Index: ui/gl/gl_context.h |
diff --git a/ui/gl/gl_context.h b/ui/gl/gl_context.h |
index 1bdad6af6be763f74887c20a13d5ea6086afdba2..c5d517690fd5a8e0a14cac80a0bed019f91f5c4c 100644 |
--- a/ui/gl/gl_context.h |
+++ b/ui/gl/gl_context.h |
@@ -60,7 +60,7 @@ class GL_EXPORT GLContext : public base::RefCounted<GLContext> { |
virtual void* GetHandle() = 0; |
// Creates a GPUTimingClient class which abstracts various GPU Timing exts. |
- virtual scoped_refptr<gl::GPUTimingClient> CreateGPUTimingClient() = 0; |
+ virtual scoped_refptr<GPUTimingClient> CreateGPUTimingClient() = 0; |
// Gets the GLStateRestorer for the context. |
GLStateRestorer* GetGLStateRestorer(); |
@@ -133,7 +133,7 @@ class GL_EXPORT GLContext : public base::RefCounted<GLContext> { |
virtual std::string GetGLRenderer(); |
// Returns a helper structure to convert YUV textures to RGB textures. |
- virtual gl::YUVToRGBConverter* GetYUVToRGBConverter(); |
+ virtual YUVToRGBConverter* GetYUVToRGBConverter(); |
protected: |
virtual ~GLContext(); |
@@ -186,7 +186,7 @@ class GL_EXPORT GLContext : public base::RefCounted<GLContext> { |
class GL_EXPORT GLContextReal : public GLContext { |
public: |
explicit GLContextReal(GLShareGroup* share_group); |
- scoped_refptr<gl::GPUTimingClient> CreateGPUTimingClient() override; |
+ scoped_refptr<GPUTimingClient> CreateGPUTimingClient() override; |
protected: |
~GLContextReal() override; |
@@ -194,7 +194,7 @@ class GL_EXPORT GLContextReal : public GLContext { |
void SetCurrent(GLSurface* surface) override; |
private: |
- std::unique_ptr<gl::GPUTiming> gpu_timing_; |
+ std::unique_ptr<GPUTiming> gpu_timing_; |
DISALLOW_COPY_AND_ASSIGN(GLContextReal); |
}; |