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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #include "media/base/android/media_codec_loop.h" | |
| 6 | |
| 7 #include "base/android/build_info.h" | |
| 8 #include "base/bind.h" | |
| 9 #include "base/callback_helpers.h" | |
| 10 #include "base/logging.h" | |
| 11 #include "base/threading/thread_task_runner_handle.h" | |
| 12 #include "media/base/android/sdk_media_codec_bridge.h" | |
| 13 #include "media/base/audio_buffer.h" | |
| 14 #include "media/base/audio_timestamp_helper.h" | |
| 15 #include "media/base/bind_to_current_loop.h" | |
| 16 #include "media/base/timestamp_constants.h" | |
| 17 | |
| 18 namespace media { | |
| 19 | |
| 20 constexpr base::TimeDelta kDecodePollDelay = | |
| 21 base::TimeDelta::FromMilliseconds(10); | |
| 22 constexpr base::TimeDelta kNoWaitTimeout = base::TimeDelta::FromMicroseconds(0); | |
| 23 constexpr base::TimeDelta kIdleTimerTimeout = base::TimeDelta::FromSeconds(1); | |
| 24 | |
| 25 MediaCodecLoop::InputData::InputData() | |
| 26 : memory(nullptr), length(0), is_eos(false), is_encrypted(false) {} | |
| 27 | |
| 28 MediaCodecLoop::InputData::InputData(const InputData& other) | |
| 29 : memory(other.memory), | |
| 30 length(other.length), | |
| 31 key_id(other.key_id), | |
| 32 iv(other.iv), | |
| 33 subsamples(other.subsamples), | |
| 34 presentation_time(other.presentation_time), | |
| 35 completion_cb(other.completion_cb), | |
| 36 is_eos(other.is_eos), | |
| 37 is_encrypted(other.is_encrypted) {} | |
| 38 | |
| 39 MediaCodecLoop::InputData::~InputData() {} | |
| 40 | |
| 41 MediaCodecLoop::MediaCodecLoop(Client* client, | |
| 42 std::unique_ptr<MediaCodecBridge>&& media_codec) | |
| 43 : state_(STATE_READY), | |
| 44 client_(client), | |
| 45 media_codec_(std::move(media_codec)), | |
| 46 pending_input_buf_index_(kInvalidBufferIndex), | |
| 47 weak_factory_(this) { | |
| 48 DVLOG(1) << __FUNCTION__; | |
|
DaleCurtis
2016/06/13 23:16:13
I typically drop these from production code, but u
liberato (no reviews please)
2016/06/14 17:26:44
Done.
| |
| 49 DCHECK(media_codec_); | |
| 50 } | |
| 51 | |
| 52 MediaCodecLoop::~MediaCodecLoop() { | |
| 53 DVLOG(1) << __FUNCTION__; | |
| 54 } | |
| 55 | |
| 56 void MediaCodecLoop::OnKeyAdded() { | |
| 57 DVLOG(1) << __FUNCTION__; | |
| 58 | |
| 59 if (state_ == STATE_WAITING_FOR_KEY) | |
| 60 SetState(STATE_READY); | |
| 61 | |
| 62 DoIOTask(); | |
| 63 } | |
| 64 | |
| 65 bool MediaCodecLoop::TryFlush() { | |
| 66 DVLOG(1) << __FUNCTION__; | |
| 67 | |
| 68 // We do not clear the input queue here. It depends on the caller. | |
| 69 // For decoder reset, then it is appropriate. Otherwise, the requests might | |
| 70 // simply be sent to us later, such as on a format change. | |
| 71 | |
| 72 // Flush if we can, otherwise completely recreate and reconfigure the codec. | |
| 73 // Prior to JellyBean-MR2, flush() had several bugs (b/8125974, b/8347958) so | |
| 74 // we have to completely destroy and recreate the codec there. | |
| 75 bool success = false; | |
|
DaleCurtis
2016/06/13 23:16:13
Reorder this so that we early return instead of us
liberato (no reviews please)
2016/06/14 17:26:44
Done, also renamed 'flush' pending rebase onto wat
| |
| 76 if (state_ != STATE_ERROR && state_ != STATE_DRAINED && | |
| 77 base::android::BuildInfo::GetInstance()->sdk_int() >= 18) { | |
| 78 io_timer_.Stop(); | |
| 79 | |
| 80 // media_codec_->Reset() calls MediaCodec.flush(). | |
