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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "cc/output/output_surface.h" | 5 #include "cc/output/output_surface.h" |
| 6 | 6 |
| 7 #include <set> | 7 #include <set> |
| 8 #include <string> | 8 #include <string> |
| 9 #include <vector> | 9 #include <vector> |
| 10 | 10 |
| 11 #include "base/bind.h" | 11 #include "base/bind.h" |
| 12 #include "base/debug/trace_event.h" | 12 #include "base/debug/trace_event.h" |
| 13 #include "base/logging.h" | 13 #include "base/logging.h" |
| 14 #include "base/message_loop/message_loop.h" | 14 #include "base/message_loop/message_loop.h" |
| 15 #include "base/strings/string_split.h" | 15 #include "base/strings/string_split.h" |
| 16 #include "base/strings/string_util.h" | 16 #include "base/strings/string_util.h" |
| 17 #include "cc/output/compositor_frame.h" | 17 #include "cc/output/compositor_frame.h" |
| 18 #include "cc/output/managed_memory_policy.h" | 18 #include "cc/output/managed_memory_policy.h" |
| 19 #include "cc/output/output_surface_client.h" | 19 #include "cc/output/output_surface_client.h" |
| 20 #include "cc/scheduler/delay_based_time_source.h" | 20 #include "cc/scheduler/delay_based_time_source.h" |
| 21 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" | 21 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" |
| 22 #include "third_party/WebKit/public/platform/WebGraphicsMemoryAllocation.h" | |
| 23 #include "third_party/khronos/GLES2/gl2.h" | 22 #include "third_party/khronos/GLES2/gl2.h" |
| 24 #include "third_party/khronos/GLES2/gl2ext.h" | 23 #include "third_party/khronos/GLES2/gl2ext.h" |
| 25 #include "ui/gfx/rect.h" | 24 #include "ui/gfx/rect.h" |
| 26 #include "ui/gfx/size.h" | 25 #include "ui/gfx/size.h" |
| 27 | 26 |
| 28 using std::set; | 27 using std::set; |
| 29 using std::string; | 28 using std::string; |
| 30 using std::vector; | 29 using std::vector; |
| 31 | 30 |
| 32 namespace cc { | 31 namespace cc { |
| 33 namespace { | |
| 34 | |
| 35 ManagedMemoryPolicy::PriorityCutoff ConvertPriorityCutoff( | |
| 36 WebKit::WebGraphicsMemoryAllocation::PriorityCutoff priority_cutoff) { | |
| 37 // This is simple a 1:1 map, the names differ only because the WebKit names | |
| 38 // should be to match the cc names. | |
| 39 switch (priority_cutoff) { | |
| 40 case WebKit::WebGraphicsMemoryAllocation::PriorityCutoffAllowNothing: | |
| 41 return ManagedMemoryPolicy::CUTOFF_ALLOW_NOTHING; | |
| 42 case WebKit::WebGraphicsMemoryAllocation::PriorityCutoffAllowVisibleOnly: | |
| 43 return ManagedMemoryPolicy::CUTOFF_ALLOW_REQUIRED_ONLY; | |
| 44 case WebKit::WebGraphicsMemoryAllocation:: | |
| 45 PriorityCutoffAllowVisibleAndNearby: | |
| 46 return ManagedMemoryPolicy::CUTOFF_ALLOW_NICE_TO_HAVE; | |
| 47 case WebKit::WebGraphicsMemoryAllocation::PriorityCutoffAllowEverything: | |
| 48 return ManagedMemoryPolicy::CUTOFF_ALLOW_EVERYTHING; | |
| 49 } | |
| 50 NOTREACHED(); | |
| 51 return ManagedMemoryPolicy::CUTOFF_ALLOW_NOTHING; | |
| 52 } | |
| 53 | |
| 54 } // anonymous namespace | |
| 55 | |
| 56 class OutputSurfaceCallbacks | |
| 57 : public WebKit::WebGraphicsContext3D:: | |
| 58 WebGraphicsSwapBuffersCompleteCallbackCHROMIUM, | |
| 59 public WebKit::WebGraphicsContext3D::WebGraphicsContextLostCallback, | |
