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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "content/renderer/gpu/mailbox_output_surface.h" | 5 #include "content/renderer/gpu/mailbox_output_surface.h" |
6 | 6 |
7 #include "base/logging.h" | 7 #include "base/logging.h" |
8 #include "cc/output/compositor_frame.h" | 8 #include "cc/output/compositor_frame.h" |
9 #include "cc/output/compositor_frame_ack.h" | 9 #include "cc/output/compositor_frame_ack.h" |
10 #include "cc/output/gl_frame_data.h" | 10 #include "cc/output/gl_frame_data.h" |
11 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" | 11 #include "third_party/WebKit/public/platform/WebGraphicsContext3D.h" |
12 #include "third_party/khronos/GLES2/gl2.h" | 12 #include "third_party/khronos/GLES2/gl2.h" |
13 #include "third_party/khronos/GLES2/gl2ext.h" | 13 #include "third_party/khronos/GLES2/gl2ext.h" |
14 | 14 |
15 using cc::CompositorFrame; | 15 using cc::CompositorFrame; |
16 using cc::GLFrameData; | 16 using cc::GLFrameData; |
17 using gpu::Mailbox; | 17 using gpu::Mailbox; |
18 | 18 |
19 namespace content { | 19 namespace content { |
20 | 20 |
21 MailboxOutputSurface::MailboxOutputSurface( | 21 MailboxOutputSurface::MailboxOutputSurface( |
22 int32 routing_id, | 22 int32 routing_id, |
23 uint32 output_surface_id, | 23 uint32 output_surface_id, |
24 WebGraphicsContext3DCommandBufferImpl* context3D, | 24 const scoped_refptr<ContextProviderCommandBuffer>& context_provider, |
25 cc::SoftwareOutputDevice* software_device) | 25 scoped_ptr<cc::SoftwareOutputDevice> software_device) |
26 : CompositorOutputSurface(routing_id, | 26 : CompositorOutputSurface(routing_id, |
27 output_surface_id, | 27 output_surface_id, |
28 context3D, | 28 context_provider, |
29 software_device, | 29 software_device.Pass(), |
30 true), | 30 true), |
31 fbo_(0), | 31 fbo_(0), |
32 is_backbuffer_discarded_(false) { | 32 is_backbuffer_discarded_(false) { |
33 pending_textures_.push_back(TransferableFrame()); | 33 pending_textures_.push_back(TransferableFrame()); |
34 capabilities_.max_frames_pending = 1; | 34 capabilities_.max_frames_pending = 1; |
35 } | 35 } |
36 | 36 |
37 MailboxOutputSurface::~MailboxOutputSurface() { | 37 MailboxOutputSurface::~MailboxOutputSurface() { |
38 DiscardBackbuffer(); | 38 DiscardBackbuffer(); |
39 while (!pending_textures_.empty()) { | 39 while (!pending_textures_.empty()) { |
40 if (pending_textures_.front().texture_id) | 40 if (pending_textures_.front().texture_id) { |
41 context3d_->deleteTexture(pending_textures_.front().texture_id); | 41 context_provider_->Context3d()->deleteTexture( |
| 42 pending_textures_.front().texture_id); |
| 43 } |
42 pending_textures_.pop_front(); | 44 pending_textures_.pop_front(); |
43 } | 45 } |
44 } | 46 } |
45 | 47 |
46 void MailboxOutputSurface::EnsureBackbuffer() { | 48 void MailboxOutputSurface::EnsureBackbuffer() { |
47 is_backbuffer_discarded_ = false; | 49 is_backbuffer_discarded_ = false; |
48 | 50 |
| 51 WebKit::WebGraphicsContext3D* context3d = context_provider_->Context3d(); |
| 52 |
49 if (!current_backing_.texture_id) { | 53 if (!current_backing_.texture_id) { |
50 // Find a texture of matching size to recycle. | 54 // Find a texture of matching size to recycle. |
51 while (!returned_textures_.empty()) { | 55 while (!returned_textures_.empty()) { |
52 TransferableFrame& texture = returned_textures_.front(); | 56 TransferableFrame& texture = returned_textures_.front(); |
53 if (texture.size == surface_size_) { | 57 if (texture.size == surface_size_) { |
54 current_backing_ = texture; | 58 current_backing_ = texture; |
55 if (current_backing_.sync_point) | 59 if (current_backing_.sync_point) |
56 context3d_->waitSyncPoint(current_backing_.sync_point); | 60 context3d->waitSyncPoint(current_backing_.sync_point); |
57 returned_textures_.pop(); | 61 returned_textures_.pop(); |
58 break; | 62 break; |
59 } | 63 } |
60 | 64 |
61 context3d_->deleteTexture(texture.texture_id); | 65 context3d->deleteTexture(texture.texture_id); |
62 returned_textures_.pop(); | 66 returned_textures_.pop(); |
63 } | 67 } |
64 | 68 |
65 if (!current_backing_.texture_id) { | 69 if (!current_backing_.texture_id) { |
66 current_backing_.texture_id = context3d_->createTexture(); | 70 current_backing_.texture_id = context3d->createTexture(); |
67 current_backing_.size = surface_size_; | 71 current_backing_.size = surface_size_; |
