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1 /* | 1 /* |
2 * Copyright 2016 Google Inc. | 2 * Copyright 2016 Google Inc. |
3 * | 3 * |
4 * Use of this source code is governed by a BSD-style license that can be | 4 * Use of this source code is governed by a BSD-style license that can be |
5 * found in the LICENSE file. | 5 * found in the LICENSE file. |
6 */ | 6 */ |
7 | 7 |
8 #ifndef Window_DEFINED | 8 #ifndef Window_DEFINED |
9 #define Window_DEFINED | 9 #define Window_DEFINED |
10 | 10 |
11 #include "DisplayParams.h" | 11 #include "DisplayParams.h" |
12 #include "SkRect.h" | 12 #include "SkRect.h" |
13 #include "SkTouchGesture.h" | 13 #include "SkTouchGesture.h" |
14 #include "SkTypes.h" | 14 #include "SkTypes.h" |
15 #include "SkJSONCPP.h" | |
16 | 15 |
17 class SkCanvas; | 16 class SkCanvas; |
18 | 17 |
19 namespace sk_app { | 18 namespace sk_app { |
20 | 19 |
21 class WindowContext; | 20 class WindowContext; |
22 | 21 |
23 class Window { | 22 class Window { |
24 public: | 23 public: |
25 static Window* CreateNativeWindow(void* platformData); | 24 static Window* CreateNativeWindow(void* platformData); |
26 | 25 |
27 virtual ~Window() {}; | 26 virtual ~Window() {}; |
28 | 27 |
29 virtual void setTitle(const char*) = 0; | 28 virtual void setTitle(const char*) = 0; |
30 virtual void show() = 0; | 29 virtual void show() = 0; |
31 virtual void setUIState(const Json::Value& state) {} // do nothing in defau
lt | |
32 | 30 |
33 // Shedules an invalidation event for window if one is not currently pending
. | 31 // Shedules an invalidation event for window if one is not currently pending
. |
34 // Make sure that either onPaint or markInvalReceived is called when the cli
ent window consumes | 32 // Make sure that either onPaint or markInvalReceived is called when the cli
ent window consumes |
35 // the the inval event. They unset fIsContentInvalided which allow future on
Inval. | 33 // the the inval event. They unset fIsContentInvalided which allow future on
Inval. |
36 void inval(); | 34 void inval(); |
37 | 35 |
38 virtual bool scaleContentToFit() const { return false; } | 36 virtual bool scaleContentToFit() const { return false; } |
39 virtual bool supportsContentRect() const { return false; } | 37 virtual bool supportsContentRect() const { return false; } |
40 virtual SkRect getContentRect() { return SkRect::MakeEmpty(); } | 38 virtual SkRect getContentRect() { return SkRect::MakeEmpty(); } |
41 | 39 |
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105 kDown_InputState, | 103 kDown_InputState, |
106 kUp_InputState, | 104 kUp_InputState, |
107 kMove_InputState // only valid for mouse | 105 kMove_InputState // only valid for mouse |
108 }; | 106 }; |
109 | 107 |
110 // return value of 'true' means 'I have handled this event' | 108 // return value of 'true' means 'I have handled this event' |
111 typedef bool(*OnCharFunc)(SkUnichar c, uint32_t modifiers, void* userData); | 109 typedef bool(*OnCharFunc)(SkUnichar c, uint32_t modifiers, void* userData); |
112 typedef bool(*OnKeyFunc)(Key key, InputState state, uint32_t modifiers, void
* userData); | 110 typedef bool(*OnKeyFunc)(Key key, InputState state, uint32_t modifiers, void
* userData); |
113 typedef bool(*OnMouseFunc)(int x, int y, InputState state, uint32_t modifier
s, void* userData); | 111 typedef bool(*OnMouseFunc)(int x, int y, InputState state, uint32_t modifier
s, void* userData); |
114 typedef bool(*OnTouchFunc)(int owner, InputState state, float x, float y, vo
id* userData); | 112 typedef bool(*OnTouchFunc)(int owner, InputState state, float x, float y, vo
id* userData); |
115 typedef void(*OnUIStateChangedFunc)( | |
116 const SkString& stateName, const SkString& stateValue, void* userDat
a); | |
117 typedef void(*OnPaintFunc)(SkCanvas*, void* userData); | 113 typedef void(*OnPaintFunc)(SkCanvas*, void* userData); |
118 | 114 |
119 void registerCharFunc(OnCharFunc func, void* userData) { | 115 void registerCharFunc(OnCharFunc func, void* userData) { |
120 fCharFunc = func; | 116 fCharFunc = func; |
121 fCharUserData = userData; | 117 fCharUserData = userData; |
122 } | 118 } |