| 60 public WebKit::WebGraphicsContext3D:: | |
| 61 WebGraphicsMemoryAllocationChangedCallbackCHROMIUM { | |
| 62 public: | |
| 63 explicit OutputSurfaceCallbacks(OutputSurface* client) | |
| 64 : client_(client) { | |
| 65 DCHECK(client_); | |
| 66 } | |
| 67 | |
| 68 // WK:WGC3D::WGSwapBuffersCompleteCallbackCHROMIUM implementation. | |
| 69 virtual void onSwapBuffersComplete() { client_->OnSwapBuffersComplete(NULL); } | |
| 70 | |
| 71 // WK:WGC3D::WGContextLostCallback implementation. | |
| 72 virtual void onContextLost() { client_->DidLoseOutputSurface(); } | |
| 73 | |
| 74 // WK:WGC3D::WGMemoryAllocationChangedCallbackCHROMIUM implementation. | |
| 75 virtual void onMemoryAllocationChanged( | |
| 76 WebKit::WebGraphicsMemoryAllocation allocation) { | |
| 77 ManagedMemoryPolicy policy( | |
| 78 allocation.bytesLimitWhenVisible, | |
| 79 ConvertPriorityCutoff(allocation.priorityCutoffWhenVisible), | |
| 80 allocation.bytesLimitWhenNotVisible, | |
| 81 ConvertPriorityCutoff(allocation.priorityCutoffWhenNotVisible), | |
| 82 ManagedMemoryPolicy::kDefaultNumResourcesLimit); | |
| 83 bool discard_backbuffer = !allocation.suggestHaveBackbuffer; | |
| 84 client_->SetMemoryPolicy(policy, discard_backbuffer); | |
| 85 } | |
| 86 | |
| 87 private: | |
| 88 OutputSurface* client_; | |
| 89 }; | |
| 90 | 32 |
| 91 OutputSurface::OutputSurface( | 33 OutputSurface::OutputSurface( |
| 92 scoped_ptr<WebKit::WebGraphicsContext3D> context3d) | 34 scoped_refptr<ContextProvider> context_provider) |
| 93 : context3d_(context3d.Pass()), | 35 : context_provider_(context_provider), |
| 94 has_gl_discard_backbuffer_(false), | 36 has_gl_discard_backbuffer_(false), |
| 95 has_swap_buffers_complete_callback_(false), | 37 has_swap_buffers_complete_callback_(false), |
| 96 device_scale_factor_(-1), | 38 device_scale_factor_(-1), |
| 97 weak_ptr_factory_(this), | 39 weak_ptr_factory_(this), |
| 98 max_frames_pending_(0), | 40 max_frames_pending_(0), |
| 99 pending_swap_buffers_(0), | 41 pending_swap_buffers_(0), |
| 100 needs_begin_frame_(false), | 42 needs_begin_frame_(false), |
| 101 begin_frame_pending_(false), | 43 begin_frame_pending_(false), |
| 102 client_(NULL), | 44 client_(NULL), |
| 103 check_for_retroactive_begin_frame_pending_(false) { | 45 check_for_retroactive_begin_frame_pending_(false) { |
| 104 } | 46 } |
| 105 | 47 |
| 106 OutputSurface::OutputSurface( | 48 OutputSurface::OutputSurface( |
| 107 scoped_ptr<cc::SoftwareOutputDevice> software_device) | 49 scoped_ptr<cc::SoftwareOutputDevice> software_device) |
| 108 : software_device_(software_device.Pass()), | 50 : software_device_(software_device.Pass()), |
| 109 has_gl_discard_backbuffer_(false), | 51 has_gl_discard_backbuffer_(false), |
| 110 has_swap_buffers_complete_callback_(false), | 52 has_swap_buffers_complete_callback_(false), |
| 111 device_scale_factor_(-1), | 53 device_scale_factor_(-1), |
| 112 weak_ptr_factory_(this), | 54 weak_ptr_factory_(this), |
| 113 max_frames_pending_(0), | 55 max_frames_pending_(0), |
| 114 pending_swap_buffers_(0), | 56 pending_swap_buffers_(0), |
| 115 needs_begin_frame_(false), | 57 needs_begin_frame_(false), |
| 116 begin_frame_pending_(false), | 58 begin_frame_pending_(false), |
| 117 client_(NULL), | 59 client_(NULL), |
