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Side by Side Diff: Source/core/html/HTMLCanvasElement.cpp

Issue 201513003: Implement InterpolationMedium to filter animated images (Closed) Base URL: svn://svn.chromium.org/blink/trunk
Patch Set: Created 6 years, 9 months ago
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1 /* 1 /*
2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved. 2 * Copyright (C) 2004, 2006, 2007 Apple Inc. All rights reserved.
3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com>
4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved. 4 * Copyright (C) 2010 Torch Mobile (Beijing) Co. Ltd. All rights reserved.
5 * 5 *
6 * Redistribution and use in source and binary forms, with or without 6 * Redistribution and use in source and binary forms, with or without
7 * modification, are permitted provided that the following conditions 7 * modification, are permitted provided that the following conditions
8 * are met: 8 * are met:
9 * 1. Redistributions of source code must retain the above copyright 9 * 1. Redistributions of source code must retain the above copyright
10 * notice, this list of conditions and the following disclaimer. 10 * notice, this list of conditions and the following disclaimer.
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296 if (!m_context->isAccelerated()) 296 if (!m_context->isAccelerated())
297 return true; 297 return true;
298 298
299 if (renderBox() && renderBox()->hasAcceleratedCompositing()) 299 if (renderBox() && renderBox()->hasAcceleratedCompositing())
300 return false; 300 return false;
301 301
302 return true; 302 return true;
303 } 303 }
304 304
305 305
306 void HTMLCanvasElement::paint(GraphicsContext* context, const LayoutRect& r, boo l useLowQualityScale) 306 void HTMLCanvasElement::paint(GraphicsContext* context, const LayoutRect& r, Int erpolationQuality interpolationQuality)
Stephen White 2014/03/18 17:26:43 I believe this is only used when compositing the c
Alpha Left Google 2014/03/18 22:59:13 I don't think it matters functionally. If the argu
307 { 307 {
308 // Clear the dirty rect 308 // Clear the dirty rect
309 m_dirtyRect = FloatRect(); 309 m_dirtyRect = FloatRect();
310 310
311 if (context->paintingDisabled()) 311 if (context->paintingDisabled())
312 return; 312 return;
313 313
314 if (m_context) { 314 if (m_context) {
315 if (!paintsIntoCanvasBuffer() && !document().printing()) 315 if (!paintsIntoCanvasBuffer() && !document().printing())
316 return; 316 return;
317 m_context->paintRenderingResultsToCanvas(); 317 m_context->paintRenderingResultsToCanvas();
318 } 318 }
319 319
320 if (hasImageBuffer()) { 320 if (hasImageBuffer()) {
321 ImageBuffer* imageBuffer = buffer(); 321 ImageBuffer* imageBuffer = buffer();
322 if (imageBuffer) { 322 if (imageBuffer) {
323 CompositeOperator compositeOperator = !m_context || m_context->hasAl pha() ? CompositeSourceOver : CompositeCopy; 323 CompositeOperator compositeOperator = !m_context || m_context->hasAl pha() ? CompositeSourceOver : CompositeCopy;
324 if (m_presentedImage) 324 if (m_presentedImage)
325 context->drawImage(m_presentedImage.get(), pixelSnappedIntRect(r ), compositeOperator, DoNotRespectImageOrientation, useLowQualityScale); 325 context->drawImage(m_presentedImage.get(), pixelSnappedIntRect(r ), compositeOperator, DoNotRespectImageOrientation, interpolationQuality);
326 else 326 else
327 context->drawImageBuffer(imageBuffer, pixelSnappedIntRect(r), co mpositeOperator, blink::WebBlendModeNormal, useLowQualityScale); 327 context->drawImageBuffer(imageBuffer, pixelSnappedIntRect(r), co mpositeOperator, blink::WebBlendModeNormal, interpolationQuality);
328 } 328 }
329 } 329 }
330 330
331 if (is3D()) 331 if (is3D())
332 toWebGLRenderingContext(m_context.get())->markLayerComposited(); 332 toWebGLRenderingContext(m_context.get())->markLayerComposited();
333 } 333 }
334 334
335 bool HTMLCanvasElement::is3D() const 335 bool HTMLCanvasElement::is3D() const
336 { 336 {
337 return m_context && m_context->is3d(); 337 return m_context && m_context->is3d();
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653 { 653 {
654 return !originClean(); 654 return !originClean();
655 } 655 }
656 656
657 FloatSize HTMLCanvasElement::sourceSize() const 657 FloatSize HTMLCanvasElement::sourceSize() const
658 { 658 {
659 return FloatSize(width(), height()); 659 return FloatSize(width(), height());
660 } 660 }
661 661
662 } 662 }
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