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Unified Diff: content/browser/renderer_host/compositor_impl_android.cc

Issue 20185002: ContextProvider in OutputSurface (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: contextprovider: android Created 7 years, 4 months ago
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Index: content/browser/renderer_host/compositor_impl_android.cc
diff --git a/content/browser/renderer_host/compositor_impl_android.cc b/content/browser/renderer_host/compositor_impl_android.cc
index 94ab1393c847f00e27463f931fdf3503a3250741..4c7da89bb2f49d7fb71e1f9704f92581d9c9ef0f 100644
--- a/content/browser/renderer_host/compositor_impl_android.cc
+++ b/content/browser/renderer_host/compositor_impl_android.cc
@@ -358,6 +358,46 @@ bool CompositorImpl::CopyTextureToBitmap(WebKit::WebGLId texture_id,
return true;
}
+static scoped_ptr<WebKit::WebGraphicsContext3D> CreateInProcessViewContext(
+ const WebKit::WebGraphicsContext3D::Attributes attributes
+ ANativeWindow* window) {
+ using webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl;
+ return WebGraphicsContext3DInProcessCommandBufferImpl::CreateViewContext(
+ attributes, window).PassAs<WebKit::WebGraphicsContext3D>();
+}
+
+static scoped_ptr<WebKit::WebGraphicsContext3D> CreateGpuProcessViewContext(
+ const WebKit::WebGraphicsContext3D::Attributes attributes
+ int surface_id) {
+ GpuChannelHostFactory* factory = BrowserGpuChannelHostFactory::instance();
+ GURL url("chrome://gpu/Compositor::createContext3D");
+ scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context(
+ new WebGraphicsContext3DCommandBufferImpl(surface_id_,
+ url,
+ factory,
+ weak_factory_.GetWeakPtr()));
+ static const size_t kBytesPerPixel = 4;
+ gfx::DeviceDisplayInfo display_info;
+ size_t full_screen_texture_size_in_bytes =
+ display_info.GetDisplayHeight() *
+ display_info.GetDisplayWidth() *
+ kBytesPerPixel;
+ if (!context->Initialize(
+ attrs,
+ false,
+ CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE,
+ 64 * 1024, // command buffer size
+ std::min(full_screen_texture_size_in_bytes,
+ kDefaultStartTransferBufferSize),
+ kDefaultMinTransferBufferSize,
+ std::min(3 * full_screen_texture_size_in_bytes,
+ kDefaultMaxTransferBufferSize))) {
+ LOG(ERROR) << "Failed to create 3D context for compositor.";
+ return scoped_ptr<WebKit::WebGraphicsContext3D>();
+ }
+ return context.PassAs<WebKit::WebGraphicsContext3D>();
+}
+
scoped_ptr<cc::OutputSurface> CompositorImpl::CreateOutputSurface(
bool fallback) {
WebKit::WebGraphicsContext3D::Attributes attrs;
@@ -365,47 +405,29 @@ scoped_ptr<cc::OutputSurface> CompositorImpl::CreateOutputSurface(
attrs.noAutomaticFlushes = true;
if (g_use_direct_gl) {
- scoped_ptr<WebKit::WebGraphicsContext3D> context(
- webkit::gpu::WebGraphicsContext3DInProcessCommandBufferImpl::
- CreateViewContext(attrs, window_));
- if (!window_) {
- return scoped_ptr<cc::OutputSurface>(
- new DirectOutputSurface(context.Pass()));
- }
+ scoped_refptr<webkit::gpu::ContextProviderInProcess> context_provider =
+ webkit::gpu::ContextProviderInProcess::Create(
+ base::Bind(&CreateInProcessViewContext, attrs, window_));
+
+ scoped_ptr<cc::OutputSurface> output_surface;
+ if (!window_)
+ output_surface.reset(new DirectOutputSurface(context_provider));
+ else
+ output_surface.reset(new cc::OutputSurface(context_provider));
+ return output_surface.Pass();
+ }
- return make_scoped_ptr(new cc::OutputSurface(context.Pass()));
- } else {
- DCHECK(window_ && surface_id_);
- GpuChannelHostFactory* factory = BrowserGpuChannelHostFactory::instance();
- GURL url("chrome://gpu/Compositor::createContext3D");
- scoped_ptr<WebGraphicsContext3DCommandBufferImpl> context(
- new WebGraphicsContext3DCommandBufferImpl(surface_id_,
- url,
- factory,
- weak_factory_.GetWeakPtr()));
- static const size_t kBytesPerPixel = 4;
- gfx::DeviceDisplayInfo display_info;
- size_t full_screen_texture_size_in_bytes =
- display_info.GetDisplayHeight() *
- display_info.GetDisplayWidth() *
- kBytesPerPixel;
- if (!context->Initialize(
- attrs,
- false,
- CAUSE_FOR_GPU_LAUNCH_WEBGRAPHICSCONTEXT3DCOMMANDBUFFERIMPL_INITIALIZE,
- 64 * 1024, // command buffer size
- std::min(full_screen_texture_size_in_bytes,
- kDefaultStartTransferBufferSize),
- kDefaultMinTransferBufferSize,
- std::min(3 * full_screen_texture_size_in_bytes,
- kDefaultMaxTransferBufferSize))) {
- LOG(ERROR) << "Failed to create 3D context for compositor.";
- return scoped_ptr<cc::OutputSurface>();
- }
- return scoped_ptr<cc::OutputSurface>(
- new OutputSurfaceWithoutParent(
- context.PassAs<WebKit::WebGraphicsContext3D>()));
+ DCHECK(window_ && surface_id_);
+
+ scoped_refptr<ContextProviderCommandBuffer> context_provider =
+ ContextProviderCommandBuffer::Create(
+ base::Bind(&CreateGpuProcessViewContext, attrs, surface_id_));
+ if (!context_provider.get()) {
+ LOG(ERROR) << "Failed to create 3D context for compositor.";
+ return scoped_ptr<cc::OutputSurface>();
}
+ return scoped_ptr<cc::OutputSurface>(
no sievers 2013/08/14 20:41:05 Do you need to adjust the constructors for OutputS
danakj 2013/08/14 20:59:35 Oh yes, thanks. Can't get local android checkout t
danakj 2013/08/14 21:06:47 Done.
+ new OutputSurfaceWithoutParent(context_provider));
}
void CompositorImpl::OnLostResources() {

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