68 context3d_->bindTexture(GL_TEXTURE_2D, current_backing_.texture_id); | 72 context3d->bindTexture(GL_TEXTURE_2D, current_backing_.texture_id); |
69 context3d_->texParameteri( | 73 context3d->texParameteri( |
70 GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); | 74 GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
71 context3d_->texParameteri( | 75 context3d->texParameteri( |
72 GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); | 76 GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); |
73 context3d_->texParameteri( | 77 context3d->texParameteri( |
74 GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); | 78 GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
75 context3d_->texParameteri( | 79 context3d->texParameteri( |
76 GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); | 80 GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
77 context3d_->texImage2D( | 81 context3d->texImage2D( |
78 GL_TEXTURE_2D, 0, GL_RGBA, | 82 GL_TEXTURE_2D, 0, GL_RGBA, |
79 surface_size_.width(), surface_size_.height(), 0, | 83 surface_size_.width(), surface_size_.height(), 0, |
80 GL_RGBA, GL_UNSIGNED_BYTE, NULL); | 84 GL_RGBA, GL_UNSIGNED_BYTE, NULL); |
81 context3d_->genMailboxCHROMIUM(current_backing_.mailbox.name); | 85 context3d->genMailboxCHROMIUM(current_backing_.mailbox.name); |
82 context3d_->produceTextureCHROMIUM( | 86 context3d->produceTextureCHROMIUM( |
83 GL_TEXTURE_2D, current_backing_.mailbox.name); | 87 GL_TEXTURE_2D, current_backing_.mailbox.name); |
84 } | 88 } |
85 } | 89 } |
86 } | 90 } |
87 | 91 |
88 void MailboxOutputSurface::DiscardBackbuffer() { | 92 void MailboxOutputSurface::DiscardBackbuffer() { |
89 is_backbuffer_discarded_ = true; | 93 is_backbuffer_discarded_ = true; |
90 | 94 |
| 95 WebKit::WebGraphicsContext3D* context3d = context_provider_->Context3d(); |
| 96 |
91 if (current_backing_.texture_id) { | 97 if (current_backing_.texture_id) { |
92 context3d_->deleteTexture(current_backing_.texture_id); | 98 context3d->deleteTexture(current_backing_.texture_id); |
93 current_backing_ = TransferableFrame(); | 99 current_backing_ = TransferableFrame(); |
94 } | 100 } |
95 | 101 |
96 while (!returned_textures_.empty()) { | 102 while (!returned_textures_.empty()) { |
97 const TransferableFrame& frame = returned_textures_.front(); | 103 const TransferableFrame& frame = returned_textures_.front(); |
98 context3d_->deleteTexture(frame.texture_id); | 104 context3d->deleteTexture(frame.texture_id); |
99 returned_textures_.pop(); | 105 returned_textures_.pop(); |
100 } | 106 } |
101 | 107 |
102 if (fbo_) { | 108 if (fbo_) { |
103 context3d_->bindFramebuffer(GL_FRAMEBUFFER, fbo_); | 109 context3d->bindFramebuffer(GL_FRAMEBUFFER, fbo_); |
104 context3d_->deleteFramebuffer(fbo_); | 110 context3d->deleteFramebuffer(fbo_); |
105 fbo_ = 0; | 111 fbo_ = 0; |
106 } | 112 } |
107 } | 113 } |
108 | 114 |
109 void MailboxOutputSurface::Reshape(gfx::Size size, float scale_factor) { | 115 void MailboxOutputSurface::Reshape(gfx::Size size, float scale_factor) { |
110 if (size == surface_size_) | 116 if (size == surface_size_) |
111 return; | 117 return; |
112 | 118 |
113 surface_size_ = size; | 119 surface_size_ = size; |
114 device_scale_factor_ = scale_factor; | 120 device_scale_factor_ = scale_factor; |
115 DiscardBackbuffer(); | 121 DiscardBackbuffer(); |
116 EnsureBackbuffer(); | 122 EnsureBackbuffer(); |
117 } | 123 } |
118 | 124 |
119 void MailboxOutputSurface::BindFramebuffer() { | 125 void MailboxOutputSurface::BindFramebuffer() { |
120 EnsureBackbuffer(); | 126 EnsureBackbuffer(); |
121 DCHECK(current_backing_.texture_id); | 127 DCHECK(current_backing_.texture_id); |
122 | 128 |
| 129 WebKit::WebGraphicsContext3D* context3d = context_provider_->Context3d(); |
| 130 |
123 if (!fbo_) | 131 if (!fbo_) |
124 fbo_ = context3d_->createFramebuffer(); | 132 fbo_ = context3d->createFramebuffer(); |
125 context3d_->bindFramebuffer(GL_FRAMEBUFFER, fbo_); | 133 context3d->bindFramebuffer(GL_FRAMEBUFFER, fbo_); |
126 context3d_->framebufferTexture2D( | 134 context3d->framebufferTexture2D( |
127 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, | 135 GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, |
128 current_backing_.texture_id, 0); | 136 current_backing_.texture_id, 0); |
129 } | 137 } |
130 | 138 |
