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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/keyboard/keyboard_util.h" | 5 #include "ui/keyboard/keyboard_util.h" |
6 | 6 |
7 #include <string> | 7 #include <string> |
8 | 8 |
9 #include "base/command_line.h" | 9 #include "base/command_line.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "base/strings/string16.h" | 11 #include "base/strings/string16.h" |
12 #include "grit/keyboard_resources.h" | 12 #include "grit/keyboard_resources.h" |
13 #include "grit/keyboard_resources_map.h" | 13 #include "grit/keyboard_resources_map.h" |
14 #include "ui/aura/client/aura_constants.h" | 14 #include "ui/aura/client/aura_constants.h" |
15 #include "ui/aura/root_window.h" | 15 #include "ui/aura/root_window.h" |
16 #include "ui/base/ime/input_method.h" | 16 #include "ui/base/ime/input_method.h" |
17 #include "ui/base/ime/text_input_client.h" | 17 #include "ui/base/ime/text_input_client.h" |
18 #include "ui/base/keycodes/keyboard_code_conversion.h" | |
18 #include "ui/keyboard/keyboard_switches.h" | 19 #include "ui/keyboard/keyboard_switches.h" |
19 | 20 |
21 namespace { | |
22 | |
23 const char kKeyPressed[] ="keyPressed"; | |
24 const char kKeyReleased[] = "keyReleased"; | |
25 | |
26 const int kMinKeyCode = ui::VKEY_BACK; | |
27 const int kMaxKeyCode = ui::VKEY_OEM_CLEAR; | |
28 const int kMaxKeyChar = 0x7f; | |
29 | |
30 static bool initialized = false; | |
31 static int unshifted_character_map[kMaxKeyChar]; | |
32 static int shifted_character_map[kMaxKeyChar]; | |
33 | |
34 // Initializes mapping of characters to keycodes. | |
35 void InitCharacterMapping() { | |
36 for (int i = kMinKeyCode; i <= kMaxKeyCode; i++) { | |
37 uint16 ch = ui::GetCharacterFromKeyCode(static_cast<ui::KeyboardCode>(i), | |
bshe
2013/07/25 15:33:05
nit: indent is off here.
kevers
2013/07/26 00:53:30
Fixed.
| |
38 ui::EF_NONE); | |
39 if (ch > 0 && ch < kMaxKeyChar) | |
40 unshifted_character_map[ch] = i; | |
41 ch = ui::GetCharacterFromKeyCode(static_cast<ui::KeyboardCode>(i), | |
42 ui::EF_SHIFT_DOWN); | |
43 if (ch > 0 && ch < kMaxKeyChar) | |
44 shifted_character_map[ch] = i; | |
45 } | |
46 initialized = true; | |
47 } | |
48 | |
49 // Creates a synthetic KeyEvent corresponding to a |char_code|. The KeyEvent | |
50 // contains a keycode and modifier flags. The character code is also | |
51 // explicitly set to enable key events for i18n characters not found on a | |
52 // US-English keyboard. | |
53 ui::KeyEvent CreateFabricatedKeyEvent(ui::EventType type, int char_code) { | |
54 if (!initialized) | |
55 InitCharacterMapping(); | |
56 | |
57 ui::KeyboardCode keyCode = ui::VKEY_UNKNOWN; | |
58 int flags = ui::EF_NONE; | |
59 if (char_code < kMaxKeyChar) { | |
60 int unshifted = unshifted_character_map[char_code]; | |
61 if (unshifted > 0) { | |
62 keyCode = static_cast<ui::KeyboardCode>(unshifted); | |
63 } else { | |
64 int shifted = shifted_character_map[char_code]; | |
65 if (shifted > 0) { | |
66 keyCode = static_cast<ui::KeyboardCode>(shifted); | |
67 flags = ui::EF_SHIFT_DOWN; | |
68 } | |
69 } | |
70 } | |
71 ui::KeyEvent event(type, keyCode, flags, false); | |
72 event.set_character(char_code); | |
73 event.set_unmodified_character(char_code); | |
74 return event; | |
75 } | |
76 | |
77 } // namespace | |
78 | |
20 namespace keyboard { | 79 namespace keyboard { |
21 | 80 |
22 bool IsKeyboardEnabled() { | 81 bool IsKeyboardEnabled() { |
23 return CommandLine::ForCurrentProcess()->HasSwitch( | 82 return CommandLine::ForCurrentProcess()->HasSwitch( |
24 switches::kEnableVirtualKeyboard); | 83 switches::kEnableVirtualKeyboard); |
25 } | 84 } |
26 | 85 |
27 bool InsertText(const base::string16& text, aura::RootWindow* root_window) { | 86 bool InsertText(const base::string16& text, aura::RootWindow* root_window) { |
28 if (!root_window) | 87 if (!root_window) |
29 return false; | 88 return false; |
30 | 89 |
31 // Handle Backspace and Enter specially: using TextInputClient::InsertText is | 90 // Handle Backspace and Enter specially: using TextInputClient::InsertText is |
32 // very unreliable for these characters. | 91 // very unreliable for these characters. |
33 // TODO(bryeung): remove this code once virtual keyboards are able to send | 92 // TODO(kevers): remove this code once virtual keyboards are able to send |
34 // these events directly via the Input Injection API. | 93 // these events directly via the Input Injection API. |
35 if (text.length() == 1) { | 94 if (text.length() == 1) { |
36 ui::KeyboardCode code = ui::VKEY_UNKNOWN; | 95 ui::KeyboardCode code = ui::VKEY_UNKNOWN; |
