OLD | NEW |
1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ | 5 #ifndef ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ |
6 #define ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ | 6 #define ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ |
7 | 7 |
8 #include "ash/wm/common/ash_wm_common_export.h" | 8 #include "ash/ash_export.h" |
9 #include "base/macros.h" | 9 #include "base/macros.h" |
10 #include "base/time/time.h" | 10 #include "base/time/time.h" |
11 #include "ui/gfx/geometry/point.h" | 11 #include "ui/gfx/geometry/point.h" |
12 | 12 |
13 namespace ash { | 13 namespace ash { |
14 | 14 |
15 // TwoStepEdgeCycler is responsible for cycling between two modes when the mouse | 15 // TwoStepEdgeCycler is responsible for cycling between two modes when the mouse |
16 // is at the edge of the workspace. The cycler does not loop so it is impossible | 16 // is at the edge of the workspace. The cycler does not loop so it is impossible |
17 // to get back to the first mode once the second mode is reached. | 17 // to get back to the first mode once the second mode is reached. |
18 // TwoStepEdgeCycler should be destroyed once the mouse moves off the edge of | 18 // TwoStepEdgeCycler should be destroyed once the mouse moves off the edge of |
19 // the workspace. | 19 // the workspace. |
20 class ASH_WM_COMMON_EXPORT TwoStepEdgeCycler { | 20 class ASH_EXPORT TwoStepEdgeCycler { |
21 public: | 21 public: |
22 // The direction in which a mouse should travel to switch mode. | 22 // The direction in which a mouse should travel to switch mode. |
23 enum Direction { DIRECTION_LEFT, DIRECTION_RIGHT }; | 23 enum Direction { DIRECTION_LEFT, DIRECTION_RIGHT }; |
24 | 24 |
25 explicit TwoStepEdgeCycler(const gfx::Point& start, Direction direction); | 25 explicit TwoStepEdgeCycler(const gfx::Point& start, Direction direction); |
26 ~TwoStepEdgeCycler(); | 26 ~TwoStepEdgeCycler(); |
27 | 27 |
28 // Update which mode should be used as a result of a mouse / touch move. | 28 // Update which mode should be used as a result of a mouse / touch move. |
29 // |location| is the location of the event. | 29 // |location| is the location of the event. |
30 void OnMove(const gfx::Point& location); | 30 void OnMove(const gfx::Point& location); |
(...skipping 21 matching lines...) Expand all Loading... |
52 | 52 |
53 // Determines a preferred movement direction that we are watching. | 53 // Determines a preferred movement direction that we are watching. |
54 Direction direction_; | 54 Direction direction_; |
55 | 55 |
56 DISALLOW_COPY_AND_ASSIGN(TwoStepEdgeCycler); | 56 DISALLOW_COPY_AND_ASSIGN(TwoStepEdgeCycler); |
57 }; | 57 }; |
58 | 58 |
59 } // namespace ash | 59 } // namespace ash |
60 | 60 |
61 #endif // ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ | 61 #endif // ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ |
OLD | NEW |