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Side by Side Diff: ash/wm/common/workspace/two_step_edge_cycler.h

Issue 2018753003: Moves ash/wm/common back into ash (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: remove BUILD.gn again Created 4 years, 6 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ 5 #ifndef ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_
6 #define ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ 6 #define ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_
7 7
8 #include "ash/wm/common/ash_wm_common_export.h" 8 #include "ash/ash_export.h"
9 #include "base/macros.h" 9 #include "base/macros.h"
10 #include "base/time/time.h" 10 #include "base/time/time.h"
11 #include "ui/gfx/geometry/point.h" 11 #include "ui/gfx/geometry/point.h"
12 12
13 namespace ash { 13 namespace ash {
14 14
15 // TwoStepEdgeCycler is responsible for cycling between two modes when the mouse 15 // TwoStepEdgeCycler is responsible for cycling between two modes when the mouse
16 // is at the edge of the workspace. The cycler does not loop so it is impossible 16 // is at the edge of the workspace. The cycler does not loop so it is impossible
17 // to get back to the first mode once the second mode is reached. 17 // to get back to the first mode once the second mode is reached.
18 // TwoStepEdgeCycler should be destroyed once the mouse moves off the edge of 18 // TwoStepEdgeCycler should be destroyed once the mouse moves off the edge of
19 // the workspace. 19 // the workspace.
20 class ASH_WM_COMMON_EXPORT TwoStepEdgeCycler { 20 class ASH_EXPORT TwoStepEdgeCycler {
21 public: 21 public:
22 // The direction in which a mouse should travel to switch mode. 22 // The direction in which a mouse should travel to switch mode.
23 enum Direction { DIRECTION_LEFT, DIRECTION_RIGHT }; 23 enum Direction { DIRECTION_LEFT, DIRECTION_RIGHT };
24 24
25 explicit TwoStepEdgeCycler(const gfx::Point& start, Direction direction); 25 explicit TwoStepEdgeCycler(const gfx::Point& start, Direction direction);
26 ~TwoStepEdgeCycler(); 26 ~TwoStepEdgeCycler();
27 27
28 // Update which mode should be used as a result of a mouse / touch move. 28 // Update which mode should be used as a result of a mouse / touch move.
29 // |location| is the location of the event. 29 // |location| is the location of the event.
30 void OnMove(const gfx::Point& location); 30 void OnMove(const gfx::Point& location);
(...skipping 21 matching lines...) Expand all
52 52
53 // Determines a preferred movement direction that we are watching. 53 // Determines a preferred movement direction that we are watching.
54 Direction direction_; 54 Direction direction_;
55 55
56 DISALLOW_COPY_AND_ASSIGN(TwoStepEdgeCycler); 56 DISALLOW_COPY_AND_ASSIGN(TwoStepEdgeCycler);
57 }; 57 };
58 58
59 } // namespace ash 59 } // namespace ash
60 60
61 #endif // ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_ 61 #endif // ASH_WM_COMMON_WORKSPACE_TWO_STEP_EDGE_CYCLER_H_
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