Chromium Code Reviews| OLD | NEW |
|---|---|
| (Empty) | |
| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "media/base/android/media_codec_loop.h" | |
| 6 | |
| 7 #include "base/android/build_info.h" | |
| 8 #include "base/bind.h" | |
| 9 #include "base/callback_helpers.h" | |
| 10 #include "base/logging.h" | |
| 11 #include "base/threading/thread_task_runner_handle.h" | |
| 12 #include "media/base/android/sdk_media_codec_bridge.h" | |
| 13 #include "media/base/audio_buffer.h" | |
| 14 #include "media/base/audio_timestamp_helper.h" | |
| 15 #include "media/base/bind_to_current_loop.h" | |
| 16 #include "media/base/timestamp_constants.h" | |
| 17 | |
| 18 namespace media { | |
| 19 | |
| 20 constexpr base::TimeDelta kDecodePollDelay = | |
| 21 base::TimeDelta::FromMilliseconds(10); | |
| 22 constexpr base::TimeDelta kNoWaitTimeout = base::TimeDelta::FromMicroseconds(0); | |
| 23 constexpr base::TimeDelta kIdleTimerTimeout = base::TimeDelta::FromSeconds(1); | |
| 24 | |
| 25 MediaCodecLoop::InputData::InputData() {} | |
| 26 | |
| 27 MediaCodecLoop::InputData::InputData(const InputData& other) | |
| 28 : memory(other.memory), | |
| 29 length(other.length), | |
| 30 key_id(other.key_id), | |
| 31 iv(other.iv), | |
| 32 subsamples(other.subsamples), | |
| 33 presentation_time(other.presentation_time), | |
| 34 completion_cb(other.completion_cb), | |
| 35 is_eos(other.is_eos), | |
| 36 is_encrypted(other.is_encrypted) {} | |
| 37 | |
| 38 MediaCodecLoop::InputData::~InputData() {} | |
| 39 | |
| 40 MediaCodecLoop::MediaCodecLoop(Client* client, | |
| 41 std::unique_ptr<MediaCodecBridge>&& media_codec) | |
| 42 : state_(STATE_READY), | |
| 43 client_(client), | |
| 44 media_codec_(std::move(media_codec)), | |
| 45 pending_input_buf_index_(kInvalidBufferIndex), | |
| 46 weak_factory_(this) { | |
| 47 if (media_codec_ == nullptr) | |
|
DaleCurtis
2016/06/14 19:29:03
if (!media_codec_) -- but really should this be a
liberato (no reviews please)
2016/06/14 21:56:44
probably, but then i've nothing to test without a
| |
| 48 SetState(STATE_ERROR); | |
| 49 } | |
| 50 | |
| 51 MediaCodecLoop::~MediaCodecLoop() {} | |
| 52 | |
| 53 void MediaCodecLoop::OnKeyAdded() { | |
| 54 if (state_ == STATE_WAITING_FOR_KEY) | |
| 55 SetState(STATE_READY); | |
| 56 | |
| 57 DoIOTask(); | |
| 58 } | |
| 59 | |
| 60 static bool codec_flush_requires_destruction() { | |
|
DaleCurtis
2016/06/14 19:29:03
Should go above all other methods.
liberato (no reviews please)
2016/06/14 21:56:44
Done.
| |
| 61 // Flush if we can, otherwise completely recreate and reconfigure the codec. | |
|
watk
2016/06/15 00:29:17
First sentence of this comment should be reworded
liberato (no reviews please)
2016/06/15 20:27:29
TIL?
