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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/views/mus/surface_binding.h" | 5 #include "ui/views/mus/surface_binding.h" |
6 | 6 |
7 #include <stdint.h> | 7 #include <stdint.h> |
8 | 8 |
9 #include <map> | 9 #include <map> |
10 #include <utility> | 10 #include <utility> |
11 | 11 |
12 #include "base/bind.h" | 12 #include "base/bind.h" |
13 #include "base/lazy_instance.h" | 13 #include "base/lazy_instance.h" |
14 #include "base/macros.h" | 14 #include "base/macros.h" |
15 #include "base/memory/ptr_util.h" | 15 #include "base/memory/ptr_util.h" |
16 #include "base/threading/thread_local.h" | 16 #include "base/threading/thread_local.h" |
17 #include "cc/output/compositor_frame.h" | 17 #include "cc/output/compositor_frame.h" |
18 #include "cc/output/output_surface.h" | 18 #include "cc/output/output_surface.h" |
19 #include "cc/output/output_surface_client.h" | 19 #include "cc/output/output_surface_client.h" |
20 #include "cc/output/software_output_device.h" | 20 #include "cc/output/software_output_device.h" |
21 #include "cc/resources/shared_bitmap_manager.h" | 21 #include "cc/resources/shared_bitmap_manager.h" |
22 #include "components/mus/public/cpp/context_provider.h" | 22 #include "components/mus/public/cpp/context_provider.h" |
23 #include "components/mus/public/cpp/output_surface.h" | 23 #include "components/mus/public/cpp/output_surface.h" |
24 #include "components/mus/public/cpp/surfaces/surfaces_type_converters.h" | 24 #include "components/mus/public/cpp/surfaces/surfaces_type_converters.h" |
25 #include "components/mus/public/cpp/window.h" | 25 #include "components/mus/public/cpp/window.h" |
26 #include "components/mus/public/cpp/window_tree_connection.h" | 26 #include "components/mus/public/cpp/window_tree_client.h" |
27 #include "components/mus/public/interfaces/gpu.mojom.h" | 27 #include "components/mus/public/interfaces/gpu.mojom.h" |
28 #include "mojo/public/cpp/bindings/binding.h" | 28 #include "mojo/public/cpp/bindings/binding.h" |
29 #include "services/shell/public/cpp/connector.h" | 29 #include "services/shell/public/cpp/connector.h" |
30 #include "ui/views/mus/window_tree_host_mus.h" | 30 #include "ui/views/mus/window_tree_host_mus.h" |
31 | 31 |
32 namespace views { | 32 namespace views { |
33 | 33 |
34 // PerConnectionState ---------------------------------------------------------- | 34 // PerClientState -------------------------------------------------------------- |
35 | 35 |
36 // State needed per ViewManager. Provides the real implementation of | 36 // State needed per WindowTreeClient. Provides the real implementation of |
37 // CreateOutputSurface. SurfaceBinding obtains a pointer to the | 37 // CreateOutputSurface. SurfaceBinding obtains a pointer to the |
38 // PerConnectionState appropriate for the ViewManager. PerConnectionState is | 38 // PerClientState appropriate for the WindowTreeClient. PerClientState is |
39 // stored in a thread local map. When no more refereces to a PerConnectionState | 39 // stored in a thread local map. When no more refereces to a PerClientState |
40 // remain the PerConnectionState is deleted and the underlying map cleaned up. | 40 // remain the PerClientState is deleted and the underlying map cleaned up. |
41 class SurfaceBinding::PerConnectionState | 41 class SurfaceBinding::PerClientState : public base::RefCounted<PerClientState> { |
42 : public base::RefCounted<PerConnectionState> { | |
43 public: | 42 public: |
44 static PerConnectionState* Get(shell::Connector* connector, | 43 static PerClientState* Get(shell::Connector* connector, |
45 mus::WindowTreeConnection* connection); | 44 mus::WindowTreeClient* client); |
46 | 45 |
47 std::unique_ptr<cc::OutputSurface> CreateOutputSurface( | 46 std::unique_ptr<cc::OutputSurface> CreateOutputSurface( |
