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| 1 /* | |
| 2 * Copyright 2015 Google Inc. | |
| 3 * | |
| 4 * Use of this source code is governed by a BSD-style license that can be | |
| 5 * found in the LICENSE file. | |
| 6 * | |
| 7 */ | |
| 8 | |
| 9 #include <VisualBench/VisualBenchmarkStream.h> | |
| 10 #include <VisualBench/WrappedBenchmark.h> | |
| 11 #include "GMBench.h" | |
| 12 #include "SkOSFile.h" | |
| 13 #include "SkPath.h" | |
| 14 #include "SkPictureRecorder.h" | |
| 15 #include "SkStream.h" | |
| 16 #include "sk_tool_utils.h" | |
| 17 #include "VisualFlags.h" | |
| 18 #include "VisualSKPBench.h" | |
| 19 | |
| 20 #if SK_SUPPORT_GPU | |
| 21 #include "GrContext.h" | |
| 22 #endif | |
| 23 | |
| 24 DEFINE_string2(match, m, nullptr, | |
| 25 "[~][^]substring[$] [...] of bench name to run.\n" | |
| 26 "Multiple matches may be separated by spaces.\n" | |
| 27 "~ causes a matching bench to always be skipped\n" | |
| 28 "^ requires the start of the bench to match\n" | |
| 29 "$ requires the end of the bench to match\n" | |
| 30 "^ and $ requires an exact match\n" | |
| 31 "If a bench does not match any list entry,\n" | |
| 32 "it is skipped unless some list entry starts with ~"); | |
| 33 DEFINE_string(skps, "skps", "Directory to read skps from."); | |
| 34 DEFINE_bool(warmup, true, "Include a warmup bench? (Excluding the warmup may com
promise results)"); | |
| 35 | |
| 36 // We draw a big nonAA path to warmup the gpu / cpu | |
| 37 #include "SkPerlinNoiseShader.h" | |
| 38 class WarmupBench : public Benchmark { | |
| 39 public: | |
| 40 WarmupBench() { | |
| 41 sk_tool_utils::make_big_path(fPath); | |
| 42 fPerlinRect = SkRect::MakeLTRB(0., 0., 400., 400.); | |
| 43 } | |
| 44 private: | |
| 45 const char* onGetName() override { return "warmupbench"; } | |
| 46 SkIPoint onGetSize() override { | |
| 47 int w = SkScalarCeilToInt(SkTMax(fPath.getBounds().right(), fPerlinRect.
right())); | |
| 48 int h = SkScalarCeilToInt(SkTMax(fPath.getBounds().bottom(), fPerlinRect
.bottom())); | |
| 49 return SkIPoint::Make(w, h); | |
| 50 } | |
| 51 void onDraw(int loops, SkCanvas* canvas) override { | |
| 52 // We draw a big path to warm up the cpu, and then use perlin noise shad
er to warm up the | |
| 53 // gpu | |
| 54 SkPaint paint; | |
| 55 paint.setStyle(SkPaint::kStroke_Style); | |
| 56 paint.setStrokeWidth(2); | |
| 57 | |
| 58 SkPaint perlinPaint; | |
| 59 perlinPaint.setShader(SkPerlinNoiseShader::MakeTurbulence(0.1f, 0.1f, 1,
0, nullptr)); | |
| 60 for (int i = 0; i < loops; i++) { | |
| 61 canvas->drawPath(fPath, paint); | |
| 62 canvas->drawRect(fPerlinRect, perlinPaint); | |
| 63 #if SK_SUPPORT_GPU | |
| 64 // Ensure the GrContext doesn't batch across draw loops. | |
| 65 if (GrContext* context = canvas->getGrContext()) { | |
| 66 context->flush(); | |
| 67 } | |
| 68 #endif | |
| 69 } | |
| 70 } | |
| 71 SkPath fPath; | |
| 72 SkRect fPerlinRect; | |
| 73 }; | |
| 74 | |
| 75 VisualBenchmarkStream::VisualBenchmarkStream(const SkSurfaceProps& surfaceProps,
bool justSKP) | |
| 76 : fSurfaceProps(surfaceProps) | |
| 77 , fBenches(BenchRegistry::Head()) | |
| 78 , fGMs(skiagm::GMRegistry::Head()) | |
| 79 , fSourceType(nullptr) | |
| 80 , fBenchType(nullptr) | |
| 81 , fCurrentSKP(0) | |
| 82 , fIsWarmedUp(false) { | |
| 83 for (int i = 0; i < FLAGS_skps.count(); i++) { | |
| 84 if (SkStrEndsWith(FLAGS_skps[i], ".skp")) { | |
| 85 fSKPs.push_back() = FLAGS_skps[i]; | |