| 81 success = media_codec_->Reset() == MEDIA_CODEC_OK; | |
| 82 | |
| 83 // Transition to the error state if the flush failed. | |
| 84 SetState(success ? STATE_READY : STATE_ERROR); | |
| 85 } | |
| 86 | |
| 87 return success; | |
| 88 } | |
| 89 | |
| 90 void MediaCodecLoop::DoIOTask() { | |
| 91 if (state_ == STATE_ERROR) | |
| 92 return; | |
| 93 | |
| 94 bool did_work = false, did_input = false, did_output = false; | |
| 95 do { | |
| 96 did_input = ProcessOneInputBuffer(); | |
| 97 did_output = ProcessOneOutputBuffer(); | |
| 98 if (did_input || did_output) | |
| 99 did_work = true; | |
| 100 } while (did_input || did_output); | |
| 101 | |
| 102 // TODO(liberato): add "start_timer" for AVDA. | |
| 103 ManageTimer(did_work); | |
| 104 } | |
| 105 | |
| 106 bool MediaCodecLoop::ProcessOneInputBuffer() { | |
| 107 DVLOG(2) << __FUNCTION__; | |
| 108 | |
| 109 // We can only queue a buffer if there is input from the client, or if we | |
| 110 // tried previously but had to wait for a key. In the latter case, MediaCodec | |
| 111 // already has the data. | |
| 112 if (pending_input_buf_index_ == kInvalidBufferIndex && | |
|
DaleCurtis
2016/06/13 23:16:13
A single pending_input_buf_index_ isn't going to w
liberato (no reviews please)
2016/06/14 17:26:44
this is only if we're waiting for a key, which lim
| |
| 113 !client_->IsAnyInputPending()) { | |
| 114 return false; | |
| 115 } | |
| 116 | |
| 117 if (state_ == STATE_WAITING_FOR_KEY || state_ == STATE_DRAINING || | |
| 118 state_ == STATE_DRAINED) { | |
|
DaleCurtis
2016/06/13 23:16:13
STATE_ERROR ?
liberato (no reviews please)
2016/06/14 17:26:44
Done.
| |
| 119 return false; | |
| 120 } | |
| 121 | |
| 122 // DequeueInputBuffer() may set STATE_ERROR. | |
| 123 InputBuffer input_buffer = DequeueInputBuffer(); | |
|
DaleCurtis
2016/06/13 23:16:13
Instead of return by copy should this take a Input
liberato (no reviews please)
2016/06/14 17:26:44
this sounded like a good idea, but i un-did it aft
| |
| 124 | |
| 125 if (input_buffer.index == kInvalidBufferIndex) | |
| 126 return false; | |
| 127 | |
| 128 // EnqueueInputBuffer() may set STATE_DRAINING, STATE_WAITING_FOR_KEY or | |
| 129 // STATE_ERROR. | |
| 130 EnqueueInputBuffer(input_buffer); | |
| 131 return state_ == STATE_READY; | |
| 132 } | |
| 133 | |
| 134 MediaCodecLoop::InputBuffer MediaCodecLoop::DequeueInputBuffer() { | |
| 135 DVLOG(2) << __FUNCTION__; | |
| 136 | |
| 137 // Do not dequeue a new input buffer if we failed with MEDIA_CODEC_NO_KEY. | |
| 138 // That status does not return the input buffer back to the pool of | |
| 139 // available input buffers. We have to reuse it in QueueSecureInputBuffer(). | |
| 140 if (pending_input_buf_index_ != kInvalidBufferIndex) { | |
| 141 InputBuffer result(pending_input_buf_index_, true); | |
| 142 pending_input_buf_index_ = kInvalidBufferIndex; | |
| 143 return result; | |
| 144 } | |
| 145 | |
| 146 int input_buf_index = kInvalidBufferIndex; | |
| 147 | |
| 148 media::MediaCodecStatus status = | |
| 149 media_codec_->DequeueInputBuffer(kNoWaitTimeout, &input_buf_index); | |
| 150 switch (status) { | |
| 151 case media::MEDIA_CODEC_DEQUEUE_INPUT_AGAIN_LATER: | |
| 152 DVLOG(2) << __FUNCTION__ << ": MEDIA_CODEC_DEQUEUE_INPUT_AGAIN_LATER"; | |
| 153 break; | |
| 154 | |
| 155 case media::MEDIA_CODEC_ERROR: | |
| 156 DVLOG(1) << __FUNCTION__ << ": MEDIA_CODEC_ERROR from DequeInputBuffer"; | |
|
DaleCurtis
2016/06/13 23:16:13
DLOG(ERROR) ?