48 mus::Window* window, | 47 mus::Window* window, |
49 mus::mojom::SurfaceType type); | 48 mus::mojom::SurfaceType type); |
50 | 49 |
51 private: | 50 private: |
52 typedef std::map<mus::WindowTreeConnection*, PerConnectionState*> | 51 typedef std::map<mus::WindowTreeClient*, PerClientState*> ClientToStateMap; |
53 ConnectionToStateMap; | |
54 | 52 |
55 friend class base::RefCounted<PerConnectionState>; | 53 friend class base::RefCounted<PerClientState>; |
56 | 54 |
57 PerConnectionState(shell::Connector* connector, | 55 PerClientState(shell::Connector* connector, |
58 mus::WindowTreeConnection* connection); | 56 mus::WindowTreeClient* client); |
59 ~PerConnectionState(); | 57 ~PerClientState(); |
60 | 58 |
61 void Init(); | 59 void Init(); |
62 | 60 |
63 static base::LazyInstance< | 61 static base::LazyInstance< |
64 base::ThreadLocalPointer<ConnectionToStateMap>>::Leaky window_states; | 62 base::ThreadLocalPointer<ClientToStateMap>>::Leaky window_states; |
65 | 63 |
66 shell::Connector* connector_; | 64 shell::Connector* connector_; |
67 mus::WindowTreeConnection* connection_; | 65 mus::WindowTreeClient* client_; |
68 | 66 |
69 // Set of state needed to create an OutputSurface. | 67 // Set of state needed to create an OutputSurface. |
70 mus::mojom::GpuPtr gpu_; | 68 mus::mojom::GpuPtr gpu_; |
71 | 69 |
72 DISALLOW_COPY_AND_ASSIGN(PerConnectionState); | 70 DISALLOW_COPY_AND_ASSIGN(PerClientState); |
73 }; | 71 }; |
74 | 72 |
75 // static | 73 // static |
76 base::LazyInstance<base::ThreadLocalPointer< | 74 base::LazyInstance<base::ThreadLocalPointer< |
77 SurfaceBinding::PerConnectionState::ConnectionToStateMap>>::Leaky | 75 SurfaceBinding::PerClientState::ClientToStateMap>>::Leaky |
78 SurfaceBinding::PerConnectionState::window_states; | 76 SurfaceBinding::PerClientState::window_states; |
79 | 77 |
80 // static | 78 // static |
81 SurfaceBinding::PerConnectionState* SurfaceBinding::PerConnectionState::Get( | 79 SurfaceBinding::PerClientState* SurfaceBinding::PerClientState::Get( |
82 shell::Connector* connector, | 80 shell::Connector* connector, |
83 mus::WindowTreeConnection* connection) { | 81 mus::WindowTreeClient* client) { |
84 ConnectionToStateMap* window_map = window_states.Pointer()->Get(); | 82 ClientToStateMap* window_map = window_states.Pointer()->Get(); |
85 if (!window_map) { | 83 if (!window_map) { |
86 window_map = new ConnectionToStateMap; | 84 window_map = new ClientToStateMap; |
87 window_states.Pointer()->Set(window_map); | 85 window_states.Pointer()->Set(window_map); |
88 } | 86 } |
89 if (!(*window_map)[connection]) { | 87 if (!(*window_map)[client]) { |
90 (*window_map)[connection] = new PerConnectionState(connector, connection); | 88 (*window_map)[client] = new PerClientState(connector, client); |
91 (*window_map)[connection]->Init(); | 89 (*window_map)[client]->Init(); |
92 } | 90 } |
93 return (*window_map)[connection]; | 91 return (*window_map)[client]; |
94 } | 92 } |
95 | 93 |
96 std::unique_ptr<cc::OutputSurface> | 94 std::unique_ptr<cc::OutputSurface> |
97 SurfaceBinding::PerConnectionState::CreateOutputSurface( | 95 SurfaceBinding::PerClientState::CreateOutputSurface( |
98 mus::Window* window, | 96 mus::Window* window, |
99 mus::mojom::SurfaceType surface_type) { | 97 mus::mojom::SurfaceType surface_type) { |
100 if (gpu_.encountered_error()) | 98 if (gpu_.encountered_error()) |
101 return nullptr; | 99 return nullptr; |
102 // TODO(sky): figure out lifetime here. Do I need to worry about the return | 100 // TODO(sky): figure out lifetime here. Do I need to worry about the return |
103 // value outliving this? | 101 // value outliving this? |
104 mus::mojom::CommandBufferPtr cb; | 102 mus::mojom::CommandBufferPtr cb; |
105 gpu_->CreateOffscreenGLES2Context(GetProxy(&cb)); | 103 gpu_->CreateOffscreenGLES2Context(GetProxy(&cb)); |
106 | 104 |