| 118 check_for_retroactive_begin_frame_pending_(false) { | 60 check_for_retroactive_begin_frame_pending_(false) { |
| 119 } | 61 } |
| 120 | 62 |
| 121 OutputSurface::OutputSurface( | 63 OutputSurface::OutputSurface( |
| 122 scoped_ptr<WebKit::WebGraphicsContext3D> context3d, | 64 scoped_refptr<ContextProvider> context_provider, |
| 123 scoped_ptr<cc::SoftwareOutputDevice> software_device) | 65 scoped_ptr<cc::SoftwareOutputDevice> software_device) |
| 124 : context3d_(context3d.Pass()), | 66 : context_provider_(context_provider), |
| 125 software_device_(software_device.Pass()), | 67 software_device_(software_device.Pass()), |
| 126 has_gl_discard_backbuffer_(false), | 68 has_gl_discard_backbuffer_(false), |
| 127 has_swap_buffers_complete_callback_(false), | 69 has_swap_buffers_complete_callback_(false), |
| 128 device_scale_factor_(-1), | 70 device_scale_factor_(-1), |
| 129 weak_ptr_factory_(this), | 71 weak_ptr_factory_(this), |
| 130 max_frames_pending_(0), | 72 max_frames_pending_(0), |
| 131 pending_swap_buffers_(0), | 73 pending_swap_buffers_(0), |
| 132 needs_begin_frame_(false), | 74 needs_begin_frame_(false), |
| 133 begin_frame_pending_(false), | 75 begin_frame_pending_(false), |
| 134 client_(NULL), | 76 client_(NULL), |
| (...skipping 145 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 280 } | 222 } |
| 281 | 223 |
| 282 void OutputSurface::SetExternalDrawConstraints(const gfx::Transform& transform, | 224 void OutputSurface::SetExternalDrawConstraints(const gfx::Transform& transform, |
| 283 gfx::Rect viewport) { | 225 gfx::Rect viewport) { |
| 284 client_->SetExternalDrawConstraints(transform, viewport); | 226 client_->SetExternalDrawConstraints(transform, viewport); |
| 285 } | 227 } |
| 286 | 228 |
| 287 OutputSurface::~OutputSurface() { | 229 OutputSurface::~OutputSurface() { |
| 288 if (frame_rate_controller_) | 230 if (frame_rate_controller_) |
| 289 frame_rate_controller_->SetActive(false); | 231 frame_rate_controller_->SetActive(false); |
| 290 | 232 ResetContext3d(); |
| 291 if (context3d_) { | |
| 292 context3d_->setSwapBuffersCompleteCallbackCHROMIUM(NULL); | |
| 293 context3d_->setContextLostCallback(NULL); | |
| 294 context3d_->setMemoryAllocationChangedCallbackCHROMIUM(NULL); | |
| 295 } | |
| 296 } | 233 } |
| 297 | 234 |
| 298 bool OutputSurface::ForcedDrawToSoftwareDevice() const { | 235 bool OutputSurface::ForcedDrawToSoftwareDevice() const { |
| 299 return false; | 236 return false; |
| 300 } | 237 } |
| 301 | 238 |
| 302 bool OutputSurface::BindToClient(cc::OutputSurfaceClient* client) { | 239 bool OutputSurface::BindToClient(cc::OutputSurfaceClient* client) { |
| 303 DCHECK(client); | 240 DCHECK(client); |
| 304 client_ = client; | 241 client_ = client; |
| 305 bool success = true; | 242 bool success = true; |
| 306 | 243 |
| 307 if (context3d_) { | 244 if (context_provider_) { |
| 308 success = context3d_->makeContextCurrent(); | 245 success = context_provider_->BindToCurrentThread(); |
| 309 if (success) | 246 if (success) |
| 310 SetContext3D(context3d_.Pass()); | 247 SetUpContext3d(); |
| 311 } | 248 } |
| 312 | 249 |
| 313 if (!success) | 250 if (!success) |
| 314 client_ = NULL; | 251 client_ = NULL; |
| 315 | 252 |
| 316 return success; | 253 return success; |
| 317 } | 254 } |