it mentions to use unix_hacker_style for inl
watk
2016/06/15 20:52:11
Today I learned :) I looked up the style guide and
| |
| 62 // Prior to JellyBean-MR2, flush() had several bugs (b/8125974, b/8347958) so | |
| 63 // we have to completely destroy and recreate the codec there. | |
| 64 return base::android::BuildInfo::GetInstance()->sdk_int() < 18; | |
| 65 } | |
| 66 | |
| 67 bool MediaCodecLoop::TryFlush() { | |
|
watk
2016/06/15 00:29:17
I think this should become void Flush(), because c
liberato (no reviews please)
2016/06/15 20:27:30
i don't understand why the caller cares about the
watk
2016/06/15 20:52:11
Gotcha. I assumed we wanted to treat a codec error
| |
| 68 // We do not clear the input queue here. It depends on the caller. | |
| 69 // For decoder reset, then it is appropriate. Otherwise, the requests might | |
| 70 // simply be sent to us later, such as on a format change. | |
| 71 | |
| 72 if (state_ == STATE_ERROR || state_ == STATE_DRAINED) | |
|
watk
2016/06/15 00:29:17
It's not clear to me why we can't flush in STATE_D
liberato (no reviews please)
2016/06/15 20:27:30
that's a very good question. we can, according to
| |
| 73 return false; | |
| 74 | |
| 75 if (codec_flush_requires_destruction()) | |
| 76 return false; | |
| 77 | |
| 78 // Actually try to flush! | |
|
watk
2016/06/15 00:29:17
nit: Comment seems attached to an unrelated line.
liberato (no reviews please)
2016/06/15 20:27:29
Done.
| |
| 79 io_timer_.Stop(); | |
| 80 | |
| 81 if (media_codec_->Flush() != MEDIA_CODEC_OK) { | |
| 82 // Transition to the error state if the flush failed. | |
|
watk
2016/06/15 00:29:17
Code is clear. I'd delete this comment.
liberato (no reviews please)
2016/06/15 20:27:30
Done.
| |
| 83 SetState(STATE_ERROR); | |
| 84 return false; | |
| 85 } | |
| 86 | |
| 87 SetState(STATE_READY); | |
| 88 return true; | |
| 89 } | |
| 90 | |
| 91 void MediaCodecLoop::DoIOTask() { | |
| 92 if (state_ == STATE_ERROR) | |
| 93 return; | |
| 94 | |
| 95 bool did_work = false, did_input = false, did_output = false; | |
| 96 do { | |
| 97 did_input = ProcessOneInputBuffer(); | |
| 98 did_output = ProcessOneOutputBuffer(); | |
| 99 if (did_input || did_output) | |
| 100 did_work = true; | |
| 101 } while (did_input || did_output); | |
| 102 | |
| 103 // TODO(liberato): add "start_timer" for AVDA. | |
| 104 ManageTimer(did_work); | |
| 105 } | |
| 106 | |
| 107 bool MediaCodecLoop::ProcessOneInputBuffer() { | |
| 108 // We can only queue a buffer if there is input from the client, or if we | |
| 109 // tried previously but had to wait for a key. In the latter case, MediaCodec | |
| 110 // already has the data. | |
| 111 if (pending_input_buf_index_ == kInvalidBufferIndex && | |
| 112 !client_->IsAnyInputPending()) { | |
| 113 return false; | |
| 114 } | |
| 115 | |
| 116 if (state_ == STATE_WAITING_FOR_KEY || state_ == STATE_DRAINING || | |
| 117 state_ == STATE_DRAINED || state_ == STATE_ERROR) { | |
| 118 return false; | |
| 119 } | |
|
watk
2016/06/15 00:29:17
nit: this could be != READY, and checking if the s
liberato (no reviews please)
2016/06/15 20:27:30
Done, good point.
| |
| 120 | |
| 121 // DequeueInputBuffer() may set STATE_ERROR. | |
| 122 InputBuffer input_buffer = DequeueInputBuffer(); | |
| 123 | |
| 124 if (input_buffer.index == kInvalidBufferIndex) | |
| 125 return false; | |
| 126 | |
| 127 // EnqueueInputBuffer() may set STATE_DRAINING, STATE_WAITING_FOR_KEY or | |
| 128 // STATE_ERROR. | |
|
watk
2016/06/15 00:29:17
Up to you, but feels fragile to list these here. C
liberato (no reviews please)
2016/06/15 20:27:30
Done.
| |
| 129 EnqueueInputBuffer(input_buffer); | |
| 130 return state_ == STATE_READY; | |
|
watk
2016/06/15 00:29:17
If state is DRAINING we still did work right?
liberato (no reviews please)
2016/06/15 20:27:29
good point. it could just return true at this poi
| |
| 131 } | |
| 132 | |
| 133 MediaCodecLoop::InputBuffer MediaCodecLoop::DequeueInputBuffer() { | |
| 134 DVLOG(2) << __FUNCTION__; | |
| 135 | |
| 136 // Do not dequeue a new input buffer if we failed with MEDIA_CODEC_NO_KEY. | |
| 137 // That status does not return the input buffer back to the pool of | |
| 138 // available input buffers. We have to reuse it in QueueSecureInputBuffer(). | |
|
watk
2016/06/15 00:29:17
We don't have a QueueSecureInputBuffer here (but w
liberato (no reviews please)
2016/06/15 20:27:29
Done.