107 scoped_refptr<cc::ContextProvider> context_provider( | 105 scoped_refptr<cc::ContextProvider> context_provider( |
108 new mus::ContextProvider(cb.PassInterface().PassHandle())); | 106 new mus::ContextProvider(cb.PassInterface().PassHandle())); |
109 return base::WrapUnique(new mus::OutputSurface( | 107 return base::WrapUnique(new mus::OutputSurface( |
110 context_provider, window->RequestSurface(surface_type))); | 108 context_provider, window->RequestSurface(surface_type))); |
111 } | 109 } |
112 | 110 |
113 SurfaceBinding::PerConnectionState::PerConnectionState( | 111 SurfaceBinding::PerClientState::PerClientState( |
114 shell::Connector* connector, | 112 shell::Connector* connector, |
115 mus::WindowTreeConnection* connection) | 113 mus::WindowTreeClient* client) |
116 : connector_(connector), connection_(connection) {} | 114 : connector_(connector), client_(client) {} |
117 | 115 |
118 SurfaceBinding::PerConnectionState::~PerConnectionState() { | 116 SurfaceBinding::PerClientState::~PerClientState() { |
119 ConnectionToStateMap* window_map = window_states.Pointer()->Get(); | 117 ClientToStateMap* window_map = window_states.Pointer()->Get(); |
120 DCHECK(window_map); | 118 DCHECK(window_map); |
121 DCHECK_EQ(this, (*window_map)[connection_]); | 119 DCHECK_EQ(this, (*window_map)[client_]); |
122 window_map->erase(connection_); | 120 window_map->erase(client_); |
123 if (window_map->empty()) { | 121 if (window_map->empty()) { |
124 delete window_map; | 122 delete window_map; |
125 window_states.Pointer()->Set(nullptr); | 123 window_states.Pointer()->Set(nullptr); |
126 } | 124 } |
127 } | 125 } |
128 | 126 |
129 void SurfaceBinding::PerConnectionState::Init() { | 127 void SurfaceBinding::PerClientState::Init() { |
130 connector_->ConnectToInterface("mojo:mus", &gpu_); | 128 connector_->ConnectToInterface("mojo:mus", &gpu_); |
131 | 129 |
132 // TODO(sad): If connection is lost (e.g. if gpu crashes), then the | 130 // TODO(sad): If service connection is lost (e.g. if gpu crashes), then the |
133 // connections need to be restored. https://crbug.com/613366 | 131 // clients need to be restored. https://crbug.com/613366 |
134 // TODO(rockot|yzshen): It is necessary to install a connection-error handler, | 132 // TODO(rockot|yzshen): It is necessary to install a connection-error handler, |
135 // even if the handler doesn't actually do anything. https://crbug.com/613371 | 133 // even if the handler doesn't actually do anything. https://crbug.com/613371 |
136 gpu_.set_connection_error_handler([]{}); | 134 gpu_.set_connection_error_handler([]{}); |
137 } | 135 } |
138 | 136 |
139 // SurfaceBinding -------------------------------------------------------------- | 137 // SurfaceBinding -------------------------------------------------------------- |
140 | 138 |
141 SurfaceBinding::SurfaceBinding(shell::Connector* connector, | 139 SurfaceBinding::SurfaceBinding(shell::Connector* connector, |
142 mus::Window* window, | 140 mus::Window* window, |
143 mus::mojom::SurfaceType surface_type) | 141 mus::mojom::SurfaceType surface_type) |
144 : window_(window), | 142 : window_(window), |
145 surface_type_(surface_type), | 143 surface_type_(surface_type), |
146 state_(PerConnectionState::Get(connector, window->connection())) {} | 144 state_(PerClientState::Get(connector, window->window_tree())) {} |
147 | 145 |
148 SurfaceBinding::~SurfaceBinding() {} | 146 SurfaceBinding::~SurfaceBinding() {} |
149 | 147 |
150 std::unique_ptr<cc::OutputSurface> SurfaceBinding::CreateOutputSurface() { | 148 std::unique_ptr<cc::OutputSurface> SurfaceBinding::CreateOutputSurface() { |
151 return state_->CreateOutputSurface(window_, surface_type_); | 149 return state_->CreateOutputSurface(window_, surface_type_); |
152 } | 150 } |
153 | 151 |
154 } // namespace views | 152 } // namespace views |
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