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1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/gpu/avda_codec_image.h" | 5 #include "media/gpu/avda_codec_image.h" |
6 | 6 |
7 #include <string.h> | 7 #include <string.h> |
8 | 8 |
9 #include <memory> | 9 #include <memory> |
10 | 10 |
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77 // Make sure that we have the right image in the front buffer. Note that the | 77 // Make sure that we have the right image in the front buffer. Note that the |
78 // bound_service_id is guaranteed to be equal to the surface texture's client | 78 // bound_service_id is guaranteed to be equal to the surface texture's client |
79 // texture id, so we can skip preserving it if the right context is current. | 79 // texture id, so we can skip preserving it if the right context is current. |
80 UpdateSurfaceInternal(UpdateMode::RENDER_TO_FRONT_BUFFER, | 80 UpdateSurfaceInternal(UpdateMode::RENDER_TO_FRONT_BUFFER, |
81 kDontRestoreBindings); | 81 kDontRestoreBindings); |
82 | 82 |
83 // By setting image state to UNBOUND instead of COPIED we ensure that | 83 // By setting image state to UNBOUND instead of COPIED we ensure that |
84 // CopyTexImage() is called each time the surface texture is used for drawing. | 84 // CopyTexImage() is called each time the surface texture is used for drawing. |
85 // It would be nice if we could do this via asking for the currently bound | 85 // It would be nice if we could do this via asking for the currently bound |
86 // Texture, but the active unit never seems to change. | 86 // Texture, but the active unit never seems to change. |
87 texture_->SetLevelStreamTextureImage(GL_TEXTURE_EXTERNAL_OES, 0, this, | 87 texture_->SetLevelImage(GL_TEXTURE_EXTERNAL_OES, 0, this, |
88 gpu::gles2::Texture::UNBOUND); | 88 gpu::gles2::Texture::UNBOUND); |
89 | 89 |
90 return true; | 90 return true; |
91 } | 91 } |
92 | 92 |
93 bool AVDACodecImage::CopyTexSubImage(unsigned target, | 93 bool AVDACodecImage::CopyTexSubImage(unsigned target, |
94 const gfx::Point& offset, | 94 const gfx::Point& offset, |
95 const gfx::Rect& rect) { | 95 const gfx::Rect& rect) { |
96 return false; | 96 return false; |
97 } | 97 } |
98 | 98 |
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235 } | 235 } |
236 | 236 |
237 bool AVDACodecImage::IsCodecBufferOutstanding() const { | 237 bool AVDACodecImage::IsCodecBufferOutstanding() const { |
238 static_assert(kUpdateOnly < 0 && kUpdateOnly > kRendered && | 238 static_assert(kUpdateOnly < 0 && kUpdateOnly > kRendered && |
239 kRendered > kInvalidCodecBufferIndex, | 239 kRendered > kInvalidCodecBufferIndex, |
240 "Codec buffer index enum values are not ordered correctly."); | 240 "Codec buffer index enum values are not ordered correctly."); |
241 return codec_buffer_index_ > kRendered && media_codec_; | 241 return codec_buffer_index_ > kRendered && media_codec_; |
242 } | 242 } |
243 | 243 |
244 } // namespace media | 244 } // namespace media |
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