OLD | NEW |
1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef ASH_WM_COMMON_WINDOW_POSITIONING_UTILS_H_ | 5 #ifndef ASH_WM_COMMON_WINDOW_POSITIONING_UTILS_H_ |
6 #define ASH_WM_COMMON_WINDOW_POSITIONING_UTILS_H_ | 6 #define ASH_WM_COMMON_WINDOW_POSITIONING_UTILS_H_ |
7 | 7 |
8 #include "ash/wm/common/ash_wm_common_export.h" | 8 #include "ash/ash_export.h" |
9 | 9 |
10 namespace gfx { | 10 namespace gfx { |
11 class Rect; | 11 class Rect; |
12 class Size; | 12 class Size; |
13 } | 13 } |
14 | 14 |
15 namespace ash { | 15 namespace ash { |
16 namespace wm { | 16 namespace wm { |
17 | 17 |
18 class WmWindow; | 18 class WmWindow; |
19 | 19 |
20 // We force at least this many DIPs for any window on the screen. | 20 // We force at least this many DIPs for any window on the screen. |
21 const int kMinimumOnScreenArea = 25; | 21 const int kMinimumOnScreenArea = 25; |
22 | 22 |
23 // Adjusts |bounds| so that the size does not exceed |max_size|. | 23 // Adjusts |bounds| so that the size does not exceed |max_size|. |
24 ASH_WM_COMMON_EXPORT void AdjustBoundsSmallerThan(const gfx::Size& max_size, | 24 ASH_EXPORT void AdjustBoundsSmallerThan(const gfx::Size& max_size, |
25 gfx::Rect* bounds); | 25 gfx::Rect* bounds); |
26 | 26 |
27 // Move the given bounds inside the given |visible_area| in parent coordinates, | 27 // Move the given bounds inside the given |visible_area| in parent coordinates, |
28 // including a safety margin given by |min_width| and |min_height|. | 28 // including a safety margin given by |min_width| and |min_height|. |
29 // This also ensures that the top of the bounds is visible. | 29 // This also ensures that the top of the bounds is visible. |
30 ASH_WM_COMMON_EXPORT void AdjustBoundsToEnsureWindowVisibility( | 30 ASH_EXPORT void AdjustBoundsToEnsureWindowVisibility( |
31 const gfx::Rect& visible_area, | 31 const gfx::Rect& visible_area, |
32 int min_width, | 32 int min_width, |
33 int min_height, | 33 int min_height, |
34 gfx::Rect* bounds); | 34 gfx::Rect* bounds); |
35 | 35 |
36 // Move the given bounds inside the given |visible_area| in parent coordinates, | 36 // Move the given bounds inside the given |visible_area| in parent coordinates, |
37 // including a safety margin given by |kMinimumOnScreenArea|. | 37 // including a safety margin given by |kMinimumOnScreenArea|. |
38 // This also ensures that the top of the bounds is visible. | 38 // This also ensures that the top of the bounds is visible. |
39 ASH_WM_COMMON_EXPORT void AdjustBoundsToEnsureMinimumWindowVisibility( | 39 ASH_EXPORT void AdjustBoundsToEnsureMinimumWindowVisibility( |
40 const gfx::Rect& visible_area, | 40 const gfx::Rect& visible_area, |
41 gfx::Rect* bounds); | 41 gfx::Rect* bounds); |
42 | 42 |
43 // Returns the bounds of a left snapped window with default width in parent | 43 // Returns the bounds of a left snapped window with default width in parent |
44 // coordinates. | 44 // coordinates. |
45 ASH_WM_COMMON_EXPORT gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent( | 45 ASH_EXPORT gfx::Rect GetDefaultLeftSnappedWindowBoundsInParent( |
46 WmWindow* window); | 46 WmWindow* window); |
47 | 47 |
48 // Returns the bounds of a right snapped window with default width in parent | 48 // Returns the bounds of a right snapped window with default width in parent |
49 // coordinates. | 49 // coordinates. |
50 ASH_WM_COMMON_EXPORT gfx::Rect GetDefaultRightSnappedWindowBoundsInParent( | 50 ASH_EXPORT gfx::Rect GetDefaultRightSnappedWindowBoundsInParent( |
51 WmWindow* window); | 51 WmWindow* window); |
52 | 52 |
53 } // namespace wm | 53 } // namespace wm |
54 } // namespace ash | 54 } // namespace ash |
55 | 55 |
56 #endif // ASH_WM_COMMON_WINDOW_POSITIONING_UTILS_H_ | 56 #endif // ASH_WM_COMMON_WINDOW_POSITIONING_UTILS_H_ |
OLD | NEW |