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Side by Side Diff: gpu/command_buffer/service/texture_manager.cc

Issue 2014313002: StreamTextureImages can now override a Texture's service id (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Only clear the stream texture service id if the image is changed Created 4 years, 6 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "gpu/command_buffer/service/texture_manager.h" 5 #include "gpu/command_buffer/service/texture_manager.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include <algorithm> 10 #include <algorithm>
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1470 UpdateMipCleared(&info, info.width, info.height, 1470 UpdateMipCleared(&info, info.width, info.height,
1471 gfx::Rect(info.width, info.height)); 1471 gfx::Rect(info.width, info.height));
1472 return true; 1472 return true;
1473 } 1473 }
1474 1474
1475 void Texture::SetLevelImageInternal(GLenum target, 1475 void Texture::SetLevelImageInternal(GLenum target,
1476 GLint level, 1476 GLint level,
1477 gl::GLImage* image, 1477 gl::GLImage* image,
1478 GLStreamTextureImage* stream_texture_image, 1478 GLStreamTextureImage* stream_texture_image,
1479 ImageState state) { 1479 ImageState state) {
1480 DCHECK(!stream_texture_image || stream_texture_image == image);
1480 DCHECK_GE(level, 0); 1481 DCHECK_GE(level, 0);
1481 size_t face_index = GLES2Util::GLTargetToFaceIndex(target); 1482 size_t face_index = GLES2Util::GLTargetToFaceIndex(target);
1482 DCHECK_LT(static_cast<size_t>(face_index), 1483 DCHECK_LT(static_cast<size_t>(face_index),
1483 face_infos_.size()); 1484 face_infos_.size());
1484 DCHECK_LT(static_cast<size_t>(level), 1485 DCHECK_LT(static_cast<size_t>(level),
1485 face_infos_[face_index].level_infos.size()); 1486 face_infos_[face_index].level_infos.size());
1486 Texture::LevelInfo& info = 1487 Texture::LevelInfo& info =
1487 face_infos_[face_index].level_infos[level]; 1488 face_infos_[face_index].level_infos[level];
1488 DCHECK_EQ(info.target, target); 1489 DCHECK_EQ(info.target, target);
1489 DCHECK_EQ(info.level, level); 1490 DCHECK_EQ(info.level, level);
1490 info.image = image; 1491
1491 info.stream_texture_image = stream_texture_image; 1492 if (info.image != image) {
liberato (no reviews please) 2016/06/02 14:37:02 wow -- this was fragile before, and i just realize
liberato (no reviews please) 2016/06/02 14:37:02 please update the tests (texture_manager_unittest.
watk 2016/06/03 01:09:46 Done.
1493 info.image = image;
1494 info.stream_texture_image = stream_texture_image;
1495 // If |image| is different, then |stream_texture_image| must also be
1496 // different, so clear the stream texture service id because it's no longer
liberato (no reviews please) 2016/06/02 14:37:02 nit: the comment is a little misleading. we don't
watk 2016/06/03 01:09:46 Done.
1497 // valid.
1498 SetStreamTextureServiceId(0);
1499 }
1492 info.image_state = state; 1500 info.image_state = state;
1493 1501
1494 UpdateCanRenderCondition(); 1502 UpdateCanRenderCondition();
1495 UpdateHasImages(); 1503 UpdateHasImages();
1496 UpdateEmulatingRGB(); 1504 UpdateEmulatingRGB();
1497 } 1505 }
1498 1506
1499 void Texture::SetLevelImage(GLenum target, 1507 void Texture::SetLevelImage(GLenum target,
1500 GLint level, 1508 GLint level,
1501 gl::GLImage* image, 1509 gl::GLImage* image,
1502 ImageState state) { 1510 ImageState state) {
1503 SetLevelImageInternal(target, level, image, nullptr, state); 1511 SetLevelImageInternal(target, level, image, nullptr, state);
1504 } 1512 }
1505 1513
1506 void Texture::SetLevelStreamTextureImage(GLenum target, 1514 void Texture::SetLevelStreamTextureImage(GLenum target,
1507 GLint level, 1515 GLint level,
1508 GLStreamTextureImage* image, 1516 GLStreamTextureImage* image,
1509 ImageState state) { 1517 ImageState state,
1518 GLuint service_id) {
1510 SetLevelImageInternal(target, level, image, image, state); 1519 SetLevelImageInternal(target, level, image, image, state);
1520 SetStreamTextureServiceId(service_id);
1511 } 1521 }
1512 1522
1513 const Texture::LevelInfo* Texture::GetLevelInfo(GLint target, 1523 const Texture::LevelInfo* Texture::GetLevelInfo(GLint target,
1514 GLint level) const { 1524 GLint level) const {
