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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "mash/wm/bridge/wm_window_mus.h" | 5 #include "mash/wm/bridge/wm_window_mus.h" |
6 | 6 |
7 #include "ash/wm/common/container_finder.h" | 7 #include "ash/wm/common/container_finder.h" |
8 #include "ash/wm/common/window_state.h" | 8 #include "ash/wm/common/window_state.h" |
9 #include "ash/wm/common/wm_layout_manager.h" | 9 #include "ash/wm/common/wm_layout_manager.h" |
10 #include "ash/wm/common/wm_window_observer.h" | 10 #include "ash/wm/common/wm_window_observer.h" |
11 #include "ash/wm/common/wm_window_property.h" | 11 #include "ash/wm/common/wm_window_property.h" |
12 #include "components/mus/public/cpp/window.h" | 12 #include "components/mus/public/cpp/window.h" |
13 #include "components/mus/public/cpp/window_property.h" | 13 #include "components/mus/public/cpp/window_property.h" |
14 #include "components/mus/public/cpp/window_tree_connection.h" | 14 #include "components/mus/public/cpp/window_tree_client.h" |
15 #include "mash/wm/bridge/mus_layout_manager_adapter.h" | 15 #include "mash/wm/bridge/mus_layout_manager_adapter.h" |
16 #include "mash/wm/bridge/wm_globals_mus.h" | 16 #include "mash/wm/bridge/wm_globals_mus.h" |
17 #include "mash/wm/bridge/wm_root_window_controller_mus.h" | 17 #include "mash/wm/bridge/wm_root_window_controller_mus.h" |
18 #include "mash/wm/property_util.h" | 18 #include "mash/wm/property_util.h" |
19 #include "ui/aura/mus/mus_util.h" | 19 #include "ui/aura/mus/mus_util.h" |
20 #include "ui/base/hit_test.h" | 20 #include "ui/base/hit_test.h" |
21 #include "ui/display/display.h" | 21 #include "ui/display/display.h" |
22 #include "ui/views/widget/widget.h" | 22 #include "ui/views/widget/widget.h" |
23 #include "ui/views/widget/widget_delegate.h" | 23 #include "ui/views/widget/widget_delegate.h" |
24 | 24 |
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494 | 494 |
495 void WmWindowMus::Show() { | 495 void WmWindowMus::Show() { |
496 window_->SetVisible(true); | 496 window_->SetVisible(true); |
497 } | 497 } |
498 | 498 |
499 bool WmWindowMus::IsFocused() const { | 499 bool WmWindowMus::IsFocused() const { |
500 return window_->HasFocus(); | 500 return window_->HasFocus(); |
501 } | 501 } |
502 | 502 |
503 bool WmWindowMus::IsActive() const { | 503 bool WmWindowMus::IsActive() const { |
504 mus::Window* focused = window_->connection()->GetFocusedWindow(); | 504 mus::Window* focused = window_->window_tree()->GetFocusedWindow(); |
505 return focused && window_->Contains(focused); | 505 return focused && window_->Contains(focused); |
506 } | 506 } |
507 | 507 |
508 void WmWindowMus::Activate() { | 508 void WmWindowMus::Activate() { |
509 window_->SetFocus(); | 509 window_->SetFocus(); |
510 ash::wm::WmWindow* top_level = GetToplevelWindow(); | 510 ash::wm::WmWindow* top_level = GetToplevelWindow(); |
511 if (!top_level) | 511 if (!top_level) |
512 return; | 512 return; |
513 | 513 |
514 // TODO(sky): mus should do this too. | 514 // TODO(sky): mus should do this too. |
515 GetMusWindow(top_level)->MoveToFront(); | 515 GetMusWindow(top_level)->MoveToFront(); |
516 } | 516 } |
517 | 517 |
518 void WmWindowMus::Deactivate() { | 518 void WmWindowMus::Deactivate() { |
519 if (IsActive()) | 519 if (IsActive()) |
520 window_->connection()->ClearFocus(); | 520 window_->window_tree()->ClearFocus(); |
521 } | 521 } |
522 | 522 |
523 void WmWindowMus::SetFullscreen() { | 523 void WmWindowMus::SetFullscreen() { |
524 SetWindowShowState(window_, mus::mojom::ShowState::FULLSCREEN); | 524 SetWindowShowState(window_, mus::mojom::ShowState::FULLSCREEN); |
525 } | 525 } |
526 | 526 |
527 void WmWindowMus::Maximize() { | 527 void WmWindowMus::Maximize() { |
528 SetWindowShowState(window_, mus::mojom::ShowState::MAXIMIZED); | 528 SetWindowShowState(window_, mus::mojom::ShowState::MAXIMIZED); |
529 } | 529 } |
530 | 530 |
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615 OnWindowBoundsChanged(this, old_bounds, new_bounds)); | 615 OnWindowBoundsChanged(this, old_bounds, new_bounds)); |
616 } | 616 } |
617 | 617 |
618 void WmWindowMus::OnWindowDestroying(mus::Window* window) { | 618 void WmWindowMus::OnWindowDestroying(mus::Window* window) { |
619 FOR_EACH_OBSERVER(ash::wm::WmWindowObserver, observers_, | 619 FOR_EACH_OBSERVER(ash::wm::WmWindowObserver, observers_, |
620 OnWindowDestroying(this)); | 620 OnWindowDestroying(this)); |
621 } | 621 } |
622 | 622 |
623 } // namespace wm | 623 } // namespace wm |
624 } // namespace mash | 624 } // namespace mash |
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