection returned from Create() will have its root, otherwise
- // the WindowTreeConnection will get the root at a later time.
- WAIT_FOR_EMBED,
- DONT_WAIT_FOR_EMBED
- };
-
- virtual ~WindowTreeConnection() {}
-
- // Creates a WindowTreeConnection with no roots. Use this to establish a
- // connection directly to mus and create top level windows.
- static WindowTreeConnection* Create(WindowTreeDelegate* delegate,
- shell::Connector* connector);
-
- // Creates a WindowTreeConnection to service the specified request for
- // a WindowTreeClient. Use this to be embedded in another app.
- static WindowTreeConnection* Create(
- WindowTreeDelegate* delegate,
- mojo::InterfaceRequest<mojom::WindowTreeClient> request,
- CreateType create_type);
-
- // Create a WindowTreeConnection that is going to serve as the WindowManager.
- static WindowTreeConnection* CreateForWindowManager(
- WindowTreeDelegate* delegate,
- mojo::InterfaceRequest<mojom::WindowTreeClient> request,
- CreateType create_type,
- WindowManagerDelegate* window_manager_delegate);
-
- // Sets whether this is deleted when there are no roots. The default is to
- // delete when there are no roots.
- virtual void SetDeleteOnNoRoots(bool value) = 0;
-
- // Returns the root of this connection.
- virtual const std::set<Window*>& GetRoots() = 0;
-
- // Returns the Window with input capture; null if no window has requested
- // input capture, or if another app has capture.
- virtual Window* GetCaptureWindow() = 0;
-
- // Returns the focused window; null if focus is not yet known or another app
- // is focused.
- virtual Window* GetFocusedWindow() = 0;
-
- // Sets focus to null. This does nothing if focus is currently null.
- virtual void ClearFocus() = 0;
-
- // Returns the current location of the mouse on screen. Note: this method may
- // race the asynchronous initialization; but in that case we return (0, 0).
- virtual gfx::Point GetCursorScreenPoint() = 0;
-
- // See description in window_tree.mojom. When an existing event observer is
- // updated or cleared then any future events from the server for that observer
- // will be ignored.
- virtual void SetEventObserver(mojom::EventMatcherPtr matcher) = 0;
-
- // Creates and returns a new Window (which is owned by the window server).
- // Windows are initially hidden, use SetVisible(true) to show.
- Window* NewWindow() { return NewWindow(nullptr); }
- virtual Window* NewWindow(
- const std::map<std::string, std::vector<uint8_t>>* properties) = 0;
- virtual Window* NewTopLevelWindow(
- const std::map<std::string, std::vector<uint8_t>>* properties) = 0;
-
- virtual void AddObserver(WindowTreeConnectionObserver* observer) = 0;
- virtual void RemoveObserver(WindowTreeConnectionObserver* observer) = 0;
-};
-
-} // namespace mus
-
-#endif // COMPONENTS_MUS_PUBLIC_CPP_WINDOW_TREE_CONNECTION_H_
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