liberato (no reviews please)
2016/06/14 17:26:44
Done.
| |
| 157 SetState(STATE_ERROR); | |
| 158 break; | |
| 159 | |
| 160 case media::MEDIA_CODEC_OK: | |
| 161 break; | |
| 162 | |
| 163 default: | |
| 164 NOTREACHED() << "Unknown DequeueInputBuffer status " << status; | |
| 165 SetState(STATE_ERROR); | |
| 166 break; | |
| 167 } | |
| 168 | |
| 169 return InputBuffer(input_buf_index, false); | |
| 170 } | |
| 171 | |
| 172 void MediaCodecLoop::EnqueueInputBuffer(const InputBuffer& input_buffer) { | |
| 173 DVLOG(2) << __FUNCTION__ << ": index:" << input_buffer.index; | |
| 174 | |
| 175 DCHECK_NE(input_buffer.index, kInvalidBufferIndex); | |
| 176 | |
| 177 InputData input_data; | |
| 178 | |
|
DaleCurtis
2016/06/13 23:16:13
Remove line so it's clear input_data goes with con
liberato (no reviews please)
2016/06/14 17:26:45
Done.
| |
| 179 if (input_buffer.is_pending) { | |
| 180 // A pending buffer is already filled with data, no need to copy it again. | |
| 181 DVLOG(2) << __FUNCTION__ << ": QueueSecureInputBuffer (pending):" | |
| 182 << " index:" << input_buffer.index | |
| 183 << " pts:" << pending_input_buf_data_.presentation_time | |
| 184 << " size:" << pending_input_buf_data_.length; | |
| 185 | |
| 186 input_data = pending_input_buf_data_; | |
| 187 } else { | |
| 188 input_data = client_->ProvideInputData(); | |
| 189 } | |
| 190 | |
| 191 // Process this buffer. | |
|
DaleCurtis
2016/06/13 23:16:13
Not really useful.
liberato (no reviews please)
2016/06/14 17:26:44
Done.
| |
| 192 | |
| 193 if (input_data.is_eos) { | |
| 194 media_codec_->QueueEOS(input_buffer.index); | |
| 195 SetState(STATE_DRAINING); | |
| 196 | |
| 197 // For EOS, the completion callback is called when the EOS arrives at the | |
| 198 // output queue. | |
| 199 pending_eos_completion_cb_ = input_data.completion_cb; | |
| 200 return; | |
| 201 } | |
| 202 | |
| 203 media::MediaCodecStatus status = MEDIA_CODEC_OK; | |
| 204 | |
| 205 if (input_data.is_encrypted) { | |
| 206 // Note that input_data might not have a valid memory ptr if this is a | |
| 207 // re-send of a buffer that was sent before decryption keys arrived. | |
| 208 | |
| 209 DVLOG(2) << __FUNCTION__ << ": QueueSecureInputBuffer:" | |
| 210 << " index:" << input_buffer.index | |
| 211 << " pts:" << input_data.presentation_time | |
| 212 << " size:" << input_data.length; | |
| 213 | |
| 214 status = media_codec_->QueueSecureInputBuffer( | |
| 215 input_buffer.index, input_data.memory, input_data.length, | |
| 216 input_data.key_id, input_data.iv, input_data.subsamples, | |
| 217 input_data.presentation_time); | |
| 218 | |
| 219 } else { | |
| 220 DVLOG(2) << __FUNCTION__ << ": QueueInputBuffer:" | |
| 221 << " index:" << input_buffer.index | |
| 222 << " pts:" << input_data.presentation_time | |
| 223 << " size:" << input_data.length; | |
| 224 | |
| 225 status = media_codec_->QueueInputBuffer( | |
| 226 input_buffer.index, input_data.memory, input_data.length, | |
| 227 input_data.presentation_time); | |
| 228 } | |
| 229 | |
| 230 switch (status) { | |
| 231 case MEDIA_CODEC_ERROR: | |
| 232 DVLOG(0) << __FUNCTION__ << ": MEDIA_CODEC_ERROR from QueueInputBuffer"; | |
|
DaleCurtis
2016/06/13 23:16:13
DLOG(ERROR)
liberato (no reviews please)
2016/06/14 17:26:44
Done.
