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Issue 2017413002: ash: Fix variable names and setters in ShelfLayoutManager and tests (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@shellshelf
Patch Set: rebase Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ash/root_window_controller.h" 5 #include "ash/root_window_controller.h"
6 6
7 #include <memory> 7 #include <memory>
8 8
9 #include "ash/display/display_manager.h" 9 #include "ash/display/display_manager.h"
10 #include "ash/session/session_state_delegate.h" 10 #include "ash/session/session_state_delegate.h"
11 #include "ash/shelf/shelf_layout_manager.h" 11 #include "ash/shelf/shelf.h"
12 #include "ash/shell.h" 12 #include "ash/shell.h"
13 #include "ash/shell_window_ids.h" 13 #include "ash/shell_window_ids.h"
14 #include "ash/system/tray/system_tray_delegate.h" 14 #include "ash/system/tray/system_tray_delegate.h"
15 #include "ash/test/ash_test_base.h" 15 #include "ash/test/ash_test_base.h"
16 #include "ash/test/display_manager_test_api.h" 16 #include "ash/test/display_manager_test_api.h"
17 #include "ash/wm/common/window_state.h" 17 #include "ash/wm/common/window_state.h"
18 #include "ash/wm/system_modal_container_layout_manager.h" 18 #include "ash/wm/system_modal_container_layout_manager.h"
19 #include "ash/wm/window_properties.h" 19 #include "ash/wm/window_properties.h"
20 #include "ash/wm/window_state_aura.h" 20 #include "ash/wm/window_state_aura.h"
21 #include "ash/wm/window_util.h" 21 #include "ash/wm/window_util.h"
22 #include "base/command_line.h" 22 #include "base/command_line.h"
23 #include "ui/aura/client/focus_change_observer.h" 23 #include "ui/aura/client/focus_change_observer.h"
24 #include "ui/aura/client/focus_client.h" 24 #include "ui/aura/client/focus_client.h"
25 #include "ui/aura/client/window_tree_client.h" 25 #include "ui/aura/client/window_tree_client.h"
26 #include "ui/aura/env.h" 26 #include "ui/aura/env.h"
27 #include "ui/aura/test/test_window_delegate.h" 27 #include "ui/aura/test/test_window_delegate.h"
28 #include "ui/aura/test/test_windows.h" 28 #include "ui/aura/test/test_windows.h"
29 #include "ui/aura/window.h" 29 #include "ui/aura/window.h"
30 #include "ui/aura/window_event_dispatcher.h" 30 #include "ui/aura/window_event_dispatcher.h"
31 #include "ui/aura/window_tracker.h" 31 #include "ui/aura/window_tracker.h"
32 #include "ui/base/ime/dummy_text_input_client.h" 32 #include "ui/base/ime/dummy_text_input_client.h"
33 #include "ui/base/ime/input_method.h" 33 #include "ui/base/ime/input_method.h"
34 #include "ui/base/ime/text_input_client.h" 34 #include "ui/base/ime/text_input_client.h"
35 #include "ui/events/test/event_generator.h" 35 #include "ui/events/test/event_generator.h"
36 #include "ui/events/test/test_event_handler.h" 36 #include "ui/events/test/test_event_handler.h"
37 #include "ui/keyboard/keyboard_controller.h"
37 #include "ui/keyboard/keyboard_switches.h" 38 #include "ui/keyboard/keyboard_switches.h"
38 #include "ui/keyboard/keyboard_ui.h" 39 #include "ui/keyboard/keyboard_ui.h"
39 #include "ui/keyboard/keyboard_util.h" 40 #include "ui/keyboard/keyboard_util.h"
40 #include "ui/views/controls/menu/menu_controller.h" 41 #include "ui/views/controls/menu/menu_controller.h"
41 #include "ui/views/widget/widget.h" 42 #include "ui/views/widget/widget.h"
42 #include "ui/views/widget/widget_delegate.h" 43 #include "ui/views/widget/widget_delegate.h"
43 44
44 using aura::Window; 45 using aura::Window;
45 using views::Widget; 46 using views::Widget;
46 47
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127 ash::kShellWindowId_SystemModalContainer); 128 ash::kShellWindowId_SystemModalContainer);
128 } 129 }
129 }; 130 };
130 131
131 TEST_F(RootWindowControllerTest, MoveWindows_Basic) { 132 TEST_F(RootWindowControllerTest, MoveWindows_Basic) {
132 if (!SupportsMultipleDisplays()) 133 if (!SupportsMultipleDisplays())
133 return; 134 return;
134 // Windows origin should be doubled when moved to the 1st display. 135 // Windows origin should be doubled when moved to the 1st display.
