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1 /* | 1 /* |
2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) | 2 * Copyright (C) 1999 Lars Knoll (knoll@kde.org) |
3 * (C) 1999 Antti Koivisto (koivisto@kde.org) | 3 * (C) 1999 Antti Koivisto (koivisto@kde.org) |
4 * (C) 2007 David Smith (catfish.man@gmail.com) | 4 * (C) 2007 David Smith (catfish.man@gmail.com) |
5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc.
All rights reserved. | 5 * Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009, 2010, 2011 Apple Inc.
All rights reserved. |
6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. | 6 * Copyright (C) Research In Motion Limited 2010. All rights reserved. |
7 * | 7 * |
8 * This library is free software; you can redistribute it and/or | 8 * This library is free software; you can redistribute it and/or |
9 * modify it under the terms of the GNU Library General Public | 9 * modify it under the terms of the GNU Library General Public |
10 * License as published by the Free Software Foundation; either | 10 * License as published by the Free Software Foundation; either |
11 * version 2 of the License, or (at your option) any later version. | 11 * version 2 of the License, or (at your option) any later version. |
12 * | 12 * |
13 * This library is distributed in the hope that it will be useful, | 13 * This library is distributed in the hope that it will be useful, |
14 * but WITHOUT ANY WARRANTY; without even the implied warranty of | 14 * but WITHOUT ANY WARRANTY; without even the implied warranty of |
15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU | 15 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU |
16 * Library General Public License for more details. | 16 * Library General Public License for more details. |
17 * | 17 * |
18 * You should have received a copy of the GNU Library General Public License | 18 * You should have received a copy of the GNU Library General Public License |
19 * along with this library; see the file COPYING.LIB. If not, write to | 19 * along with this library; see the file COPYING.LIB. If not, write to |
20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, | 20 * the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, |
21 * Boston, MA 02110-1301, USA. | 21 * Boston, MA 02110-1301, USA. |
22 */ | 22 */ |
23 | 23 |
24 #ifndef FloatingObjects_h | 24 #ifndef FloatingObjects_h |
25 #define FloatingObjects_h | 25 #define FloatingObjects_h |
26 | 26 |
27 #include "core/layout/line/RootInlineBox.h" | |
28 #include "platform/PODFreeListArena.h" | 27 #include "platform/PODFreeListArena.h" |
29 #include "platform/PODIntervalTree.h" | 28 #include "platform/PODIntervalTree.h" |
| 29 #include "platform/geometry/LayoutRect.h" |
30 #include "wtf/ListHashSet.h" | 30 #include "wtf/ListHashSet.h" |
31 #include "wtf/OwnPtr.h" | 31 #include "wtf/OwnPtr.h" |
32 | 32 |
33 namespace blink { | 33 namespace blink { |
34 | 34 |
35 class LayoutBlockFlow; | 35 class LayoutBlockFlow; |
36 class LayoutBox; | 36 class LayoutBox; |
| 37 class RootInlineBox; |
37 | 38 |
38 class FloatingObject { | 39 class FloatingObject { |
39 WTF_MAKE_NONCOPYABLE(FloatingObject); USING_FAST_MALLOC(FloatingObject); | 40 WTF_MAKE_NONCOPYABLE(FloatingObject); USING_FAST_MALLOC(FloatingObject); |
40 public: | 41 public: |
41 #ifndef NDEBUG | 42 #ifndef NDEBUG |
42 // Used by the PODIntervalTree for debugging the FloatingObject. | 43 // Used by the PODIntervalTree for debugging the FloatingObject. |
43 template <class> friend struct ValueToString; | 44 template <class> friend struct ValueToString; |
44 #endif | 45 #endif |
45 | 46 |
46 // Note that Type uses bits so you can use FloatLeftRight as a mask to query
for both left and right. | 47 // Note that Type uses bits so you can use FloatLeftRight as a mask to query
for both left and right. |
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198 static String toString(const LayoutUnit value); | 199 static String toString(const LayoutUnit value); |
199 }; | 200 }; |
200 template<> struct ValueToString<FloatingObject*> { | 201 template<> struct ValueToString<FloatingObject*> { |
201 static String toString(const FloatingObject*); | 202 static String toString(const FloatingObject*); |
202 }; | 203 }; |
203 #endif | 204 #endif |
204 | 205 |
205 } // namespace blink | 206 } // namespace blink |
206 | 207 |
207 #endif // FloatingObjects_h | 208 #endif // FloatingObjects_h |
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