| 318 | 255 |
| 319 bool OutputSurface::InitializeAndSetContext3D( | 256 bool OutputSurface::InitializeAndSetContext3d( |
| 320 scoped_ptr<WebKit::WebGraphicsContext3D> context3d, | 257 scoped_refptr<ContextProvider> context_provider, |
| 321 scoped_refptr<ContextProvider> offscreen_context_provider) { | 258 scoped_refptr<ContextProvider> offscreen_context_provider) { |
| 322 DCHECK(!context3d_); | 259 DCHECK(!context_provider_); |
| 323 DCHECK(context3d); | 260 DCHECK(context_provider); |
| 324 DCHECK(client_); | 261 DCHECK(client_); |
| 325 | 262 |
| 326 bool success = false; | 263 bool success = false; |
| 327 if (context3d->makeContextCurrent()) { | 264 if (context_provider->BindToCurrentThread()) { |
| 328 SetContext3D(context3d.Pass()); | 265 context_provider_ = context_provider; |
| 266 SetUpContext3d(); |
| 329 if (client_->DeferredInitialize(offscreen_context_provider)) | 267 if (client_->DeferredInitialize(offscreen_context_provider)) |
| 330 success = true; | 268 success = true; |
| 331 } | 269 } |
| 332 | 270 |
| 333 if (!success) | 271 if (!success) |
| 334 ResetContext3D(); | 272 ResetContext3d(); |
| 335 | 273 |
| 336 return success; | 274 return success; |
| 337 } | 275 } |
| 338 | 276 |
| 339 void OutputSurface::ReleaseGL() { | 277 void OutputSurface::ReleaseGL() { |
| 340 DCHECK(client_); | 278 DCHECK(client_); |
| 341 DCHECK(context3d_); | 279 DCHECK(context_provider_); |
| 342 client_->ReleaseGL(); | 280 client_->ReleaseGL(); |
| 343 ResetContext3D(); | 281 ResetContext3d(); |
| 344 } | 282 } |
| 345 | 283 |
| 346 void OutputSurface::SetContext3D( | 284 void OutputSurface::SetUpContext3d() { |
| 347 scoped_ptr<WebKit::WebGraphicsContext3D> context3d) { | 285 DCHECK(context_provider_); |
| 348 DCHECK(!context3d_); | |
| 349 DCHECK(context3d); | |
| 350 DCHECK(client_); | 286 DCHECK(client_); |
| 351 | 287 |
| 352 string extensions_string = UTF16ToASCII(context3d->getString(GL_EXTENSIONS)); | 288 WebKit::WebGraphicsContext3D* context3d = context_provider_->Context3d(); |
| 289 |
| 290 string extensions_string = |
| 291 UTF16ToASCII(context3d->getString(GL_EXTENSIONS)); |
| 353 vector<string> extensions_list; | 292 vector<string> extensions_list; |
| 354 base::SplitString(extensions_string, ' ', &extensions_list); | 293 base::SplitString(extensions_string, ' ', &extensions_list); |
| 355 set<string> extensions(extensions_list.begin(), extensions_list.end()); | 294 set<string> extensions(extensions_list.begin(), extensions_list.end()); |
| 356 has_gl_discard_backbuffer_ = | 295 has_gl_discard_backbuffer_ = |
| 357 extensions.count("GL_CHROMIUM_discard_backbuffer") > 0; | 296 extensions.count("GL_CHROMIUM_discard_backbuffer") > 0; |
| 358 has_swap_buffers_complete_callback_ = | 297 has_swap_buffers_complete_callback_ = |
| 359 extensions.count("GL_CHROMIUM_swapbuffers_complete_callback") > 0; | 298 extensions.count("GL_CHROMIUM_swapbuffers_complete_callback") > 0; |
| 360 | 299 |
| 361 | 300 context_provider_->SetLostContextCallback( |
| 362 context3d_ = context3d.Pass(); | 301 base::Bind(&OutputSurface::DidLoseOutputSurface, |
| 363 callbacks_.reset(new OutputSurfaceCallbacks(this)); | 302 base::Unretained(this))); |
| 364 context3d_->setSwapBuffersCompleteCallbackCHROMIUM(callbacks_.get()); | 303 context_provider_->SetSwapBuffersCompleteCallback( |