| 86 } else { | |
| 87 SkOSFile::Iter it(FLAGS_skps[i], ".skp"); | |
| 88 SkString path; | |
| 89 while (it.next(&path)) { | |
| 90 fSKPs.push_back() = SkOSPath::Join(FLAGS_skps[0], path.c_str()); | |
| 91 } | |
| 92 } | |
| 93 } | |
| 94 | |
| 95 if (justSKP) { | |
| 96 fGMs = nullptr; | |
| 97 fBenches = nullptr; | |
| 98 } | |
| 99 | |
| 100 // seed with an initial benchmark | |
| 101 // NOTE the initial benchmark will not have preTimingHooks called, but that
is okay because | |
| 102 // it is the warmupbench | |
| 103 this->next(); | |
| 104 } | |
| 105 | |
| 106 sk_sp<SkPicture> VisualBenchmarkStream::ReadPicture(const char path[]) { | |
| 107 // Not strictly necessary, as it will be checked again later, | |
| 108 // but helps to avoid a lot of pointless work if we're going to skip it. | |
| 109 if (SkCommandLineFlags::ShouldSkip(FLAGS_match, path)) { | |
| 110 return nullptr; | |
| 111 } | |
| 112 | |
| 113 SkAutoTDelete<SkStream> stream(SkStream::NewFromFile(path)); | |
| 114 if (stream.get() == nullptr) { | |
| 115 SkDebugf("Could not read %s.\n", path); | |
| 116 return nullptr; | |
| 117 } | |
| 118 | |
| 119 auto pic = SkPicture::MakeFromStream(stream.get()); | |
| 120 if (!pic) { | |
| 121 SkDebugf("Could not read %s as an SkPicture.\n", path); | |
| 122 } | |
| 123 return pic; | |
| 124 } | |
| 125 | |
| 126 Benchmark* VisualBenchmarkStream::next() { | |
| 127 Benchmark* bench; | |
| 128 if (FLAGS_warmup && !fIsWarmedUp) { | |
| 129 fIsWarmedUp = true; | |
| 130 bench = new WarmupBench; | |
| 131 } else { | |
| 132 // skips non matching benches | |
| 133 while ((bench = this->innerNext()) && | |
| 134 (SkCommandLineFlags::ShouldSkip(FLAGS_match, bench->getUniqueName
()) || | |
| 135 !bench->isSuitableFor(Benchmark::kGPU_Backend))) { | |
| 136 bench->unref(); | |
| 137 } | |
| 138 } | |
| 139 | |
| 140 // TODO move this all to --config | |
| 141 if (bench && FLAGS_cpu) { | |
| 142 bench = new CpuWrappedBenchmark(fSurfaceProps, bench); | |
| 143 } else if (bench && FLAGS_offscreen) { | |
| 144 bench = new GpuWrappedBenchmark(fSurfaceProps, bench, FLAGS_msaa); | |
| 145 } | |
| 146 | |
| 147 fBenchmark.reset(bench); | |
| 148 return fBenchmark; | |
| 149 } | |
| 150 | |
| 151 Benchmark* VisualBenchmarkStream::innerNext() { | |
| 152 while (fBenches) { | |
| 153 Benchmark* bench = fBenches->factory()(nullptr); | |
| 154 fBenches = fBenches->next(); | |
| 155 if (bench->isVisual()) { | |
| 156 fSourceType = "bench"; | |
| 157 fBenchType = "micro"; | |
| 158 return bench; | |
| 159 } | |
| 160 bench->unref(); | |
| 161 } | |
| 162 | |
| 163 while (fGMs) { | |
| 164 SkAutoTDelete<skiagm::GM> gm(fGMs->factory()(nullptr)); | |
| 165 fGMs = fGMs->next(); | |
| 166 if (gm->runAsBench()) { | |
| 167 fSourceType = "gm"; | |
| 168 fBenchType = "micro"; | |
| 169 return new GMBench(gm.release()); | |
| 170 } | |
| 171 } | |
| 172 | |
| 173 // Render skps | |
| 174 while (fCurrentSKP < fSKPs.count()) { | |
| 175 const SkString& path = fSKPs[fCurrentSKP++]; | |
| 176 sk_sp<SkPicture> pic = ReadPicture(path.c_str()); | |
| 177 if (!pic) { | |
| 178 continue; | |
| 179 } | |
| 180 | |
| 181 SkString name = SkOSPath::Basename(path.c_str()); | |
| 182 fSourceType = "skp"; | |
| 183 fBenchType = "playback"; | |
| 184 return new VisualSKPBench(name.c_str(), pic.get()); | |
| 185 } | |
| 186 | |
| 187 return nullptr; | |
| 188 } | |
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