Index: ash/wm/workspace_controller_unittest.cc |
diff --git a/ash/wm/workspace_controller_unittest.cc b/ash/wm/workspace_controller_unittest.cc |
index 6d1dcae050f42fca5457a2f385c7771538ef4e05..0fab3f3fd79d37a12b003666ed07927cbddcb511 100644 |
--- a/ash/wm/workspace_controller_unittest.cc |
+++ b/ash/wm/workspace_controller_unittest.cc |
@@ -376,10 +376,10 @@ TEST_F(WorkspaceControllerTest, ShelfStateUpdated) { |
std::unique_ptr<Window> w1(CreateTestWindow()); |
const gfx::Rect w1_bounds(0, 1, 101, 102); |
- ShelfLayoutManager* shelf = shelf_layout_manager(); |
+ Shelf* shelf = Shelf::ForPrimaryDisplay(); |
shelf->SetAutoHideBehavior(ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); |
const gfx::Rect touches_shelf_bounds( |
- 0, shelf->GetIdealBounds().y() - 10, 101, 102); |
+ 0, shelf_layout_manager()->GetIdealBounds().y() - 10, 101, 102); |
// Move |w1| to overlap the shelf. |
w1->SetBounds(touches_shelf_bounds); |
EXPECT_FALSE(GetWindowOverlapsShelf()); |
@@ -400,25 +400,25 @@ TEST_F(WorkspaceControllerTest, ShelfStateUpdated) { |
w1->Show(); |
wm::ActivateWindow(w1.get()); |
- EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); |
// Maximize the window. |
w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED); |
- EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->GetAutoHideState()); |
// Restore. |
w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); |
- EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); |
EXPECT_EQ("0,1 101x102", w1->bounds().ToString()); |
// Fullscreen. |
w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_FULLSCREEN); |
- EXPECT_EQ(SHELF_HIDDEN, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_HIDDEN, shelf->GetVisibilityState()); |
// Normal. |
w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); |
- EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); |
EXPECT_EQ("0,1 101x102", w1->bounds().ToString()); |
EXPECT_FALSE(GetWindowOverlapsShelf()); |
@@ -432,12 +432,12 @@ TEST_F(WorkspaceControllerTest, ShelfStateUpdated) { |
// Maximize again. |
w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED); |
- EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->GetAutoHideState()); |
// Minimize. |
w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED); |
- EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); |
// Since the restore from minimize will restore to the pre-minimize |
// state (tested elsewhere), we abandon the current size and restore |
@@ -452,7 +452,7 @@ TEST_F(WorkspaceControllerTest, ShelfStateUpdated) { |
// Restore. |
w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_NORMAL); |
- EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); |
EXPECT_EQ("0,1 101x102", w1->bounds().ToString()); |
// Create another window, maximized. |
@@ -461,8 +461,8 @@ TEST_F(WorkspaceControllerTest, ShelfStateUpdated) { |
w2->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MAXIMIZED); |
w2->Show(); |
wm::ActivateWindow(w2.get()); |
- EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->GetAutoHideState()); |
EXPECT_EQ("0,1 101x102", w1->bounds().ToString()); |
EXPECT_EQ(ScreenUtil::GetMaximizedWindowBoundsInParent( |
w2->parent()).ToString(), |
@@ -470,7 +470,7 @@ TEST_F(WorkspaceControllerTest, ShelfStateUpdated) { |
// Switch to w1. |
wm::ActivateWindow(w1.get()); |
- EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); |
EXPECT_EQ("0,1 101x102", w1->bounds().ToString()); |
EXPECT_EQ(ScreenUtil::GetMaximizedWindowBoundsInParent( |
w2->parent()).ToString(), |
@@ -478,8 +478,8 @@ TEST_F(WorkspaceControllerTest, ShelfStateUpdated) { |
// Switch to w2. |
wm::ActivateWindow(w2.get()); |
- EXPECT_EQ(SHELF_AUTO_HIDE, shelf->visibility_state()); |
- EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->GetAutoHideState()); |
EXPECT_EQ("0,1 101x102", w1->bounds().ToString()); |
EXPECT_EQ(ScreenUtil::GetMaximizedWindowBoundsInParent(w2.get()).ToString(), |
w2->bounds().ToString()); |