| 365 context3d_->setContextLostCallback(callbacks_.get()); | 304 base::Bind(&OutputSurface::OnSwapBuffersComplete, |
| 366 context3d_->setMemoryAllocationChangedCallbackCHROMIUM(callbacks_.get()); | 305 base::Unretained(this), |
| 306 static_cast<CompositorFrameAck*>(NULL))); |
| 307 context_provider_->SetMemoryPolicyChangedCallback( |
| 308 base::Bind(&OutputSurface::SetMemoryPolicy, |
| 309 base::Unretained(this))); |
| 367 } | 310 } |
| 368 | 311 |
| 369 void OutputSurface::ResetContext3D() { | 312 void OutputSurface::ResetContext3d() { |
| 370 context3d_.reset(); | 313 if (context_provider_.get()) { |
| 371 callbacks_.reset(); | 314 context_provider_->SetLostContextCallback( |
| 315 ContextProvider::LostContextCallback()); |
| 316 context_provider_->SetSwapBuffersCompleteCallback( |
| 317 ContextProvider::SwapBuffersCompleteCallback()); |
| 318 context_provider_->SetMemoryPolicyChangedCallback( |
| 319 ContextProvider::MemoryPolicyChangedCallback()); |
| 320 } |
| 321 context_provider_ = NULL; |
| 372 } | 322 } |
| 373 | 323 |
| 374 void OutputSurface::EnsureBackbuffer() { | 324 void OutputSurface::EnsureBackbuffer() { |
| 375 DCHECK(context3d_); | 325 DCHECK(context_provider_); |
| 376 if (has_gl_discard_backbuffer_) | 326 if (has_gl_discard_backbuffer_) |
| 377 context3d_->ensureBackbufferCHROMIUM(); | 327 context_provider_->Context3d()->ensureBackbufferCHROMIUM(); |
| 378 } | 328 } |
| 379 | 329 |
| 380 void OutputSurface::DiscardBackbuffer() { | 330 void OutputSurface::DiscardBackbuffer() { |
| 381 DCHECK(context3d_); | 331 DCHECK(context_provider_); |
| 382 if (has_gl_discard_backbuffer_) | 332 if (has_gl_discard_backbuffer_) |
| 383 context3d_->discardBackbufferCHROMIUM(); | 333 context_provider_->Context3d()->discardBackbufferCHROMIUM(); |
| 384 } | 334 } |
| 385 | 335 |
| 386 void OutputSurface::Reshape(gfx::Size size, float scale_factor) { | 336 void OutputSurface::Reshape(gfx::Size size, float scale_factor) { |
| 387 if (size == surface_size_ && scale_factor == device_scale_factor_) | 337 if (size == surface_size_ && scale_factor == device_scale_factor_) |
| 388 return; | 338 return; |
| 389 | 339 |
| 390 surface_size_ = size; | 340 surface_size_ = size; |
| 391 device_scale_factor_ = scale_factor; | 341 device_scale_factor_ = scale_factor; |
| 392 if (context3d_) { | 342 if (context_provider_) { |
| 393 context3d_->reshapeWithScaleFactor( | 343 context_provider_->Context3d()->reshapeWithScaleFactor( |
| 394 size.width(), size.height(), scale_factor); | 344 size.width(), size.height(), scale_factor); |
| 395 } | 345 } |
| 396 if (software_device_) | 346 if (software_device_) |
| 397 software_device_->Resize(size); | 347 software_device_->Resize(size); |
| 398 } | 348 } |
| 399 | 349 |
| 400 gfx::Size OutputSurface::SurfaceSize() const { | 350 gfx::Size OutputSurface::SurfaceSize() const { |
| 401 return surface_size_; | 351 return surface_size_; |
| 402 } | 352 } |
| 403 | 353 |
| 404 void OutputSurface::BindFramebuffer() { | 354 void OutputSurface::BindFramebuffer() { |
| 405 DCHECK(context3d_); | 355 DCHECK(context_provider_); |
| 406 context3d_->bindFramebuffer(GL_FRAMEBUFFER, 0); | 356 context_provider_->Context3d()->bindFramebuffer(GL_FRAMEBUFFER, 0); |