| |
| 139 if (pending_input_buf_index_ != kInvalidBufferIndex) { | |
| 140 InputBuffer result(pending_input_buf_index_, true); | |
| 141 pending_input_buf_index_ = kInvalidBufferIndex; | |
| 142 return result; | |
| 143 } | |
| 144 | |
| 145 int input_buf_index = kInvalidBufferIndex; | |
| 146 | |
| 147 media::MediaCodecStatus status = | |
| 148 media_codec_->DequeueInputBuffer(kNoWaitTimeout, &input_buf_index); | |
| 149 switch (status) { | |
| 150 case media::MEDIA_CODEC_DEQUEUE_INPUT_AGAIN_LATER: | |
| 151 break; | |
| 152 | |
| 153 case media::MEDIA_CODEC_ERROR: | |
| 154 DLOG(ERROR) << __FUNCTION__ | |
| 155 << ": MEDIA_CODEC_ERROR from DequeInputBuffer"; | |
| 156 SetState(STATE_ERROR); | |
| 157 break; | |
| 158 | |
| 159 case media::MEDIA_CODEC_OK: | |
| 160 break; | |
| 161 | |
| 162 default: | |
| 163 NOTREACHED() << "Unknown DequeueInputBuffer status " << status; | |
| 164 SetState(STATE_ERROR); | |
| 165 break; | |
| 166 } | |
| 167 | |
| 168 return InputBuffer(input_buf_index, false); | |
| 169 } | |
| 170 | |
| 171 void MediaCodecLoop::EnqueueInputBuffer(const InputBuffer& input_buffer) { | |
| 172 DCHECK_NE(input_buffer.index, kInvalidBufferIndex); | |
| 173 | |
| 174 InputData input_data; | |
|
DaleCurtis
2016/06/14 19:29:03
Could be written with ternary:
InputData input_da
liberato (no reviews please)
2016/06/14 21:56:44
i'll keep it as is, so that the comment is clearer
| |
| 175 if (input_buffer.is_pending) { | |
| 176 // A pending buffer is already filled with data, no need to copy it again. | |
| 177 input_data = pending_input_buf_data_; | |
| 178 } else { | |
| 179 input_data = client_->ProvideInputData(); | |
| 180 } | |
| 181 | |
| 182 if (input_data.is_eos) { | |
| 183 media_codec_->QueueEOS(input_buffer.index); | |
| 184 SetState(STATE_DRAINING); | |
| 185 | |
| 186 // For EOS, the completion callback is called when the EOS arrives at the | |
| 187 // output queue. | |
| 188 pending_eos_completion_cb_ = input_data.completion_cb; | |
| 189 return; | |
| 190 } | |
| 191 | |
| 192 media::MediaCodecStatus status = MEDIA_CODEC_OK; | |
|
DaleCurtis
2016/06/14 19:29:03
Ditto on ternary usage, again up to you.
liberato (no reviews please)
2016/06/14 21:56:44
Acknowledged.