@@ -515,8 +515,8 @@ TEST_F(WorkspaceControllerTest, MinimizeResetsVisibility) { |
shelf_widget()->GetBackgroundType()); |
w1->SetProperty(aura::client::kShowStateKey, ui::SHOW_STATE_MINIMIZED); |
- EXPECT_EQ(SHELF_VISIBLE, |
- shelf_layout_manager()->visibility_state()); |
+ Shelf* shelf = Shelf::ForPrimaryDisplay(); |
+ EXPECT_EQ(SHELF_VISIBLE, shelf->GetVisibilityState()); |
EXPECT_EQ(wm::SHELF_BACKGROUND_DEFAULT, shelf_widget()->GetBackgroundType()); |
} |
@@ -584,9 +584,8 @@ TEST_F(WorkspaceControllerTest, DontMoveOnSwitch) { |
generator.MoveMouseTo(0, 0); |
std::unique_ptr<Window> w1(CreateTestWindow()); |
- ShelfLayoutManager* shelf = shelf_layout_manager(); |
const gfx::Rect touches_shelf_bounds( |
- 0, shelf->GetIdealBounds().y() - 10, 101, 102); |
+ 0, shelf_layout_manager()->GetIdealBounds().y() - 10, 101, 102); |
// Move |w1| to overlap the shelf. |
w1->SetBounds(touches_shelf_bounds); |
w1->Show(); |
@@ -612,8 +611,8 @@ TEST_F(WorkspaceControllerTest, MoveOnSwitch) { |
generator.MoveMouseTo(0, 0); |
std::unique_ptr<Window> w1(CreateTestWindow()); |
- ShelfLayoutManager* shelf = shelf_layout_manager(); |
- const gfx::Rect w1_bounds(0, shelf->GetIdealBounds().y(), 100, 200); |
+ const gfx::Rect w1_bounds(0, shelf_layout_manager()->GetIdealBounds().y(), |
+ 100, 200); |
// Move |w1| so that the top edge is the same as the top edge of the shelf. |
w1->SetBounds(w1_bounds); |
w1->Show(); |
@@ -673,7 +672,7 @@ class DontCrashOnChangeAndActivateDelegate |
// . show the window and during the bounds change activate it. |
TEST_F(WorkspaceControllerTest, DontCrashOnChangeAndActivate) { |
// Force the shelf |
- ShelfLayoutManager* shelf = shelf_layout_manager(); |
+ Shelf* shelf = Shelf::ForPrimaryDisplay(); |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); |
DontCrashOnChangeAndActivateDelegate delegate; |
@@ -1395,7 +1394,7 @@ TEST_F(WorkspaceControllerTestDragging, DragWindowOverlapShelf) { |
&delegate, ui::wm::WINDOW_TYPE_NORMAL, gfx::Rect(5, 5, 100, 50), NULL)); |
ParentWindowInPrimaryRootWindow(w1.get()); |
- ShelfLayoutManager* shelf = shelf_layout_manager(); |
+ Shelf* shelf = Shelf::ForPrimaryDisplay(); |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_NEVER); |
// Drag near the shelf. |
@@ -1403,12 +1402,12 @@ TEST_F(WorkspaceControllerTestDragging, DragWindowOverlapShelf) { |
gfx::Point()); |
generator.MoveMouseTo(10, 10); |
generator.PressLeftButton(); |
- generator.MoveMouseTo(100, shelf->GetIdealBounds().y() - 70); |
+ generator.MoveMouseTo(100, shelf_layout_manager()->GetIdealBounds().y() - 70); |
// Shelf should not be in overlapped state. |
EXPECT_FALSE(GetWindowOverlapsShelf()); |
- generator.MoveMouseTo(100, shelf->GetIdealBounds().y() - 20); |
+ generator.MoveMouseTo(100, shelf_layout_manager()->GetIdealBounds().y() - 20); |
// Shelf should detect overlap. Overlap state stays after mouse is released. |
EXPECT_TRUE(GetWindowOverlapsShelf()); |
@@ -1425,9 +1424,9 @@ TEST_F(WorkspaceControllerTestDragging, DragWindowKeepsShelfAutohidden) { |
&delegate, ui::wm::WINDOW_TYPE_NORMAL, gfx::Rect(5, 5, 100, 50), NULL)); |
ParentWindowInPrimaryRootWindow(w1.get()); |
- ShelfLayoutManager* shelf = shelf_layout_manager(); |
+ Shelf* shelf = Shelf::ForPrimaryDisplay(); |
shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS); |
- EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->GetAutoHideState()); |
// Drag very little. |
ui::test::EventGenerator generator(Shell::GetPrimaryRootWindow(), |
@@ -1437,9 +1436,9 @@ TEST_F(WorkspaceControllerTestDragging, DragWindowKeepsShelfAutohidden) { |
generator.MoveMouseTo(12, 12); |
// Shelf should be hidden during and after the drag. |
- EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->GetAutoHideState()); |
generator.ReleaseLeftButton(); |
- EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->auto_hide_state()); |
+ EXPECT_EQ(SHELF_AUTO_HIDE_HIDDEN, shelf->GetAutoHideState()); |
} |
// Verifies that events are targeted properly just outside the window edges. |