37 if (text[0] == L'\n') | 96 if (text[0] == L'\n') |
38 code = ui::VKEY_RETURN; | 97 code = ui::VKEY_RETURN; |
39 else if (text[0] == L'\b') | 98 else if (text[0] == L'\b') |
40 code = ui::VKEY_BACK; | 99 code = ui::VKEY_BACK; |
41 | 100 |
42 if (code != ui::VKEY_UNKNOWN) { | 101 if (code != ui::VKEY_UNKNOWN) { |
43 ui::KeyEvent press_event(ui::ET_KEY_PRESSED, code, 0, 0); | 102 ui::KeyEvent press_event(ui::ET_KEY_PRESSED, code, 0, 0); |
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57 | 116 |
58 ui::TextInputClient* tic = input_method->GetTextInputClient(); | 117 ui::TextInputClient* tic = input_method->GetTextInputClient(); |
59 if (!tic || tic->GetTextInputType() == ui::TEXT_INPUT_TYPE_NONE) | 118 if (!tic || tic->GetTextInputType() == ui::TEXT_INPUT_TYPE_NONE) |
60 return false; | 119 return false; |
61 | 120 |
62 tic->InsertText(text); | 121 tic->InsertText(text); |
63 | 122 |
64 return true; | 123 return true; |
65 } | 124 } |
66 | 125 |
126 bool DispatchKeyEvent(const std::string type, | |
127 int char_code, | |
128 aura::RootWindow* root_window) { | |
129 ui::EventType event_type = ui::ET_UNKNOWN; | |
130 if (type == kKeyPressed) | |
131 event_type = ui::ET_KEY_PRESSED; | |
132 else if (type == kKeyReleased) | |
133 event_type = ui::ET_KEY_RELEASED; | |
134 if (event_type == ui::ET_UNKNOWN) | |
135 return false; | |
136 | |
137 ui::KeyEvent event = CreateFabricatedKeyEvent(event_type, char_code); | |
138 if (event.key_code() != ui::VKEY_UNKNOWN) { | |
139 root_window->AsRootWindowHostDelegate()->OnHostKeyEvent(&event); | |
140 } else if (event_type == ui::ET_KEY_RELEASED) { | |
141 // Though the KeyEvent has setters for unicode characters that are intended | |
142 // for use with a virtual keyboard, these values are ignored further down | |
143 // the pipeline, relying on the key code. The key code is 0 for most | |
144 // characters not found on a US-English keyboard (the assumed configuration | |
145 // for fabricated key events). Fall back on inserting raw text as a short- | |
146 // term measure. | |
147 // TODO(kevers): Fix handling of unicode characters to unify the code | |
148 // paths and fix use cases where raw injection fails. | |
149 base::string16 text; | |
150 base::char16 chars[] = {static_cast<char16>(char_code), 0}; | |
151 text.append(chars); | |
152 return InsertText(text, root_window); | |
153 } | |
154 return true; | |
155 } | |
156 | |
67 const GritResourceMap* GetKeyboardExtensionResources(size_t* size) { | 157 const GritResourceMap* GetKeyboardExtensionResources(size_t* size) { |
68 // This looks a lot like the contents of a resource map; however it is | 158 // This looks a lot like the contents of a resource map; however it is |
69 // necessary to have a custom path for the extension path, so the resource | 159 // necessary to have a custom path for the extension path, so the resource |
70 // map cannot be used directly. | 160 // map cannot be used directly. |
71 static const GritResourceMap kKeyboardResources[] = { | 161 static const GritResourceMap kKeyboardResources[] = { |
72 {"keyboard/api_adapter.js", IDR_KEYBOARD_API_ADAPTER_JS}, | 162 {"keyboard/api_adapter.js", IDR_KEYBOARD_API_ADAPTER_JS}, |
73 {"keyboard/constants.js", IDR_KEYBOARD_CONSTANTS_JS}, | 163 {"keyboard/constants.js", IDR_KEYBOARD_CONSTANTS_JS}, |
74 {"keyboard/elements/kb-altkey.html", IDR_KEYBOARD_ELEMENTS_ALTKEY}, | 164 {"keyboard/elements/kb-altkey.html", IDR_KEYBOARD_ELEMENTS_ALTKEY}, |
75 {"keyboard/elements/kb-altkey-container.html", | 165 {"keyboard/elements/kb-altkey-container.html", |
76 IDR_KEYBOARD_ELEMENTS_ALTKEY_CONTAINER}, | 166 IDR_KEYBOARD_ELEMENTS_ALTKEY_CONTAINER}, |
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102 {"keyboard/main.css", IDR_KEYBOARD_MAIN_CSS}, | 192 {"keyboard/main.css", IDR_KEYBOARD_MAIN_CSS}, |
103 {"keyboard/polymer.min.js", IDR_KEYBOARD_POLYMER}, | 193 {"keyboard/polymer.min.js", IDR_KEYBOARD_POLYMER}, |
104 {"keyboard/voice_input.js", IDR_KEYBOARD_VOICE_INPUT_JS}, | 194 {"keyboard/voice_input.js", IDR_KEYBOARD_VOICE_INPUT_JS}, |
105 }; | 195 }; |
106 static const size_t kKeyboardResourcesSize = arraysize(kKeyboardResources); | 196 static const size_t kKeyboardResourcesSize = arraysize(kKeyboardResources); |
107 *size = kKeyboardResourcesSize; | 197 *size = kKeyboardResourcesSize; |
108 return kKeyboardResources; | 198 return kKeyboardResources; |
109 } | 199 } |
110 | 200 |
111 } // namespace keyboard | 201 } // namespace keyboard |
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