| |
| 193 | |
| 194 if (input_data.is_encrypted) { | |
| 195 // Note that input_data might not have a valid memory ptr if this is a | |
| 196 // re-send of a buffer that was sent before decryption keys arrived. | |
| 197 | |
| 198 status = media_codec_->QueueSecureInputBuffer( | |
| 199 input_buffer.index, input_data.memory, input_data.length, | |
| 200 input_data.key_id, input_data.iv, input_data.subsamples, | |
| 201 input_data.presentation_time); | |
| 202 | |
| 203 } else { | |
| 204 status = media_codec_->QueueInputBuffer( | |
| 205 input_buffer.index, input_data.memory, input_data.length, | |
| 206 input_data.presentation_time); | |
| 207 } | |
| 208 | |
| 209 switch (status) { | |
| 210 case MEDIA_CODEC_ERROR: | |
| 211 DLOG(ERROR) << __FUNCTION__ | |
| 212 << ": MEDIA_CODEC_ERROR from QueueInputBuffer"; | |
| 213 input_data.completion_cb.Run(DecodeStatus::DECODE_ERROR); | |
| 214 // Transition to the error state after running the completion cb, to keep | |
| 215 // it in order if the client chooses to flush its queue. | |
| 216 SetState(STATE_ERROR); | |
| 217 break; | |
| 218 | |
| 219 case MEDIA_CODEC_NO_KEY: | |
| 220 // Do not call the completion cb here. It will be called when we retry | |
| 221 // after getting the key. | |
| 222 pending_input_buf_index_ = input_buffer.index; | |
| 223 pending_input_buf_data_ = input_data; | |
| 224 // MediaCodec has a copy of the data already. When we call again, be sure | |
| 225 // to send in nullptr for the source. Note that the client doesn't | |
| 226 // guarantee that the pointer will remain valid after we return anyway. | |
| 227 pending_input_buf_data_.memory = nullptr; | |
| 228 SetState(STATE_WAITING_FOR_KEY); | |
| 229 break; | |
| 230 | |
| 231 case MEDIA_CODEC_OK: | |
| 232 input_data.completion_cb.Run(DecodeStatus::OK); | |
| 233 break; | |
| 234 | |
| 235 default: | |
| 236 NOTREACHED() << "Unknown Queue(Secure)InputBuffer status " << status; | |
| 237 input_data.completion_cb.Run(DecodeStatus::DECODE_ERROR); | |
| 238 SetState(STATE_ERROR); | |
| 239 break; | |
| 240 } | |
| 241 } | |
| 242 | |
| 243 bool MediaCodecLoop::ProcessOneOutputBuffer() { | |
| 244 MediaCodecStatus status; | |
|
DaleCurtis
2016/06/14 19:29:03
Avoid c-style variable declarations where possible
liberato (no reviews please)
2016/06/14 21:56:44
done, i think.
watk
2016/06/15 00:29:17
I believe the point was that these declarations ar
liberato (no reviews please)
2016/06/15 20:27:30
that's what i ended up doing.
| |
| 245 OutputBuffer out; | |
| 246 bool did_work = false; | |
| 247 | |
| 248 // TODO(liberato): When merging AVDA, we will also have to ask the client if | |
| 249 // it can accept another output buffer. | |
| 250 | |
| 251 status = media_codec_->DequeueOutputBuffer(kNoWaitTimeout, &out.index, | |
| 252 &out.offset, &out.size, &out.pts, | |
| 253 &out.is_eos, &out.is_key_frame); | |
| 254 | |
| 255 switch (status) { | |
| 256 case MEDIA_CODEC_OUTPUT_BUFFERS_CHANGED: | |
| 257 // Output buffers are replaced in MediaCodecBridge, nothing to do. | |
| 258 did_work = true; | |
| 259 break; | |
| 260 | |
| 261 case MEDIA_CODEC_OUTPUT_FORMAT_CHANGED: | |
| 262 if (!client_->OnOutputFormatChanged()) | |
| 263 SetState(STATE_ERROR); | |
| 264 did_work = (state_ != STATE_ERROR); | |
|
DaleCurtis
2016/06/14 19:29:03
Remove unnesscary parens.
liberato (no reviews please)
2016/06/14 21:56:44
Done.
| |
| 265 break; | |
| 266 | |
| 267 case MEDIA_CODEC_OK: | |
| 268 // We got the decoded frame. | |
|
watk
2016/06/15 00:29:17
minor nit: we didn't necessarily get a frame. Coul
liberato (no reviews please)
2016/06/15 20:27:30
Done.
