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Side by Side Diff: ui/display/win/scaling_util.h

Issue 2012083002: Multiple DPI Tracking for ScreenWin (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: CR Feedback Created 4 years, 6 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_DISPLAY_WIN_SCALING_UTIL_H_ 5 #ifndef UI_DISPLAY_WIN_SCALING_UTIL_H_
6 #define UI_DISPLAY_WIN_SCALING_UTIL_H_ 6 #define UI_DISPLAY_WIN_SCALING_UTIL_H_
7 7
8 #include <stdint.h> 8 #include <stdint.h>
9 9
10 #include "ui/display/display_export.h" 10 #include "ui/display/display_export.h"
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100 // +--------+ If the two DisplayInfos are bottom aligned or 100 // +--------+ If the two DisplayInfos are bottom aligned or
101 // | | right aligned, the DisplayPlacement will 101 // | | right aligned, the DisplayPlacement will
102 // | +--------+ have an offset of 0 relative to the 102 // | +--------+ have an offset of 0 relative to the
103 // | | | bottom-right of the DisplayInfo. 103 // | | | bottom-right of the DisplayInfo.
104 // | | | 104 // | | |
105 // +--------+--------+ 105 // +--------+--------+
106 DISPLAY_EXPORT DisplayPlacement CalculateDisplayPlacement( 106 DISPLAY_EXPORT DisplayPlacement CalculateDisplayPlacement(
107 const DisplayInfo& parent, 107 const DisplayInfo& parent,
108 const DisplayInfo& current); 108 const DisplayInfo& current);
109 109
110 // Returns the squared distance between two rects.
111 // The distance between two rects is the length of the shortest segment that can
112 // be drawn between two rectangles. This segment generally connects two opposing
113 // corners between rectangles like this...
114 //
115 // +----------+
116 // | |
117 // +----------+
118 // \ <--- Shortest Segment
119 // \
120 // +---+
121 // | |
122 // | |
123 // +---+
124 //
125 // For rectangles that share coordinates within the same axis, that generally
126 // means the segment is parallel to the axis and perpendicular to the edges.
127 //
128 // One of many shortest segments
129 // +----------+ / \ +--------+
130 // | | | \ | |
131 // | | V +---+ \ +--------+
132 // | |-----| | \-->|
133 // +----------+ | | +----+
134 // | | | |
135 // +---+ +----+
136 //
137 // For rectangles that intersect each other, the distance is 0.
138 //
139 // The squared distance is used to avoid taking the square root as the common
140 // usage is to compare distances greater than 1 unit.
141 DISPLAY_EXPORT int64_t SquaredDistanceBetweenRects(const gfx::Rect& ref,
142 const gfx::Rect& rect);
143
110 } // namespace win 144 } // namespace win
111 } // namespace display 145 } // namespace display
112 146
113 #endif // UI_DISPLAY_WIN_SCALING_UTIL_H_ 147 #endif // UI_DISPLAY_WIN_SCALING_UTIL_H_
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