131 void MailboxOutputSurface::OnSwapAck(uint32 output_surface_id, | 139 void MailboxOutputSurface::OnSwapAck(uint32 output_surface_id, |
132 const cc::CompositorFrameAck& ack) { | 140 const cc::CompositorFrameAck& ack) { |
133 // Ignore message if it's a stale one coming from a different output surface | 141 // Ignore message if it's a stale one coming from a different output surface |
134 // (e.g. after a lost context). | 142 // (e.g. after a lost context). |
135 if (output_surface_id != output_surface_id_) { | 143 if (output_surface_id != output_surface_id_) { |
136 CompositorOutputSurface::OnSwapAck(output_surface_id, ack); | 144 CompositorOutputSurface::OnSwapAck(output_surface_id, ack); |
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149 DCHECK(it->size == ack.gl_frame_data->size); | 157 DCHECK(it->size == ack.gl_frame_data->size); |
150 break; | 158 break; |
151 } | 159 } |
152 } | 160 } |
153 DCHECK(it != pending_textures_.end()); | 161 DCHECK(it != pending_textures_.end()); |
154 it->sync_point = ack.gl_frame_data->sync_point; | 162 it->sync_point = ack.gl_frame_data->sync_point; |
155 | 163 |
156 if (!is_backbuffer_discarded_) { | 164 if (!is_backbuffer_discarded_) { |
157 returned_textures_.push(*it); | 165 returned_textures_.push(*it); |
158 } else { | 166 } else { |
159 context3d_->deleteTexture(it->texture_id); | 167 context_provider_->Context3d()->deleteTexture(it->texture_id); |
160 } | 168 } |
161 | 169 |
162 pending_textures_.erase(it); | 170 pending_textures_.erase(it); |
163 } else { | 171 } else { |
164 DCHECK(!pending_textures_.empty()); | 172 DCHECK(!pending_textures_.empty()); |
165 // The browser always keeps one texture as the frontbuffer. | 173 // The browser always keeps one texture as the frontbuffer. |
166 // If it does not return a mailbox, it discarded the frontbuffer which is | 174 // If it does not return a mailbox, it discarded the frontbuffer which is |
167 // the oldest texture we sent. | 175 // the oldest texture we sent. |
168 uint32 texture_id = pending_textures_.front().texture_id; | 176 uint32 texture_id = pending_textures_.front().texture_id; |
169 if (texture_id) | 177 if (texture_id) |
170 context3d_->deleteTexture(texture_id); | 178 context_provider_->Context3d()->deleteTexture(texture_id); |
171 pending_textures_.pop_front(); | 179 pending_textures_.pop_front(); |
172 } | 180 } |
173 CompositorOutputSurface::OnSwapAck(output_surface_id, ack); | 181 CompositorOutputSurface::OnSwapAck(output_surface_id, ack); |
174 } | 182 } |
175 | 183 |
176 void MailboxOutputSurface::SwapBuffers(cc::CompositorFrame* frame) { | 184 void MailboxOutputSurface::SwapBuffers(cc::CompositorFrame* frame) { |
177 DCHECK(frame->gl_frame_data); | 185 DCHECK(frame->gl_frame_data); |
178 DCHECK(!surface_size_.IsEmpty()); | 186 DCHECK(!surface_size_.IsEmpty()); |
179 DCHECK(surface_size_ == current_backing_.size); | 187 DCHECK(surface_size_ == current_backing_.size); |
180 DCHECK(frame->gl_frame_data->size == current_backing_.size); | 188 DCHECK(frame->gl_frame_data->size == current_backing_.size); |
181 DCHECK(!current_backing_.mailbox.IsZero() || context3d_->isContextLost()); | 189 DCHECK(!current_backing_.mailbox.IsZero() || |
| 190 context_provider_->Context3d()->isContextLost()); |
182 | 191 |
183 frame->gl_frame_data->mailbox = current_backing_.mailbox; | 192 frame->gl_frame_data->mailbox = current_backing_.mailbox; |
184 context3d_->flush(); | 193 context_provider_->Context3d()->flush(); |
185 frame->gl_frame_data->sync_point = context3d_->insertSyncPoint(); | 194 frame->gl_frame_data->sync_point = |
| 195 context_provider_->Context3d()->insertSyncPoint(); |
186 CompositorOutputSurface::SwapBuffers(frame); | 196 CompositorOutputSurface::SwapBuffers(frame); |
187 | 197 |
188 pending_textures_.push_back(current_backing_); | 198 pending_textures_.push_back(current_backing_); |
189 current_backing_ = TransferableFrame(); | 199 current_backing_ = TransferableFrame(); |
190 } | 200 } |
191 | 201 |
192 size_t MailboxOutputSurface::GetNumAcksPending() { | 202 size_t MailboxOutputSurface::GetNumAcksPending() { |
193 DCHECK(pending_textures_.size()); | 203 DCHECK(pending_textures_.size()); |
194 return pending_textures_.size() - 1; | 204 return pending_textures_.size() - 1; |
195 } | 205 } |
196 | 206 |
197 } // namespace content | 207 } // namespace content |
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