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Side by Side Diff: src/gpu/GrPipelineBuilder.h

Issue 2015333002: Change parameters to GrPipelineBuilder's ctor (Closed) Base URL: https://skia.googlesource.com/skia.git@master
Patch Set: clean up Created 4 years, 6 months ago
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1 /* 1 /*
2 * Copyright 2015 Google Inc. 2 * Copyright 2015 Google Inc.
3 * 3 *
4 * Use of this source code is governed by a BSD-style license that can be 4 * Use of this source code is governed by a BSD-style license that can be
5 * found in the LICENSE file. 5 * found in the LICENSE file.
6 */ 6 */
7 7
8 #ifndef GrPipelineBuilder_DEFINED 8 #ifndef GrPipelineBuilder_DEFINED
9 #define GrPipelineBuilder_DEFINED 9 #define GrPipelineBuilder_DEFINED
10 10
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24 class GrDrawBatch; 24 class GrDrawBatch;
25 class GrCaps; 25 class GrCaps;
26 class GrPaint; 26 class GrPaint;
27 class GrTexture; 27 class GrTexture;
28 28
29 class GrPipelineBuilder : public SkNoncopyable { 29 class GrPipelineBuilder : public SkNoncopyable {
30 public: 30 public:
31 GrPipelineBuilder(); 31 GrPipelineBuilder();
32 32
33 /** 33 /**
34 * Initializes the GrPipelineBuilder based on a GrPaint, render target, and clip. Note 34 * Initializes the GrPipelineBuilder based on a GrPaint, MSAA availability. Note
35 * that GrPipelineBuilder encompasses more than GrPaint. Aspects of GrPipeli neBuilder that have 35 * that GrPipelineBuilder encompasses more than GrPaint. Aspects of GrPipeli neBuilder that have
36 * no GrPaint equivalents are set to default values with the exception of ve rtex attribute state 36 * no GrPaint equivalents are set to default values with the exception of ve rtex attribute state
37 * which is unmodified by this function and clipping which will be enabled. 37 * which is unmodified by this function and clipping which will be enabled.
38 */ 38 */
39 GrPipelineBuilder(const GrPaint&, GrRenderTarget*); 39 GrPipelineBuilder(const GrPaint&, bool targetHasUnifiedMultisampling);
40 40
41 virtual ~GrPipelineBuilder(); 41 virtual ~GrPipelineBuilder();
42 42
43 /////////////////////////////////////////////////////////////////////////// 43 ///////////////////////////////////////////////////////////////////////////
44 /// @name Fragment Processors 44 /// @name Fragment Processors
45 /// 45 ///
46 /// GrFragmentProcessors are used to compute per-pixel color and per-pixel f ractional coverage. 46 /// GrFragmentProcessors are used to compute per-pixel color and per-pixel f ractional coverage.
47 /// There are two chains of FPs, one for color and one for coverage. The fir st FP in each 47 /// There are two chains of FPs, one for color and one for coverage. The fir st FP in each
48 /// chain gets the initial color/coverage from the GrPrimitiveProcessor. It computes an output 48 /// chain gets the initial color/coverage from the GrPrimitiveProcessor. It computes an output
49 /// color/coverage which is fed to the next FP in the chain. The last color and coverage FPs 49 /// color/coverage which is fed to the next FP in the chain. The last color and coverage FPs
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334 DrawFace fDrawFace; 334 DrawFace fDrawFace;
335 mutable SkAutoTUnref<const GrXPFactory> fXPFactory; 335 mutable SkAutoTUnref<const GrXPFactory> fXPFactory;
336 FragmentProcessorArray fColorFragmentProcessors; 336 FragmentProcessorArray fColorFragmentProcessors;
337 FragmentProcessorArray fCoverageFragmentProcessors; 337 FragmentProcessorArray fCoverageFragmentProcessors;
338 338
339 friend class GrPipeline; 339 friend class GrPipeline;
340 friend class GrDrawTarget; 340 friend class GrDrawTarget;
341 }; 341 };
342 342
343 #endif 343 #endif
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