135 UpdateDisplay("600x600,300x300"); 136 UpdateDisplay("600x600,300x300");
136 aura::Window::Windows root_windows = Shell::GetAllRootWindows(); 137 aura::Window::Windows root_windows = Shell::GetAllRootWindows();
137 RootWindowController* controller = Shell::GetPrimaryRootWindowController(); 138 Shelf* shelf = Shelf::ForPrimaryDisplay();
138 ShelfLayoutManager* shelf_layout_manager = 139 shelf->SetAutoHideBehavior(SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
msw 2016/06/01 00:53:23 q: is this even necessary for the test?
James Cook 2016/06/01 15:53:06 Removed and adjusted the expected bounds below. I
139 controller->GetShelfLayoutManager();
140 shelf_layout_manager->SetAutoHideBehavior(
141 ash::SHELF_AUTO_HIDE_BEHAVIOR_ALWAYS);
142 140
143 views::Widget* normal = CreateTestWidget(gfx::Rect(650, 10, 100, 100)); 141 views::Widget* normal = CreateTestWidget(gfx::Rect(650, 10, 100, 100));
144 EXPECT_EQ(root_windows[1], normal->GetNativeView()->GetRootWindow()); 142 EXPECT_EQ(root_windows[1], normal->GetNativeView()->GetRootWindow());
145 EXPECT_EQ("650,10 100x100", normal->GetWindowBoundsInScreen().ToString()); 143 EXPECT_EQ("650,10 100x100", normal->GetWindowBoundsInScreen().ToString());
146 EXPECT_EQ("50,10 100x100", 144 EXPECT_EQ("50,10 100x100",
147 normal->GetNativeView()->GetBoundsInRootWindow().ToString()); 145 normal->GetNativeView()->GetBoundsInRootWindow().ToString());
148 146
149 views::Widget* maximized = CreateTestWidget(gfx::Rect(700, 10, 100, 100)); 147 views::Widget* maximized = CreateTestWidget(gfx::Rect(700, 10, 100, 100));
150 maximized->Maximize(); 148 maximized->Maximize();
151 EXPECT_EQ(root_windows[1], maximized->GetNativeView()->GetRootWindow()); 149 EXPECT_EQ(root_windows[1], maximized->GetNativeView()->GetRootWindow());
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1049 keyboard_controller->ui()->GetKeyboardWindow()->SetBounds( 1047 keyboard_controller->ui()->GetKeyboardWindow()->SetBounds(
1050 gfx::Rect(0, 400, 800, 200)); 1048 gfx::Rect(0, 400, 800, 200));
1051 EXPECT_EQ("0,400 800x200", keyboard_container->bounds().ToString()); 1049 EXPECT_EQ("0,400 800x200", keyboard_container->bounds().ToString());
1052 1050
1053 UpdateDisplay("600x800"); 1051 UpdateDisplay("600x800");
1054 EXPECT_EQ("0,600 600x200", keyboard_container->bounds().ToString()); 1052 EXPECT_EQ("0,600 600x200", keyboard_container->bounds().ToString());
1055 } 1053 }
1056 1054
1057 } // namespace test 1055 } // namespace test
1058 } // namespace ash 1056 } // namespace ash
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