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Side by Side Diff: Source/core/html/HTMLCanvasElement.cpp

Issue 201513003: Implement InterpolationMedium to filter animated images (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: only ode change Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. 2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved.
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com>
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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296 if (!m_context->isAccelerated()) 296 if (!m_context->isAccelerated())
297 return true; 297 return true;
298 298
299 if (renderBox() && renderBox()->hasAcceleratedCompositing()) 299 if (renderBox() && renderBox()->hasAcceleratedCompositing())
300 return false; 300 return false;
301 301
302 return true; 302 return true;
303 } 303 }
304 304
305 305
306 void HTMLCanvasElement::paint(GraphicsContext* context, const LayoutRect& r, boo l useLowQualityScale) 306 void HTMLCanvasElement::paint(GraphicsContext* context, const LayoutRect& r)
307 { 307 {
308 // Clear the dirty rect 308 // Clear the dirty rect
309 m_dirtyRect = FloatRect(); 309 m_dirtyRect = FloatRect();
310 310
311 if (context->paintingDisabled()) 311 if (context->paintingDisabled())
312 return; 312 return;
313 313
314 if (m_context) { 314 if (m_context) {
315 if (!paintsIntoCanvasBuffer() && !document().printing()) 315 if (!paintsIntoCanvasBuffer() && !document().printing())
316 return; 316 return;
317 m_context->paintRenderingResultsToCanvas(); 317 m_context->paintRenderingResultsToCanvas();
318 } 318 }
319 319
320 if (hasImageBuffer()) { 320 if (hasImageBuffer()) {
321 ImageBuffer* imageBuffer = buffer(); 321 ImageBuffer* imageBuffer = buffer();
322 if (imageBuffer) { 322 if (imageBuffer) {
323 CompositeOperator compositeOperator = !m_context || m_context->hasAl pha() ? CompositeSourceOver : CompositeCopy; 323 CompositeOperator compositeOperator = !m_context || m_context->hasAl pha() ? CompositeSourceOver : CompositeCopy;
324 if (m_presentedImage) 324 if (m_presentedImage)
325 context->drawImage(m_presentedImage.get(), pixelSnappedIntRect(r ), compositeOperator, DoNotRespectImageOrientation, useLowQualityScale); 325 context->drawImage(m_presentedImage.get(), pixelSnappedIntRect(r ), compositeOperator, DoNotRespectImageOrientation);
326 else 326 else
327 context->drawImageBuffer(imageBuffer, pixelSnappedIntRect(r), co mpositeOperator, blink::WebBlendModeNormal, useLowQualityScale); 327 context->drawImageBuffer(imageBuffer, pixelSnappedIntRect(r), co mpositeOperator, blink::WebBlendModeNormal);
328 } 328 }
329 } 329 }
330 330
331 if (is3D()) 331 if (is3D())
332 toWebGLRenderingContext(m_context.get())->markLayerComposited(); 332 toWebGLRenderingContext(m_context.get())->markLayerComposited();
333 } 333 }
334 334
335 bool HTMLCanvasElement::is3D() const 335 bool HTMLCanvasElement::is3D() const
336 { 336 {
337 return m_context && m_context->is3d(); 337 return m_context && m_context->is3d();
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475 m_didFailToCreateImageBuffer = false; 475 m_didFailToCreateImageBuffer = false;
476 476
477 updateExternallyAllocatedMemory(); 477 updateExternallyAllocatedMemory();
478 478
479 if (is3D()) { 479 if (is3D()) {
480 // Early out for WebGL canvases 480 // Early out for WebGL canvases
481 return; 481 return;
482 } 482 }
483 483
484 m_imageBuffer->context()->setShouldClampToSourceRect(false); 484 m_imageBuffer->context()->setShouldClampToSourceRect(false);
485 m_imageBuffer->context()->setImageInterpolationQuality(DefaultInterpolationQ uality); 485 m_imageBuffer->context()->setImageInterpolationQuality(CanvasDefaultInterpol ationQuality);
486 // Enabling MSAA overrides a request to disable antialiasing. This is true r egardless of whether the 486 // Enabling MSAA overrides a request to disable antialiasing. This is true r egardless of whether the
487 // rendering mode is accelerated or not. For consistency, we don't want to a pply AA in accelerated 487 // rendering mode is accelerated or not. For consistency, we don't want to a pply AA in accelerated
488 // canvases but not in unaccelerated canvases. 488 // canvases but not in unaccelerated canvases.
489 if (!msaaSampleCount && document().settings() && !document().settings()->ant ialiased2dCanvasEnabled()) 489 if (!msaaSampleCount && document().settings() && !document().settings()->ant ialiased2dCanvasEnabled())
490 m_imageBuffer->context()->setShouldAntialias(false); 490 m_imageBuffer->context()->setShouldAntialias(false);
491 // GraphicsContext's defaults don't always agree with the 2d canvas spec. 491 // GraphicsContext's defaults don't always agree with the 2d canvas spec.
492 // See CanvasRenderingContext2D::State::State() for more information. 492 // See CanvasRenderingContext2D::State::State() for more information.
493 m_imageBuffer->context()->setMiterLimit(10); 493 m_imageBuffer->context()->setMiterLimit(10);
494 m_imageBuffer->context()->setStrokeThickness(1); 494 m_imageBuffer->context()->setStrokeThickness(1);
495 m_contextStateSaver = adoptPtr(new GraphicsContextStateSaver(*m_imageBuffer- >context())); 495 m_contextStateSaver = adoptPtr(new GraphicsContextStateSaver(*m_imageBuffer- >context()));
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653 { 653 {
654 return !originClean(); 654 return !originClean();
655 } 655 }
656 656
657 FloatSize HTMLCanvasElement::sourceSize() const 657 FloatSize HTMLCanvasElement::sourceSize() const
658 { 658 {
659 return FloatSize(width(), height()); 659 return FloatSize(width(), height());
660 } 660 }
661 661
662 } 662 }
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