123 | 119 |
124 void registerKeyFunc(OnKeyFunc func, void* userData) { | 120 void registerKeyFunc(OnKeyFunc func, void* userData) { |
125 fKeyFunc = func; | 121 fKeyFunc = func; |
126 fKeyUserData = userData; | 122 fKeyUserData = userData; |
127 } | 123 } |
128 | 124 |
129 void registerMouseFunc(OnMouseFunc func, void* userData) { | 125 void registerMouseFunc(OnMouseFunc func, void* userData) { |
130 fMouseFunc = func; | 126 fMouseFunc = func; |
131 fMouseUserData = userData; | 127 fMouseUserData = userData; |
132 } | 128 } |
133 | 129 |
134 void registerPaintFunc(OnPaintFunc func, void* userData) { | 130 void registerPaintFunc(OnPaintFunc func, void* userData) { |
135 fPaintFunc = func; | 131 fPaintFunc = func; |
136 fPaintUserData = userData; | 132 fPaintUserData = userData; |
137 } | 133 } |
138 | 134 |
139 void registerTouchFunc(OnTouchFunc func, void* userData) { | 135 void registerTouchFunc(OnTouchFunc func, void* userData) { |
140 fTouchFunc = func; | 136 fTouchFunc = func; |
141 fTouchUserData = userData; | 137 fTouchUserData = userData; |
142 } | 138 } |
143 | 139 |
144 void registerUIStateChangedFunc(OnUIStateChangedFunc func, void* userData) { | |
145 fUIStateChangedFunc = func; | |
146 fUIStateChangedUserData = userData; | |
147 } | |
148 | |
149 bool onChar(SkUnichar c, uint32_t modifiers); | 140 bool onChar(SkUnichar c, uint32_t modifiers); |
150 bool onKey(Key key, InputState state, uint32_t modifiers); | 141 bool onKey(Key key, InputState state, uint32_t modifiers); |
151 bool onMouse(int x, int y, InputState state, uint32_t modifiers); | 142 bool onMouse(int x, int y, InputState state, uint32_t modifiers); |
152 bool onTouch(int owner, InputState state, float x, float y); // multi-owner
= multi-touch | 143 bool onTouch(int owner, InputState state, float x, float y); // multi-owner
= multi-touch |
153 void onUIStateChanged(const SkString& stateName, const SkString& stateValue)
; | |
154 void onPaint(); | 144 void onPaint(); |
155 void onResize(uint32_t width, uint32_t height); | 145 void onResize(uint32_t width, uint32_t height); |
156 | 146 |
157 uint32_t width() { return fWidth; } | 147 uint32_t width() { return fWidth; } |
158 uint32_t height() { return fHeight; } | 148 uint32_t height() { return fHeight; } |
159 | 149 |
160 virtual const DisplayParams& getDisplayParams(); | 150 virtual const DisplayParams& getDisplayParams(); |
161 void setDisplayParams(const DisplayParams& params); | 151 void setDisplayParams(const DisplayParams& params); |
162 | 152 |
163 protected: | 153 protected: |
164 Window(); | 154 Window(); |
165 | 155 |
166 uint32_t fWidth; | 156 uint32_t fWidth; |
167 uint32_t fHeight; | 157 uint32_t fHeight; |
168 | 158 |
169 OnCharFunc fCharFunc; | 159 OnCharFunc fCharFunc; |
170 void* fCharUserData; | 160 void* fCharUserData; |
171 OnKeyFunc fKeyFunc; | 161 OnKeyFunc fKeyFunc; |
172 void* fKeyUserData; | 162 void* fKeyUserData; |
173 OnMouseFunc fMouseFunc; | 163 OnMouseFunc fMouseFunc; |
174 void* fMouseUserData; | 164 void* fMouseUserData; |
175 OnTouchFunc fTouchFunc; | 165 OnTouchFunc fTouchFunc; |
176 void* fTouchUserData; | 166 void* fTouchUserData; |
177 OnUIStateChangedFunc | |
178 fUIStateChangedFunc; | |
179 void* fUIStateChangedUserData; | |
180 OnPaintFunc fPaintFunc; | 167 OnPaintFunc fPaintFunc; |
181 void* fPaintUserData; | 168 void* fPaintUserData; |
182 | 169 |
183 WindowContext* fWindowContext = nullptr; | 170 WindowContext* fWindowContext = nullptr; |
184 | 171 |
185 virtual void onInval() = 0; | 172 virtual void onInval() = 0; |
186 | 173 |
187 // Uncheck fIsContentInvalided to allow future inval/onInval. | 174 // Uncheck fIsContentInvalided to allow future inval/onInval. |
188 void markInvalProcessed(); | 175 void markInvalProcessed(); |
189 | 176 |
190 bool fIsContentInvalidated = false; // use this to avoid duplicate invalida
te events | 177 bool fIsContentInvalidated = false; // use this to avoid duplicate invalida
te events |
191 }; | 178 }; |
192 | 179 |
193 } // namespace sk_app | 180 } // namespace sk_app |
194 #endif | 181 #endif |
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