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| 1 /* | |
| 2 * Copyright 2015 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 */ | |
| 7 | |
| 8 #include "VisualDebugModule.h" | |
| 9 | |
| 10 #include "SkCanvas.h" | |
| 11 | |
| 12 VisualDebugModule::VisualDebugModule(VisualBench* owner) | |
| 13 : fState(kInit_State) | |
| 14 , fIndex(0) | |
| 15 , fOwner(owner) { | |
| 16 // VisualDebugModule only really makes sense for SKPs | |
| 17 fBenchmarkStream.reset(new VisualBenchmarkStream(owner->getSurfaceProps(), t
rue)); | |
| 18 } | |
| 19 | |
| 20 bool VisualDebugModule::advanceIfNecessary(SkCanvas* canvas) { | |
| 21 Benchmark* benchmark = fBenchmarkStream->current(); | |
| 22 switch (fState) { | |
| 23 case kInit_State: { | |
| 24 // setup new benchmark | |
| 25 benchmark->delayedSetup(); | |
| 26 fOwner->clear(canvas, SK_ColorWHITE, 3); | |
| 27 benchmark->preTimingHooks(canvas); | |
| 28 | |
| 29 // reset debug canvas | |
| 30 SkIPoint size = benchmark->getSize(); | |
| 31 fDebugCanvas.reset(new SkDebugCanvas(size.fX, size.fY)); | |
| 32 | |
| 33 // pour benchmark into canvas | |
| 34 benchmark->draw(1, fDebugCanvas); | |
| 35 fIndex = fDebugCanvas->getSize() - 1; | |
| 36 fState = kPlay_State; | |
| 37 break; | |
| 38 } | |
| 39 case kPlay_State: break; | |
| 40 case kNext_State: | |
| 41 // cleanup after the last SKP | |
| 42 benchmark->postTimingHooks(canvas); | |
| 43 fOwner->reset(); | |
| 44 if (!fBenchmarkStream->next()) { | |
| 45 SkDebugf("Exiting VisualBench successfully\n"); | |
| 46 fOwner->closeWindow(); | |
| 47 return false; | |
| 48 } | |
| 49 fState = kInit_State; | |
| 50 break; | |
| 51 } | |
| 52 return true; | |
| 53 } | |
| 54 | |
| 55 void VisualDebugModule::draw(SkCanvas* canvas) { | |
| 56 if (!fBenchmarkStream->current() || !this->advanceIfNecessary(canvas)) { | |
| 57 return; | |
| 58 } | |
| 59 | |
| 60 fDebugCanvas->drawTo(canvas, fIndex); | |
| 61 canvas->flush(); | |
| 62 fOwner->present(); | |
| 63 } | |
| 64 | |
| 65 bool VisualDebugModule::onHandleChar(SkUnichar c) { | |
| 66 switch (c) { | |
| 67 case ' ': fState = kNext_State; break; | |
| 68 case 'a': fIndex = (fIndex + 1) % (fDebugCanvas->getSize() - 1); break; | |
| 69 case 's': fIndex = fIndex <= 0 ? fDebugCanvas->getSize() - 1 : fIndex -
1; break; | |
| 70 default: break; | |
| 71 } | |
| 72 | |
| 73 return true; | |
| 74 } | |
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