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| 1 /* | 1 /* |
| 2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved. | 2 * Copyright (C) 2006, 2007, 2008, 2011 Apple Inc. All rights reserved. |
| 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> | 3 * Copyright (C) 2007 Alp Toker <alp@atoker.com> |
| 4 * Copyright (C) 2008 Torch Mobile, Inc. | 4 * Copyright (C) 2008 Torch Mobile, Inc. |
| 5 * Copyright (C) 2013 Google Inc. All rights reserved. | 5 * Copyright (C) 2013 Google Inc. All rights reserved. |
| 6 * | 6 * |
| 7 * Redistribution and use in source and binary forms, with or without | 7 * Redistribution and use in source and binary forms, with or without |
| 8 * modification, are permitted provided that the following conditions | 8 * modification, are permitted provided that the following conditions |
| 9 * are met: | 9 * are met: |
| 10 * 1. Redistributions of source code must retain the above copyright | 10 * 1. Redistributions of source code must retain the above copyright |
| (...skipping 13 matching lines...) Expand all Loading... |
| 24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | 24 * OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
| 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE | 25 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
| 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 26 * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
| 27 */ | 27 */ |
| 28 | 28 |
| 29 #ifndef Gradient_h | 29 #ifndef Gradient_h |
| 30 #define Gradient_h | 30 #define Gradient_h |
| 31 | 31 |
| 32 #include "platform/PlatformExport.h" | 32 #include "platform/PlatformExport.h" |
| 33 #include "platform/geometry/FloatPoint.h" | 33 #include "platform/geometry/FloatPoint.h" |
| 34 #include "platform/graphics/Color.h" |
| 34 #include "platform/graphics/GraphicsTypes.h" | 35 #include "platform/graphics/GraphicsTypes.h" |
| 35 #include "platform/transforms/AffineTransform.h" | 36 #include "platform/transforms/AffineTransform.h" |
| 36 #include "wtf/PassRefPtr.h" | 37 #include "wtf/PassRefPtr.h" |
| 37 #include "wtf/RefCounted.h" | 38 #include "wtf/RefCounted.h" |
| 38 #include "wtf/RefPtr.h" | 39 #include "wtf/RefPtr.h" |
| 39 #include "wtf/Vector.h" | 40 #include "wtf/Vector.h" |
| 40 | 41 |
| 41 class SkShader; | 42 class SkShader; |
| 42 | 43 |
| 43 namespace WebCore { | 44 namespace WebCore { |
| 44 | 45 |
| 45 class Color; | |
| 46 class FloatRect; | 46 class FloatRect; |
| 47 class IntSize; | 47 class IntSize; |
| 48 | 48 |
| 49 class PLATFORM_EXPORT Gradient : public RefCounted<Gradient> { | 49 class PLATFORM_EXPORT Gradient : public RefCounted<Gradient> { |
| 50 public: | 50 public: |
| 51 static PassRefPtr<Gradient> create(const FloatPoint& p0, const FloatPoint& p
1) | 51 static PassRefPtr<Gradient> create(const FloatPoint& p0, const FloatPoint& p
1) |
| 52 { | 52 { |
| 53 return adoptRef(new Gradient(p0, p1)); | 53 return adoptRef(new Gradient(p0, p1)); |
| 54 } | 54 } |
| 55 static PassRefPtr<Gradient> create(const FloatPoint& p0, float r0, const Flo
atPoint& p1, float r1, float aspectRatio = 1) | 55 static PassRefPtr<Gradient> create(const FloatPoint& p0, float r0, const Flo
atPoint& p1, float r1, float aspectRatio = 1) |
| 56 { | 56 { |
| 57 return adoptRef(new Gradient(p0, r0, p1, r1, aspectRatio)); | 57 return adoptRef(new Gradient(p0, r0, p1, r1, aspectRatio)); |
| 58 } | 58 } |
| 59 ~Gradient(); | 59 ~Gradient(); |
| 60 | 60 |
| 61 struct ColorStop { | 61 struct ColorStop { |
| 62 float stop; | 62 float stop; |
| 63 float red; | 63 Color color; |
| 64 float green; | |
| 65 float blue; | |
| 66 float alpha; | |
| 67 | 64 |
| 68 ColorStop() : stop(0), red(0), green(0), blue(0), alpha(0) { } | 65 ColorStop(float s, const Color& c) : stop(s), color(c) { } |
| 69 ColorStop(float s, float r, float g, float b, float a) : stop(s), red(r)
, green(g), blue(b), alpha(a) { } | |
| 70 }; | 66 }; |
| 71 void addColorStop(const ColorStop&); | 67 void addColorStop(const ColorStop&); |
| 72 void addColorStop(float, const Color&); | 68 void addColorStop(float, const Color&); |
| 73 | 69 |
| 74 bool hasAlpha() const; | 70 bool hasAlpha() const; |
| 75 bool shaderChanged() const { return !m_gradient; } | 71 bool shaderChanged() const { return !m_gradient; } |
| 76 | 72 |
| 77 bool isRadial() const { return m_radial; } | 73 bool isRadial() const { return m_radial; } |
| 78 bool isZeroSize() const { return m_p0.x() == m_p1.x() && m_p0.y() == m_p1.y(
) && (!m_radial || m_r0 == m_r1); } | 74 bool isZeroSize() const { return m_p0.x() == m_p1.x() && m_p0.y() == m_p1.y(
) && (!m_radial || m_r0 == m_r1); } |
| 79 | 75 |
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| 148 GradientSpreadMethod m_spreadMethod; | 144 GradientSpreadMethod m_spreadMethod; |
| 149 AffineTransform m_gradientSpaceTransformation; | 145 AffineTransform m_gradientSpaceTransformation; |
| 150 | 146 |
| 151 | 147 |
| 152 RefPtr<SkShader> m_gradient; | 148 RefPtr<SkShader> m_gradient; |
| 153 }; | 149 }; |
| 154 | 150 |
| 155 } // namespace WebCore | 151 } // namespace WebCore |
| 156 | 152 |
| 157 #endif | 153 #endif |
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