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Unified Diff: src/wasm/encoder.h

Issue 2014533003: [wasm] Refactor encoder.h to use a proper buffer and remove OldFunctions section. (Closed) Base URL: https://chromium.googlesource.com/v8/v8.git@master
Patch Set: Created 4 years, 7 months ago
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Index: src/wasm/encoder.h
diff --git a/src/wasm/encoder.h b/src/wasm/encoder.h
index 0f2118dd013cad493078f70eb74ff2e075fe26a8..5d2e6c8faea1b7843ed3adb79c71fa51558f1e7e 100644
--- a/src/wasm/encoder.h
+++ b/src/wasm/encoder.h
@@ -10,6 +10,7 @@
#include "src/base/smart-pointers.h"
+#include "src/wasm/leb-helper.h"
#include "src/wasm/wasm-macro-gen.h"
#include "src/wasm/wasm-module.h"
#include "src/wasm/wasm-opcodes.h"
@@ -19,14 +20,104 @@ namespace v8 {
namespace internal {
namespace wasm {
+class ZoneBuffer : public ZoneObject {
bradnelson 2016/05/25 14:51:23 How about in a separate file? Or you leaning on th
titzer 2016/05/25 15:40:21 I think we can pull this out to its own header in
+ public:
+ static const uint32_t kInitialSize = 4096;
+ explicit ZoneBuffer(Zone* zone, size_t initial = kInitialSize)
+ : zone_(zone), buffer_(reinterpret_cast<byte*>(zone->New(initial))) {
+ pos_ = buffer_;
+ end_ = buffer_ + initial;
+ }
+
+ void write_u8(uint8_t x) {
+ EnsureSpace(1);
+ *(pos_++) = x;
+ }
+
+ void write_u16(uint16_t x) {
+ EnsureSpace(2);
+ WriteUnalignedUInt16(pos_, x);
+ pos_ += 2;
+ }
+
+ void write_u32(uint32_t x) {
+ EnsureSpace(4);
+ WriteUnalignedUInt32(pos_, x);
+ pos_ += 4;
+ }
+
+ void write_u32v(uint32_t val) {
+ EnsureSpace(kMaxVarInt32Size);
+ LEBHelper::write_u32v(&pos_, val);
+ }
+
+ void write_size(size_t val) {
+ EnsureSpace(kMaxVarInt32Size);
+ DCHECK_EQ(val, static_cast<uint32_t>(val));
+ LEBHelper::write_u32v(&pos_, static_cast<uint32_t>(val));
+ }
+
+ void write(const byte* data, size_t size) {
+ EnsureSpace(size);
+ memcpy(pos_, data, size);
+ pos_ += size;
+ }
+
+ size_t reserve_u32v() {
+ size_t off = offset();
+ EnsureSpace(kMaxVarInt32Size);
+ pos_ += kMaxVarInt32Size;
+ return off;
+ }
+
+ // Patch a (padded) u32v at the given offset to be the given value.
+ void patch_u32v(size_t offset, uint32_t val) {
+ byte* ptr = buffer_ + offset;
+ for (size_t pos = 0; pos != kPaddedVarInt32Size; ++pos) {
+ uint32_t next = val >> 7;
+ byte out = static_cast<byte>(val & 0x7f);
+ if (pos != kPaddedVarInt32Size - 1) {
+ *(ptr++) = 0x80 | out;
+ val = next;
+ } else {
+ *(ptr++) = out;
+ }
+ }
+ }
+
+ size_t offset() { return static_cast<size_t>(pos_ - buffer_); }
+ size_t size() { return static_cast<size_t>(pos_ - buffer_); }
+ const byte* begin() { return buffer_; }
+ const byte* end() { return pos_; }
+
+ void EnsureSpace(size_t size) {
+ if ((pos_ + size) > end_) {
+ size_t new_size = 4096 + (end_ - buffer_) * 3;
bradnelson 2016/05/25 14:51:23 Are all the cool kids doing 3 instead of 2 these d
titzer 2016/05/25 15:40:21 Growth factors are hard. I always felt like 2x was
+ byte* new_buffer = reinterpret_cast<byte*>(zone_->New(new_size));
+ memcpy(new_buffer, buffer_, (pos_ - buffer_));
+ pos_ = new_buffer + (pos_ - buffer_);
+ buffer_ = new_buffer;
+ end_ = new_buffer + new_size;
+ }
+ }
+
+ byte** pos_ptr() { return &pos_; }
bradnelson 2016/05/25 14:51:23 That seems a rather leaky abstraction... reserve j
titzer 2016/05/25 15:40:21 Yeah, it's because of a special case with the loca
+
+ private:
+ Zone* zone_;
+ byte* buffer_;
+ byte* pos_;
+ byte* end_;
+};
+
class WasmModuleBuilder;
class WasmFunctionEncoder : public ZoneObject {
public:
- uint32_t HeaderSize() const;
- uint32_t BodySize() const;
- uint32_t NameSize() const;
- void Serialize(byte* buffer, byte** header, byte** body) const;
+ void WriteSignature(ZoneBuffer& buffer) const;
+ void WriteExport(ZoneBuffer& buffer, uint32_t func_index) const;
+ void WriteBody(ZoneBuffer& buffer) const;
+ bool exported() const { return exported_; }
private:
WasmFunctionEncoder(Zone* zone, LocalDeclEncoder locals, bool exported);
@@ -71,28 +162,13 @@ class WasmDataSegmentEncoder : public ZoneObject {
public:
WasmDataSegmentEncoder(Zone* zone, const byte* data, uint32_t size,
uint32_t dest);
- uint32_t HeaderSize() const;
- uint32_t BodySize() const;
- void Serialize(byte* buffer, byte** header, byte** body) const;
+ void Write(ZoneBuffer& buffer) const;
private:
ZoneVector<byte> data_;
uint32_t dest_;
};
-class WasmModuleIndex : public ZoneObject {
- public:
- const byte* Begin() const { return begin_; }
- const byte* End() const { return end_; }
-
- private:
- friend class WasmModuleWriter;
- WasmModuleIndex(const byte* begin, const byte* end)
- : begin_(begin), end_(end) {}
- const byte* begin_;
- const byte* end_;
-};
-
struct WasmFunctionImport {
uint32_t sig_index;
const char* name;
@@ -101,7 +177,7 @@ struct WasmFunctionImport {
class WasmModuleWriter : public ZoneObject {
public:
- WasmModuleIndex* WriteTo(Zone* zone) const;
+ void WriteTo(ZoneBuffer& buffer) const;
private:
friend class WasmModuleBuilder;
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