| |
| 233 input_data.completion_cb.Run(DecodeStatus::DECODE_ERROR); | |
| 234 // Transition to the error state after running the completion cb, to keep | |
| 235 // it in order if the client chooses to flush its queue. | |
| 236 SetState(STATE_ERROR); | |
| 237 break; | |
| 238 | |
| 239 case MEDIA_CODEC_NO_KEY: | |
| 240 DVLOG(1) << "QueueSecureInputBuffer failed: MEDIA_CODEC_NO_KEY"; | |
| 241 // Do not call the completion cb here. It will be called when we retry | |
| 242 // after getting the key. | |
| 243 pending_input_buf_index_ = input_buffer.index; | |
| 244 pending_input_buf_data_ = input_data; | |
| 245 // MediaCodec has a copy of the data already. When we call again, be sure | |
| 246 // to send in nullptr for the source. Note that the client doesn't | |
| 247 // guarantee that the pointer will remain valid after we return anyway. | |
| 248 pending_input_buf_data_.memory = nullptr; | |
| 249 SetState(STATE_WAITING_FOR_KEY); | |
| 250 break; | |
| 251 | |
| 252 case MEDIA_CODEC_OK: | |
| 253 input_data.completion_cb.Run(DecodeStatus::OK); | |
| 254 break; | |
| 255 | |
| 256 default: | |
| 257 NOTREACHED() << "Unknown Queue(Secure)InputBuffer status " << status; | |
| 258 input_data.completion_cb.Run(DecodeStatus::DECODE_ERROR); | |
| 259 SetState(STATE_ERROR); | |
| 260 break; | |
| 261 } | |
| 262 } | |
| 263 | |
| 264 bool MediaCodecLoop::ProcessOneOutputBuffer() { | |
| 265 DVLOG(2) << __FUNCTION__; | |
| 266 | |
| 267 MediaCodecStatus status; | |
| 268 OutputBuffer out; | |
| 269 bool did_work = false; | |
| 270 | |
| 271 // TODO(liberato): When merging AVDA, we will also have to ask the client if | |
| 272 // it can accept another output buffer. | |
| 273 | |
| 274 status = media_codec_->DequeueOutputBuffer(kNoWaitTimeout, &out.index, | |
| 275 &out.offset, &out.size, &out.pts, | |
| 276 &out.is_eos, &out.is_key_frame); | |
| 277 | |
| 278 switch (status) { | |
| 279 case MEDIA_CODEC_OUTPUT_BUFFERS_CHANGED: | |
| 280 // Output buffers are replaced in MediaCodecBridge, nothing to do. | |
| 281 DVLOG(2) << __FUNCTION__ << " MEDIA_CODEC_OUTPUT_BUFFERS_CHANGED"; | |
| 282 did_work = true; | |
| 283 break; | |
| 284 | |
| 285 case MEDIA_CODEC_OUTPUT_FORMAT_CHANGED: | |
| 286 DVLOG(2) << __FUNCTION__ << " MEDIA_CODEC_OUTPUT_FORMAT_CHANGED"; | |
| 287 if (!client_->OnOutputFormatChanged()) | |
| 288 SetState(STATE_ERROR); | |
| 289 did_work = (state_ != STATE_ERROR); | |
| 290 break; | |
| 291 | |
| 292 case MEDIA_CODEC_OK: | |
| 293 // We got the decoded frame. | |
| 294 if (out.is_eos) { | |
| 295 // Set state STATE_DRAINED after we have received EOS frame at the | |
| 296 // output. media_decoder_job.cc says: once output EOS has occurred, we | |
| 297 // should not be asked to decode again. | |
| 298 DCHECK_EQ(state_, STATE_DRAINING); | |
| 299 SetState(STATE_DRAINED); | |
| 300 | |
| 301 DCHECK_NE(out.index, kInvalidBufferIndex); | |
| 302 DCHECK(media_codec_); | |
| 303 | |
| 304 media_codec_->ReleaseOutputBuffer(out.index, false); | |
| 305 | |
| 306 // Run the EOS completion callback now, since we deferred it until | |
| 307 // the EOS was completely processed. | |
| 308 pending_eos_completion_cb_.Run(DecodeStatus::OK); | |
| 309 pending_eos_completion_cb_ = DecodeCB(); | |
| 310 | |
| 311 client_->OnDecodedEos(out); | |
| 312 } else { | |
| 313 if (!client_->OnDecodedFrame(out)) | |
| 314 SetState(STATE_ERROR); | |
| 315 } | |
| 316 | |
| 317 did_work = true; | |
| 318 break; | |
| 319 | |
| 320 case MEDIA_CODEC_DEQUEUE_OUTPUT_AGAIN_LATER: | |
| 321 // Nothing to do. | |
| 322 DVLOG(2) << __FUNCTION__ << " MEDIA_CODEC_DEQUEUE_OUTPUT_AGAIN_LATER"; | |
| 323 break; | |
| 324 | |
| 325 case MEDIA_CODEC_ERROR: | |
| 326 DVLOG(0) << __FUNCTION__ | |
|
DaleCurtis
2016/06/13 23:16:13
DLOG(ERROR)
liberato (no reviews please)
2016/06/14 17:26:44
Done.