| |
| 269 if (out.is_eos) { | |
| 270 // Set state STATE_DRAINED after we have received EOS frame at the | |
| 271 // output. media_decoder_job.cc says: once output EOS has occurred, we | |
| 272 // should not be asked to decode again. | |
| 273 DCHECK_EQ(state_, STATE_DRAINING); | |
| 274 SetState(STATE_DRAINED); | |
| 275 | |
| 276 DCHECK_NE(out.index, kInvalidBufferIndex); | |
| 277 DCHECK(media_codec_); | |
| 278 | |
| 279 media_codec_->ReleaseOutputBuffer(out.index, false); | |
| 280 | |
| 281 // Run the EOS completion callback now, since we deferred it until | |
| 282 // the EOS was completely processed. | |
| 283 pending_eos_completion_cb_.Run(DecodeStatus::OK); | |
| 284 pending_eos_completion_cb_ = DecodeCB(); | |
| 285 | |
| 286 client_->OnDecodedEos(out); | |
| 287 } else { | |
| 288 if (!client_->OnDecodedFrame(out)) | |
| 289 SetState(STATE_ERROR); | |
| 290 } | |
| 291 | |
| 292 did_work = true; | |
| 293 break; | |
| 294 | |
| 295 case MEDIA_CODEC_DEQUEUE_OUTPUT_AGAIN_LATER: | |
| 296 // Nothing to do. | |
| 297 break; | |
| 298 | |
| 299 case MEDIA_CODEC_ERROR: | |
| 300 DLOG(ERROR) << __FUNCTION__ | |
| 301 << ": MEDIA_CODEC_ERROR from DequeueOutputBuffer"; | |
| 302 // Next Decode() will report the error to the pipeline. | |
|
watk
2016/06/15 00:29:17
pipeline comment is not applicable.
liberato (no reviews please)
2016/06/15 20:27:30
Done.
| |
| 303 SetState(STATE_ERROR); | |
| 304 break; | |
| 305 | |
| 306 default: | |
| 307 NOTREACHED() << "Unknown DequeueOutputBuffer status " << status; | |
| 308 // Next Decode() will report the error to the pipeline. | |
|
watk
2016/06/15 00:29:17
same pipeline comment
liberato (no reviews please)
2016/06/15 20:27:30
Done.
| |
| 309 SetState(STATE_ERROR); | |
| 310 break; | |
| 311 } | |
| 312 | |
| 313 return did_work; | |
| 314 } | |
| 315 | |
| 316 void MediaCodecLoop::ManageTimer(bool did_work) { | |
| 317 bool should_be_running = true; | |
| 318 | |
| 319 base::TimeTicks now = base::TimeTicks::Now(); | |
| 320 if (did_work || idle_time_begin_ == base::TimeTicks()) { | |
| 321 idle_time_begin_ = now; | |
| 322 } else { | |
| 323 // Make sure that we have done work recently enough, else stop the timer. | |
| 324 if (now - idle_time_begin_ > kIdleTimerTimeout) | |
| 325 should_be_running = false; | |
| 326 } | |
| 327 | |
| 328 if (should_be_running && !io_timer_.IsRunning()) { | |
| 329 io_timer_.Start(FROM_HERE, kDecodePollDelay, this, | |
| 330 &MediaCodecLoop::DoIOTask); | |
| 331 } else if (!should_be_running && io_timer_.IsRunning()) { | |
| 332 io_timer_.Stop(); | |
| 333 } | |
| 334 } | |
| 335 | |
| 336 void MediaCodecLoop::SetState(State new_state) { | |
| 337 if (state_ != new_state && new_state == STATE_ERROR) | |
| 338 client_->OnCodecLoopError(); | |
|
watk
2016/06/15 00:29:17
Should this set the state first? To avoid any weir
liberato (no reviews please)
2016/06/15 20:27:30
Done.
| |
| 339 state_ = new_state; | |
| 340 } | |
| 341 | |
| 342 MediaCodecBridge* MediaCodecLoop::GetCodec() const { | |
| 343 return media_codec_.get(); | |
| 344 } | |
| 345 | |
| 346 // static | |
| 347 const char* MediaCodecLoop::AsString(State state) { | |
| 348 #define RETURN_STRING(x) \ | |
| 349 case x: \ | |
| 350 return #x; | |
| 351 | |
| 352 switch (state) { | |
| 353 RETURN_STRING(STATE_READY); | |
| 354 RETURN_STRING(STATE_WAITING_FOR_KEY); | |
| 355 RETURN_STRING(STATE_DRAINING); | |
| 356 RETURN_STRING(STATE_DRAINED); | |
| 357 RETURN_STRING(STATE_ERROR); | |
| 358 } | |
| 359 #undef RETURN_STRING | |
| 360 | |
| 361 NOTREACHED() << "Unknown state " << state; | |
| 362 return nullptr; | |
| 363 } | |
| 364 | |
| 365 } // namespace media | |
| OLD | NEW |