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1 /* | |
2 * Copyright 2015 Google Inc. | |
3 * | |
4 * Use of this source code is governed by a BSD-style license that can be | |
5 * found in the LICENSE file. | |
6 */ | |
7 | |
8 #ifndef VisualStreamTimingModule_DEFINED | |
9 #define VisualStreamTimingModule_DEFINED | |
10 | |
11 #include "VisualModule.h" | |
12 | |
13 #include "TimingStateMachine.h" | |
14 #include "VisualBench.h" | |
15 #include "VisualBenchmarkStream.h" | |
16 | |
17 class SkCanvas; | |
18 | |
19 /* | |
20 * VisualStreamTimingModule is the base class for modules which want to time a s
tream of Benchmarks. | |
21 * | |
22 * Subclasses should implement renderFrame, which is called for each frame, and
timingFinished, | |
23 * which is called when a sample has finished timing. | |
24 */ | |
25 class VisualStreamTimingModule : public VisualModule { | |
26 public: | |
27 VisualStreamTimingModule(VisualBench* owner); | |
28 void draw(SkCanvas* canvas) override; | |
29 | |
30 private: | |
31 virtual void renderFrame(SkCanvas*, Benchmark*, int loops)=0; | |
32 | |
33 // subclasses should return true to advance the stream | |
34 virtual bool timingFinished(Benchmark*, int loops, double measurement)=0; | |
35 | |
36 inline void handleInitState(SkCanvas*); | |
37 inline void handleTimingEvent(SkCanvas*, TimingStateMachine::ParentEvents); | |
38 | |
39 TimingStateMachine fTSM; | |
40 SkAutoTDelete<VisualBenchmarkStream> fBenchmarkStream; | |
41 enum InitState { | |
42 kNone_InitState, | |
43 kReset_InitState, | |
44 kNewBenchmark_InitState, | |
45 }; | |
46 InitState fInitState; | |
47 | |
48 // support framework | |
49 VisualBench* fOwner; | |
50 | |
51 typedef VisualModule INHERITED; | |
52 }; | |
53 | |
54 #endif | |
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