| |
| 327 << ": MEDIA_CODEC_ERROR from DequeueOutputBuffer"; | |
| 328 | |
| 329 // Next Decode() will report the error to the pipeline. | |
| 330 SetState(STATE_ERROR); | |
| 331 break; | |
| 332 | |
| 333 default: | |
| 334 NOTREACHED() << "Unknown DequeueOutputBuffer status " << status; | |
| 335 // Next Decode() will report the error to the pipeline. | |
| 336 SetState(STATE_ERROR); | |
| 337 break; | |
| 338 } | |
| 339 | |
| 340 return did_work; | |
| 341 } | |
| 342 | |
| 343 void MediaCodecLoop::ManageTimer(bool did_work) { | |
| 344 bool should_be_running = true; | |
| 345 | |
| 346 base::TimeTicks now = base::TimeTicks::Now(); | |
| 347 if (did_work || idle_time_begin_ == base::TimeTicks()) { | |
| 348 idle_time_begin_ = now; | |
| 349 } else { | |
| 350 // Make sure that we have done work recently enough, else stop the timer. | |
| 351 if (now - idle_time_begin_ > kIdleTimerTimeout) | |
| 352 should_be_running = false; | |
| 353 } | |
| 354 | |
| 355 if (should_be_running && !io_timer_.IsRunning()) { | |
| 356 io_timer_.Start(FROM_HERE, kDecodePollDelay, this, | |
| 357 &MediaCodecLoop::DoIOTask); | |
| 358 } else if (!should_be_running && io_timer_.IsRunning()) { | |
| 359 io_timer_.Stop(); | |
| 360 } | |
| 361 } | |
| 362 | |
| 363 void MediaCodecLoop::SetState(State new_state) { | |
| 364 DVLOG(1) << __FUNCTION__ << ": " << AsString(state_) << "->" | |
| 365 << AsString(new_state); | |
| 366 if (state_ != new_state && state_ == STATE_ERROR) | |
| 367 client_->OnCodecLoopError(); | |
| 368 state_ = new_state; | |
| 369 } | |
| 370 | |
| 371 MediaCodecBridge* MediaCodecLoop::GetCodec() const { | |
| 372 return media_codec_.get(); | |
| 373 } | |
| 374 | |
| 375 #if defined(RETURN_STRING) | |
|
DaleCurtis
2016/06/13 23:16:13
Hmm, actually, is this even necessary? I.e. won't
liberato (no reviews please)
2016/06/14 17:26:44
yes.
| |
| 376 #error Unexpected macro collision. | |
| 377 #endif | |
| 378 | |
| 379 // static | |
| 380 const char* MediaCodecLoop::AsString(State state) { | |
| 381 #define RETURN_STRING(x) \ | |
| 382 case x: \ | |
| 383 return #x; | |
| 384 | |
| 385 switch (state) { | |
| 386 RETURN_STRING(STATE_READY); | |
| 387 RETURN_STRING(STATE_WAITING_FOR_KEY); | |
| 388 RETURN_STRING(STATE_DRAINING); | |
| 389 RETURN_STRING(STATE_DRAINED); | |
| 390 RETURN_STRING(STATE_ERROR); | |
| 391 } | |
| 392 #undef RETURN_STRING | |
| 393 | |
| 394 NOTREACHED() << "Unknown state " << state; | |
| 395 return nullptr; | |
| 396 } | |
| 397 | |
| 398 } // namespace media | |
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