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| 1 /* | |
| 2 * Copyright 2015 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 * | |
| 7 */ | |
| 8 | |
| 9 #ifndef VisualModule_DEFINED | |
| 10 #define VisualModule_DEFINED | |
| 11 | |
| 12 #include "SkRefCnt.h" | |
| 13 | |
| 14 class SkCanvas; | |
| 15 | |
| 16 /* | |
| 17 * VisualModule is the base class for all of the various types of activities Vis
ualBench supports. | |
| 18 * | |
| 19 * The common theme tying these all together is they need to display an image to
the screen. Later, | |
| 20 * on we some modules will also be interactive | |
| 21 */ | |
| 22 class VisualModule : public SkRefCnt { | |
| 23 public: | |
| 24 virtual ~VisualModule() {} | |
| 25 | |
| 26 virtual void draw(SkCanvas* canvas)=0; | |
| 27 | |
| 28 virtual bool onHandleChar(SkUnichar unichar) = 0; | |
| 29 | |
| 30 private: | |
| 31 typedef SkRefCnt INHERITED; | |
| 32 }; | |
| 33 | |
| 34 #endif | |
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