| 407 } | 357 } |
| 408 | 358 |
| 409 void OutputSurface::SwapBuffers(cc::CompositorFrame* frame) { | 359 void OutputSurface::SwapBuffers(cc::CompositorFrame* frame) { |
| 410 if (frame->software_frame_data) { | 360 if (frame->software_frame_data) { |
| 411 PostSwapBuffersComplete(); | 361 PostSwapBuffersComplete(); |
| 412 DidSwapBuffers(); | 362 DidSwapBuffers(); |
| 413 return; | 363 return; |
| 414 } | 364 } |
| 415 | 365 |
| 416 DCHECK(context3d_); | 366 DCHECK(context_provider_); |
| 417 DCHECK(frame->gl_frame_data); | 367 DCHECK(frame->gl_frame_data); |
| 418 | 368 |
| 419 if (frame->gl_frame_data->sub_buffer_rect == | 369 if (frame->gl_frame_data->sub_buffer_rect == |
| 420 gfx::Rect(frame->gl_frame_data->size)) { | 370 gfx::Rect(frame->gl_frame_data->size)) { |
| 421 // Note that currently this has the same effect as SwapBuffers; we should | 371 // Note that currently this has the same effect as SwapBuffers; we should |
| 422 // consider exposing a different entry point on WebGraphicsContext3D. | 372 // consider exposing a different entry point on WebGraphicsContext3D. |
| 423 context3d()->prepareTexture(); | 373 context_provider_->Context3d()->prepareTexture(); |
| 424 } else { | 374 } else { |
| 425 gfx::Rect sub_buffer_rect = frame->gl_frame_data->sub_buffer_rect; | 375 gfx::Rect sub_buffer_rect = frame->gl_frame_data->sub_buffer_rect; |
| 426 context3d()->postSubBufferCHROMIUM(sub_buffer_rect.x(), | 376 context_provider_->Context3d()->postSubBufferCHROMIUM( |
| 427 sub_buffer_rect.y(), | 377 sub_buffer_rect.x(), |
| 428 sub_buffer_rect.width(), | 378 sub_buffer_rect.y(), |
| 429 sub_buffer_rect.height()); | 379 sub_buffer_rect.width(), |
| 380 sub_buffer_rect.height()); |
| 430 } | 381 } |
| 431 | 382 |
| 432 if (!has_swap_buffers_complete_callback_) | 383 if (!has_swap_buffers_complete_callback_) |
| 433 PostSwapBuffersComplete(); | 384 PostSwapBuffersComplete(); |
| 434 | 385 |
| 435 DidSwapBuffers(); | 386 DidSwapBuffers(); |
| 436 } | 387 } |
| 437 | 388 |
| 438 void OutputSurface::PostSwapBuffersComplete() { | 389 void OutputSurface::PostSwapBuffersComplete() { |
| 439 base::MessageLoop::current()->PostTask( | 390 base::MessageLoop::current()->PostTask( |
| (...skipping 10 matching lines...) Expand all Loading... |
| 450 "discard_backbuffer", discard_backbuffer); | 401 "discard_backbuffer", discard_backbuffer); |
| 451 // Just ignore the memory manager when it says to set the limit to zero | 402 // Just ignore the memory manager when it says to set the limit to zero |
| 452 // bytes. This will happen when the memory manager thinks that the renderer | 403 // bytes. This will happen when the memory manager thinks that the renderer |
| 453 // is not visible (which the renderer knows better). | 404 // is not visible (which the renderer knows better). |
| 454 if (policy.bytes_limit_when_visible) | 405 if (policy.bytes_limit_when_visible) |
| 455 client_->SetMemoryPolicy(policy); | 406 client_->SetMemoryPolicy(policy); |
| 456 client_->SetDiscardBackBufferWhenNotVisible(discard_backbuffer); | 407 client_->SetDiscardBackBufferWhenNotVisible(discard_backbuffer); |
| 457 } | 408 } |
| 458 | 409 |
| 459 } // namespace cc | 410 } // namespace cc |
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