1515 if (target != GL_TEXTURE_2D && target != GL_TEXTURE_EXTERNAL_OES && 1525 if (target != GL_TEXTURE_2D && target != GL_TEXTURE_EXTERNAL_OES &&
1516 target != GL_TEXTURE_RECTANGLE_ARB) { 1526 target != GL_TEXTURE_RECTANGLE_ARB) {
1517 return NULL; 1527 return NULL;
1518 } 1528 }
1519 1529
1520 size_t face_index = GLES2Util::GLTargetToFaceIndex(target); 1530 size_t face_index = GLES2Util::GLTargetToFaceIndex(target);
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1612 feature_info->validators()-> 1622 feature_info->validators()->
1613 texture_sized_color_renderable_internal_format.IsValid( 1623 texture_sized_color_renderable_internal_format.IsValid(
1614 internal_format)); 1624 internal_format));
1615 bool depth_renderable = feature_info->validators()-> 1625 bool depth_renderable = feature_info->validators()->
1616 texture_depth_renderable_internal_format.IsValid(internal_format); 1626 texture_depth_renderable_internal_format.IsValid(internal_format);
1617 bool stencil_renderable = feature_info->validators()-> 1627 bool stencil_renderable = feature_info->validators()->
1618 texture_stencil_renderable_internal_format.IsValid(internal_format); 1628 texture_stencil_renderable_internal_format.IsValid(internal_format);
1619 return (color_renderable || depth_renderable || stencil_renderable); 1629 return (color_renderable || depth_renderable || stencil_renderable);
1620 } 1630 }
1621 1631
1622 void Texture::SetUnownedServiceId(GLuint service_id) { 1632 void Texture::SetStreamTextureServiceId(GLuint service_id) {
1623 GLuint new_service_id = service_id; 1633 GLuint new_service_id = service_id;
1624 1634
1625 // Take no action if this isn't an OES_EXTERNAL texture. 1635 // Take no action if this isn't an OES_EXTERNAL texture.
1626 if (target_ && target_ != GL_TEXTURE_EXTERNAL_OES) 1636 if (target_ && target_ != GL_TEXTURE_EXTERNAL_OES)
1627 return; 1637 return;
1628 1638
1629 if (!service_id) 1639 if (!service_id)
1630 new_service_id = owned_service_id_; 1640 new_service_id = owned_service_id_;
1631 1641
1632 if (service_id_ != new_service_id) { 1642 if (service_id_ != new_service_id) {
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2093 gl::GLImage* image, 2103 gl::GLImage* image,
2094 Texture::ImageState state) { 2104 Texture::ImageState state) {
2095 DCHECK(ref); 2105 DCHECK(ref);
2096 ref->texture()->SetLevelImage(target, level, image, state); 2106 ref->texture()->SetLevelImage(target, level, image, state);
2097 } 2107 }
2098 2108
2099 void TextureManager::SetLevelStreamTextureImage(TextureRef* ref, 2109 void TextureManager::SetLevelStreamTextureImage(TextureRef* ref,
2100 GLenum target, 2110 GLenum target,
2101 GLint level, 2111 GLint level,
2102 GLStreamTextureImage* image, 2112 GLStreamTextureImage* image,
2103 Texture::ImageState state) { 2113 Texture::ImageState state,
2114 GLuint service_id) {
2104 DCHECK(ref); 2115 DCHECK(ref);
2105 ref->texture()->SetLevelStreamTextureImage(target, level, image, state); 2116 ref->texture()->SetLevelStreamTextureImage(target, level, image, state,
2117 service_id);
2106 } 2118 }
2107 2119
2108 size_t TextureManager::GetSignatureSize() const { 2120 size_t TextureManager::GetSignatureSize() const {
2109 return sizeof(TextureTag) + sizeof(TextureSignature); 2121 return sizeof(TextureTag) + sizeof(TextureSignature);
2110 } 2122 }
2111 2123
2112 void TextureManager::AddToSignature( 2124 void TextureManager::AddToSignature(
2113 TextureRef* ref, 2125 TextureRef* ref,
2114 GLenum target, 2126 GLenum target,
2115 GLint level, 2127 GLint level,
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3309 uint32_t TextureManager::GetServiceIdGeneration() const { 3321 uint32_t TextureManager::GetServiceIdGeneration() const {
3310 return current_service_id_generation_; 3322 return current_service_id_generation_;
3311 } 3323 }
3312 3324
3313 void TextureManager::IncrementServiceIdGeneration() { 3325 void TextureManager::IncrementServiceIdGeneration() {
3314 current_service_id_generation_++; 3326 current_service_id_generation_++;
3315 } 3327 }
3316 3328
3317 } // namespace gles2 3329 } // namespace gles2
3318 } // namespace gpu 3330 } // namespace gpu
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